This animation doesn't contain SCAR data, because I don't intend to let NPCs use it
Cover the player's Greatsword animation, operation button description please see the video or profile, here I have to say sorry, I can not translate the name of these moves, so you can only about to understand what operation
X stands for NA
Y stands for PA
→ stands for holding down the sprint key (requires ELDEN RIM)
You can also use the dTry's Key Utils ...
2022-08-19 07:01:00 +0000 UTC
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I modified the power attack 3 on the scythe animation released for download yesterday
Tried to add a new effect, but there are still some problems with this effect, such as the lens, I'm still working on it
2022-08-16 07:29:33 +0000 UTC
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The download address is in the old place
The action DAR conditions bound weapons, using these weapons you can trigger the animation, or you can add your own weapons to the DAR:
TAL's Bloodborne Gear Pack Burial Scythe
The scythe weapon of Xin Lu Qian: https://www.nexusmods.com/skyrimspecialedition/mods/50190
need:
DAR AMR PAY...
2022-08-15 09:28:02 +0000 UTC
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Hello everyone, I have returned home from the field, so I will soon release this scythe and Hunter AXE
I used a new way to recreate the animation, theoretically his weapon will switch between the left and right hand more smoothly
2022-08-14 14:06:43 +0000 UTC
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Hello everyone, I am still out of town on business and have not been able to go home, to say that I suddenly thought of a plan
I'm going to make a tutorial on custom modifications to ELDEN RIM, which will allow you to make something you like
You should have seen, I put a lot of enemy stagger in ELDEN RIM
Do you also want to add your own stagger to it? And then feel free to let the animation use him?
Now is your chance, in fac...
2022-08-08 01:31:13 +0000 UTC
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Note that this is a beta version! I'm not sure he has any bugs, but I'm sure he has no fatal bugs that won't break your game!
elden rim's extra module, this module will make the monsters attack you with a special stagger, just like other times when you knock the enemies away or knock them down
Since this is an early beta version, I'm not sure if there are bugs in it, and I don't have an English translation for it at the moment, but it's not much text, just th...
2022-08-05 04:24:20 +0000 UTC
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Must use the same script principle as YAMATO, I'm just thinking about it, I don't know when I can finish him
There is a difference between this animation and other KATANA, other animations have normal swinging animation, while all his attack animations start from iaido
2022-08-03 11:28:43 +0000 UTC
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I hope DISTAR will fix him soon, MAXUS has told him the situation
GIF1 is the case of using MCO version 1.32, we can see that it is normal
GIF2 and 3 is MCO 1.4.2
This happens when the attack hits the enemy, the probability of a H2H hit is almost 100%
But 1.4.2 version of the attack on the enemy may be stuck in the AMR coordinates of the situation
God, from version 40 onwards 41, 42 are a bunch of bugs, let's...
2022-08-02 03:09:17 +0000 UTC
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I can't imagine that we can one day see in SKYRIM similar to ELDEN RING's boss VS BOSS
You can already watch the specific video instructions and download the animation, here is just to show the effect of my own test using NPC
VIDEO:ER KATANA Download (MCO SCAR) | Patreon 上的 black
The files are in the old place
2022-08-01 10:53:10 +0000 UTC
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I put the download file at the top of the article
Please watch the second half of the video for detailed instructions otherwise you may not know how to use
Special attacks and special staggers require the installation of ELDEN RIM weapon art
Support SCAR, you can give NPCs to use this animation, my DAR conditions are written in the armory KATANA, as well as the original version of some weapons, you can also change the DAR conditions for your ...
2022-08-01 08:33:56 +0000 UTC
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If you like it, please download it for 15 minutes and then come back to NEXUS and help me to click support
https://www.nexusmods.com/skyrimspecialedition/mods/72014
https://www.nexusmods.com/skyrimspecialedition/mods/72220
2022-07-29 11:17:36 +0000 UTC
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This new version of KATANA and the previous DS3 version has a big difference, a new style of attack is not the same
2022-07-28 15:11:39 +0000 UTC
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See you this Friday at NEXUS, with SCAR
Updated next month:
Armory Weapons Animation Collection
2022-07-27 13:38:17 +0000 UTC
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Support the official version of SCAR and Precision0.5
You need MCO 1.4.1
By the way, MCO 1.4.1 still has problems, empty-handed fighting power attack into the original SKYRIM, so you update need to be careful
ERSH's update is very reliable, fixing the sound effects will cause the attack to determine the BUG
2022-07-27 03:15:01 +0000 UTC
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NEXUS Download
Support Precision 0.4~0.5
I will not send a video today, because this will be added to the collection after the release together, then release the video, this is my final decision Battleaxes animation
Today I made two sets of animation in one day, this month has released a lot of things, but you think that's the end of it, I still plan to release the dagger animation in the next few days
Need ELDEN RIM to get the enemy's hit effect<...
2022-07-25 19:29:00 +0000 UTC
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I will refer to the Bloodborne series as BB series in the future
The appearance of this animation is actually to become the War Axes base animation
You ask me why not use the War Axes of ELDEN RING? Because I think the War Axes animation in ER do not want to long pole axe animation, he is more like a very heavy one-handed axe, and then you use two hands to operate him ....... Of course if you like the ER version better I can also release him, because he has b...
2022-07-23 16:19:27 +0000 UTC
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You can clearly see the difference between him and dual-wielding rapier, rapier is faster and more flexible
Another few weapons will be released soon, the next three GIFs show the effect of the weapon
Weapon model made by my friend QIANQIAN,The weapon is always free, anyone can get him, but I can't upload him to NEXUS
2022-07-22 20:45:14 +0000 UTC
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This weapon is special, so he will not appear in the original SKYRIM basic animation package, but with the armory animation package, this is an animation I made during my lunch break, not yet put him into the game
machete is also one of the types of animation missing in NEXUS, maybe I will be the first again
2022-07-22 07:16:16 +0000 UTC
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I have one thing I want to ask for your opinion
According to the original plan, the animation would have been stored here for more than a month before releasing it to NEXUS.
But I noticed that NEXUS doesn't seem to have a proper Twinblades free animation set, and I saw that the module authors who were inspired by this animation recently started making Twinblades weapons.
So I'd like to release Twinblades to NEXUS earlier, I don't know what yo...
2022-07-21 23:55:02 +0000 UTC
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The topmost article or
ER Dual Wield Sword (MCO) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
When you carry two longswords, you can trigger the animation
Attack Stance:
Power Attack1 → Power Attack6 → Power Attack1
ALL Power Attack → Power Attack6
2022-07-20 17:44:58 +0000 UTC
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Add the weapon sound back in
And added SCAR support, if you have SCAR 0.85 or above, NPCs can use this animation, if you do not, wait for SCAR release next month
2022-07-20 06:06:37 +0000 UTC
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You can go to NEXUS or my top article to download the file
ER Dual Wield AXE (MCO) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
Special attack (requires ELDEN RIM):
Press and hold the sprint button + attack, enter the rotation mode, continue to press the attack in the rotation mode will always rotate
2022-07-19 20:31:39 +0000 UTC
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I have put the file download at the top of the article
MCO version, increased the compatibility of Precision, and increased the ELDEN RING attack effect
In fact, this series of animation I intend to remake, because I think I was not good technology to do not look like
In addition, the attack speed was accelerated by me, and added a MCO interrupt function, you can choose to watch a long animation back to idle, ...
2022-07-18 05:54:32 +0000 UTC
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The file is in the topmost article
Carrying these double-headed swords allows you to use this set of animations:
https://www.nexusmods.com/skyrimspecialedition/mods/69701
Power Attack:
Power Attack1 → Power Attack6
Power Attack2
Power Attack3 → Power Attack8 → Power Attack3 (LOOP)
2022-07-16 15:48:19 +0000 UTC
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I have almost completed the production, the current progress of about 80%, and then put a few more power attacks will be able to release the download
I recommend you to use ERSH's precision, I have made an adaptation of precision
2022-07-16 04:43:46 +0000 UTC
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Basic Animation Series,This series is still short of a BattleAxe animation
The use of the production method compatible with precision, used to replace the MCO comes with empty hand animation, currently no power attack
I made the animation faster than the original version of ELDEN RING, removing about 20 frames of pause time in between
2022-07-15 03:34:50 +0000 UTC
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https://youtu.be/Omdw0WVas_0
OK, it's true that I rarely release a test version before the animation is completely finished, but this time I'm going to try to release it for your use.
These animations don't have power attacks yet, but they do include all normal attacks,Will modify all your dual-wielding animations
The animation masks the type of weapon:...
2022-07-13 23:39:35 +0000 UTC
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One of the basic animation series
One-handed weapons are still short of empty-handed fighting and two-handed axe basic animation is not produced, this series is near the end (not counting the armory animation)
I have an appointment with MAXUS, next month when he released SCAR, I will synchronize the release of all the basic animation, then I will do a good job of supporting SCAR, these animations can be used directly by the enemy
2022-07-13 04:01:21 +0000 UTC
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I think the enemy in every sense becomes very vicious
When SCAR is released I will match him with a full set of animation, but when he will be released can not tell you yet, but soon, you will not wait too long
2022-07-12 11:59:34 +0000 UTC
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