This is only for the public free release on Itch.
Looking ahead, I realized the May release would lead right into the June Break, so I would be unavailable at that time.
The public free release will be on July instead of May.
Once again, thought to let you know in advance!
2024-04-15 20:40:00 +0000 UTC
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What's Worked On
As mentioned last month, boss release will be on April 30 due to a scheduling conflict. In the meantime, here's his general flow and what's worked on!
Flow of Interaction for the Boss
Boss Overworld Interactions
Given broom -> Sweeps room
Given newspaper -> Unlock Hard Mode
(Computer) Exchange 2 ammo -> Tired Boss
Initiating Boss Fight
Boss fight -> (Wi...
2024-04-01 23:00:06 +0000 UTC
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What's Worked On
Testing the boss with some of his overworld interactions.
Tired Boss

Here's the boss getting tired after exchanging two ammo with the computer. His boss fight becomes easier after the ammo exchange.
One-handed Mode Tutorial

There's fi...
2024-03-15 21:00:07 +0000 UTC
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What's Worked On
Once again, much of it is behind the scenes work, as well as more interactions beyond just the boss.
Boss Animations

Here he is in motion! It's still not his final look, but his general form is there now. Wanted to nail down his expressions so the word-hit-indicators won't be needed.
Also, the roof ammo falls in a random location. It jus...
2024-02-29 20:00:07 +0000 UTC
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More goober

why does he look like that

Ok seriously. I don't even think while drawing, and suddenly I see this kobold giving me attitude
Woof uh uhh

2024-02-26 17:00:12 +0000 UTC
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Looking ahead, there's a scheduling conflict that doesn't line up with release.
Boss release will be on April 30 instead of March 31. You can check how he's going in the progress log.
Thought to let you know in advance!
2024-02-15 21:14:01 +0000 UTC
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What's Worked On
Much of it is behind the scenes work, as well as more interactions beyond just the boss.
Boss Look Up

Boss guy occasionally looking up at Mox annoying him, then back to reading.
Still not his final look, but him acknowledging the player is finally coming together!
Boss Choices
2024-02-15 21:00:03 +0000 UTC
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What's Worked On
Boss Color Exploration

Boss guy and Mox chilling.
Here's a color exploration on the look of the boss! His look is not there yet. There's a few more things to tweak, but he's getting there!
Also, those blue lights in the ceiling are ammo. Roof ammo.
Boss Roof Ammo
2024-01-31 20:00:09 +0000 UTC
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pillow

beeg shirt
2024-01-23 20:30:01 +0000 UTC
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What's Worked On
Not much to visually show since most are in drafting stage.
Mox Meetup - Koubold Shiver, Woof Offer

Here's Woof seeing kbol getting cold, so he's offering his scarf. Koubold politely declines.
Needed a way to visually telegraph that there's something to find for the meetup. In this case, a scarf for a cold koubold.
2024-01-15 21:30:01 +0000 UTC
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It's the start of the dev-cycle! Time for a review on what's next.
Most of the work will be on the boss art and polishing his fight. It's basically a dev-cycle dedicated to the boss dude.
Dev-Cycle
Month --- Plan
- January - Boss Art
- February - Boss Art
- March - Boss Art (March 31 Release)
- April - Boss Testing
- May - Boss Testing...
2024-01-15 21:00:06 +0000 UTC
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Happy End of the Year! Here's a surprise art post, just an assorted bunch of art before the new year.

Timelapse for crimas suit mox

Mox and the kbol

Mox getting annoyed at some chicken
2023-12-31 20:15:01 +0000 UTC
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What's Worked On
Not much to visually show since most are in drafting stage.
Background Boss

Giving his playfield a proper background now.
Also, he's not actually blue. Just needed a bright color to visualize his hitbox.
Misc Features
- Ceiling dweller plant drops ammo, in relation with roof ammo mechanic.
Bugfixes
2023-12-31 20:00:04 +0000 UTC
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Merry Christmas and Happy New Year!
Absolutely love this goober

stealin the moon


the bean

lil hea...
2023-12-26 19:00:04 +0000 UTC
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What's Worked On
Not much to visually show since most are audio work or in drafting stage.
Train Audio
Working on audio, primarily the train.
There's currently no way to post audio paired with video here, so just expect inside-train-whoosh sounds.
Boss Hard Mode - Akimbo Newspaper

Giving him another newspaper as a gift can ...
2023-12-15 20:30:01 +0000 UTC
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she doesnt remember what she was pointing at

Also, holy crap this is the first mox art where the shadow is blue and it looks so neat

This one's a nice doodle.
2023-11-23 20:30:00 +0000 UTC
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What's Worked On
Computer Boss Start
Here's how to temporarily start the boss!

Looking for a way to organically encounter him. For now, the computer will be used to enter his room.
As a reminder, there will be no art for the boss in the next build. The stock temp images will also not be in the build, only art placeholders. The art will be properly worked o...
2023-11-15 21:00:02 +0000 UTC
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What's Worked On
Building Boss Systems
He's taking shape! Here's a very, very early stage of Boss guy's mechanics.

The guy's reading, and Mox can annoy him. (Ignore the Honda Civic)
This is one of his movesets where you have to jump over.
Other things worked on:
- He brings up the newspaper to shield himself.
...
2023-10-31 21:00:04 +0000 UTC
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oh my god my heart

A quick Mox squash.

Was doing some figure gesture drawings and Mox ended up here.
anyway please scroll back up and look at woof oh my god I love him
2023-10-25 20:00:03 +0000 UTC
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If you're (somehow) a yearly patron, good news!
Annual Pledge Discount and Membership are here! The discount goes for 10%.
Here's how to switch to annual membership. IMPORTANT: You will be charged upfront - From Support Page:
- Log in, hover over your profile icon in the top right corner and select Manage memberships...
2023-10-15 22:40:00 +0000 UTC
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What's Worked On
Boss Mechanic
Currently coding the boss, so not much to show for now. At least here's what is worked on:
- Boss annoyance counter - how many times Mox can pew him before starting boss fight proper.
- Floor sweep - a Boss move that Mox has to jump over.
Face Pop-up

Like a speech bubble, but with a Mox drawing. Cur...
2023-10-15 22:30:01 +0000 UTC
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What's Worked On
Boss Cinema Anim

Here's the boss cinema anim! Not much to refine for now other than the newspaper and slight vignette, so instead worked on some gameplay systems.
Sleepy Plants

Plants become idle after the grapple minigame is done.
2023-09-30 19:30:01 +0000 UTC
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Fun fact: I unironically yawned when looking at him yawning.


2023-09-26 21:30:01 +0000 UTC
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Hi all, very sorry for an important update about annual memberships delay.
The annual membership option is missing from the creator page, even though the page should be eligible now. This means the discount likely won't be available in time. Currently looking into it and will update when there's new information.
The goal is still to pr...
2023-09-21 19:00:05 +0000 UTC
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What's Worked On
Refining Boss Cinema Animation

Added the background and refined most of it now. Still not finished with the cinema animation, but it's getting there!
Auto-combine Ammo Mode

Every reload auto-combines ammo. Super convenient f...
2023-09-15 20:01:24 +0000 UTC
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If you are somehow a yearly patron, this might interest you (and thank you!)
Annual discounts are arriving on September 22! The discount will go for 10%.
Pledges will go from 2023-09-15 20:01:10 +0000 UTC
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Got a bucket of stuff to offload here.




2023-08-26 21:30:01 +0000 UTC
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What's Worked On
Cinema Motion Draft
Here's more work on the final cinema! Focused more on the general flow and movement. The motion still needs tweaking.

Big Computer

The final cinema can be found near the Big Computer.
...
2023-08-15 18:30:01 +0000 UTC
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