DiBS 0.6.3 Progress Log - Gradients for Final Cinema Draft
What's Worked On
Gradients to Final Cinema Draft
Here's more work on the final cinema! Exploring the color space for how the lighting is going to be.



Here's more work on the final cinema! Exploring the color space for how the lighting is going to be.






Here's a quick test for the lighting featuring Noodles Mox.

Working on composition a bit more, but here's a draft how it'd look like!

Holding R properly combines leftover ammo!
Letting go of reload while combining will...
2023-07-15 23:00:04 +0000 UTC View PostIt's the end of the dev-cycle, so it's time to see what works and doesn't!
Here are a couple major restructures.
TLDR:
Month --- Plan
Finally got to sketch those ideas and designs!
There won't always be a surprise post after a break, so this is more of a treat.



It's the start of the June break! Patrons were not charged this month (June 1).
There might be bugfixes, but there won't be any progress logs or its companion post.
Billing will resume again on July 1.
After the break, dev-cycle news and review in July!
2023-06-02 20:31:00 +0000 UTC View PostThese are a compiled collage of sketches while working on this release.

I love the suit+dress combo. Thanks Mr. Bean.

Generally fleshing out what they'd look like in non-pixel form. Hope to see more of koubold and woof in HD™ 4K as well!
Focused more on the save feature. Here are a few ideas I'd like to explore though.


Hi all, will be taking a small break. Patrons will not be charged for June.
There might be bugfixes, but there won't be any progress logs.
Work on the game will continue in July. See you then!
2023-05-15 19:59:34 +0000 UTC View PostWhat's Worked On
Saving and Save Indicators

(A small indicator at the bottom right that quietly tells when the game is saving.)
Saving is tested and fully implemented now!
Saving will only start after entering the mainhub for the first time.
<...
Still not much to show for the boss. Although, here's at least what the boss is like.
Mox can give certain items (broom, the newspaper) for an interaction that can affect the fight. It's like a callback to the interactions of the Koubold and Woof.
Flashlight - Boss plays an animation after being flashed.
Broom - After giving broom, boss can clean the area after leaving ...
2023-04-30 18:02:38 +0000 UTC View Post
Here was the (attempt at) bun nun game jam!
Sadly, with how buggy it was (as well as forgetting how long it takes to setup a new project), it couldn't be released in a state that best represented the idea in time.
It was worked on from April 1 to 4. After a slight delay, it was shown on April 6. The focus went to back DiBS once the time was up.
(Temp background. Trees found on @...
2023-04-15 22:55:10 +0000 UTC View PostNot much to show for now, mostly coding and drafting.
The game will start from this point after entering the mainhub for the first time!

Misc Features

ah crap she has the tripod

Not much to show for now, mostly coding and drafting.
Drafting and Coding Save Feature
Final Refinements for Mox Meetup Cinema Tape
Been slowly chipping away at Mox Meetup Cinema while working on the save feature. This should be the fin...
2023-03-31 21:30:01 +0000 UTC View Post
Simplifying office Mox for animation

Not much to show, just planning and drafting.
Slight Schedule Rearrangement: Save feature will be worked on this March, while Bun nun will be in April instead.
Drafting Boss Mechanic
Here's a quick animatic for how one interaction in the boss fight would work.

Dodging a floor swipe before boss whacks Mox w...
2023-03-15 23:10:44 +0000 UTC View Post

Here's the upcoming bun nun!
What: A small game experimenting with a new gameplay mechanic featuring bun nun. It will be worked on for a few days, then back to DiBS.
Slight Schedule Rearrangement: Save feature will be worked on this March, while Bun nun will be in April instead.
When: April 1 to April 4.
Whate...
2023-03-15 23:10:21 +0000 UTC View Post

Here's a little animated comparison between two!
2023-02-28 20:31:03 +0000 UTC View PostTrying a more loose style with the lineart

What's Worked On
Mostly focused on fixing bugs, as well as another interaction for Mox Meetup.
Koubold Hug

Someone help the poor lad.
Here's the patreon name change since last late October and later reminders!
Patreon name will be MoxieLoaf. It came from a realization inherent in her design:

She has the color pale...
2023-02-13 15:35:57 +0000 UTC View Post
This was the one in the sketch post, but now as a standalone!

What's Worked On
Not much to show since it's mostly scripting and bugfixes, but here's a few things to show!

Been looking at different color schemes for the meetup cinema, and few of them are pretty. Going to try and combine some of these to see what it'd look like.
Here's the sketch dump!
These are sketches that were too undeveloped to post on their own, so here there they are.

Prob shouldn't wear white shoes when commuting

Assortment of office mox thumbnails
2023-01-26 03:30:01 +0000 UTC
View Post
Lookit, it's just a small reminder of the upcoming Patreon Name Change.
This was announced at the end of last October in the Dev-cycle Review + a December reminder.
Patreon Name Change. In February next year, there will be news of a change to the Patreon... 2023-01-20 18:30:01 +0000 UTC View Post