Been working on this for about three days.
The default player is going to be named "Duke" and right now, he has some basic Little Mac moves: idle, three dodges, four punches, one hit reaction. One animation that didn't get captured in this was getting hit in the face.
The first opponent to be done looks like it's going to be Brutus. As you can see from the footage, he's not animated at all but the process to animate him will be the same as it would be for any player ch...
2021-07-08 22:20:57 +0000 UTC
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I tried a new construction approach for these. I didn't get the effect I wanted as it still looks overly smooth, even though I tried to crank up the normal and height values to get a good waistband.
Instead of basing the textures around a mesh, I tried to take an image and make a mesh around it.
I think I have to resort to saving for a ZBrush package. That will take some time.
Still, they have a great shape for female characters and it's nice to have something li...
2021-07-07 17:58:44 +0000 UTC
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... I said I was interested in making a Punchout-style game for Patreon? Male and female fighters, hopefully both for player characters and opponents as well.
2021-07-05 22:20:36 +0000 UTC
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A morphable clothing item with dForce tassels. The morph allows the sides and back to expand a bit to help accommodate different hair.
2021-07-02 13:35:25 +0000 UTC
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I saw this design a while back and finally got around to making over the last couple days, though I put the cross at the back for this particular item.
A very simple item with customizable potential. Most of these are solid colour with no designs but I did add two zones: trim and fabric so they can be configured differently.
Also has a little dForce action for cleavage.
Comes with the UV layout as well as the surface ID to do masking. I've also added the Substanc...
2021-06-17 17:44:13 +0000 UTC
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Making me miserable. And it's also on top of a few other things going on.
At least I have air conditioning now, but that makes allergies worse and the OTC medication is turning me into a bit of a zombie.
I've never had allergy reactions this bad since I was a young kid.
Hoping to have a couple simple wardrobe items up sometime by the weekend.
2021-06-16 18:10:02 +0000 UTC
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Looks like I somehow lost all the Blender and Substance files, but was able to set up a new Substance Painter file to produce these.
2021-06-12 10:00:02 +0000 UTC
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A simple two piece outfit with a bunch of Iray materials. As always, the UV layout and surface ID maps are provided for customizations.
Attempted to get dForce to make it a big more snug, but wasn't working well.
2021-06-09 12:00:04 +0000 UTC
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I saw this somewhere and thought it would be a perfect item for my supporters. This is the kind of stuff that people seem to request and seems to be popular.
For both men and women.
Comes with a bunch of Iray materials and the UV layout and surface ID for customizations.
2021-06-05 13:00:05 +0000 UTC
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Here is a pair of boxing boots for both G8M and G8F.
Comes with a bunch of designs and the UV layout for customizations.
Experienced some sort of glitch where file URLs were not properly resolved by D|S when it saved certain materials and the mesh into the library. Manually went through with a text editor to correct.
If anymore errors pop up, please put them in the comments below.
2021-06-01 12:00:07 +0000 UTC
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I'm not sure I ever released this here on Patreon. I know it was listed on one of my Gear Fest posts on DA, but I cannot find the DIM install file, so I took a little time to improve the mask a bit and rerelease it with more designs.
I had an entry in my D|S, but the back half of the mask was completely missing, so that had to get fixed too.
The mask doesn't really like head morphs due to the "puffed out" nature of the mask itself.
2021-05-25 14:21:23 +0000 UTC
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This completes all the moves I've made to date and not published.
This one contains:
Hurt Poses:
- Agony, Crotch Shot
- Agony, Reach Behind
- Agony, Reaching
Corner Poses:
- Call Out
- Standing In Corner
- Tag In
- Tag Out
Sleeper Hold, Grounded (Armcheck)
Spinebuster
Standing Headscissor
Toss Into Ring
Wheelbarrel Flip
2021-05-18 21:17:38 +0000 UTC
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Another pack ready to go.
This one contains:
Big Left Hand
Elbow Reversal
Hairpull (Kneeling)
Headlock, Keyed Grounded
Kick, Jumpkick
Kick, Low Blow
Kick, Mid Roundhouse
Kick, Spin
Missed Lunge
Shoulder Carry
2021-05-18 21:14:58 +0000 UTC
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It's been a while, and going through old scene files, it seems I had made more poses to share.
This one contains:
Armbar, Grounded Variant
Elbow Drop (Face Up)
Elbow Smash, Downward
Head into Post
Hold By Hair
Kick, Low Roundhouse
Kick, Outside Crescent
Knee To Gut
Neck Compressor
Punch, Kung Fu
2021-05-18 21:13:36 +0000 UTC
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A bikini outfit for Genesis 8 Female.
Comes with a number of designs as shown, as well as the surface ID and UV layout for customization purposes.
Also included is the Substance Painter 2020 file for those with the software.
2021-05-14 19:41:03 +0000 UTC
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Here's an item for Genesis 8 Female.
It contains two items: the suit and the boots for mixing and matching.
Took a while to complete, but I managed to get it done.
UV layouts provided for easier customizations.
2021-05-10 21:28:18 +0000 UTC
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Someone requested an NCAA-style singlet and so created this.
They had mentioned they wanted ASU, so that's the only one I did. Knowing that if I went down that rabbit hole, I'd get lost in making lots of different school designs. That would interfere with commissions and the like.
I have provided the UV layout for customizations. The seam runs down the back so it should be fairly easy for others to make custom textures.
I've also provided the Substance Pain...
2021-05-06 10:56:02 +0000 UTC
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Same as my other one, for the most part, though this mask is zippered.
These can be found in Perfect Slam's Wrestling Trunks folder.
2021-04-27 16:00:00 +0000 UTC
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For the more risqué artists out there.
Lots of zippers on this, though they are static. I needed a way to do something other than lacing.
The singlet itself is a dForce item so should conform nicely to a lot of poses and shapes.
2021-04-25 15:00:04 +0000 UTC
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A couple weapons for DAZ Studio.
2021-04-23 16:00:06 +0000 UTC
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This was a private paid commission item I spent most of my month doing. Learned a few tricks in Substance Painter and getting better at weight mapping in DAZ Studio as a result.
2021-04-20 19:13:31 +0000 UTC
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Another clothing item for the ladies out there. Was part of a wrestling outfit that was heavily based on someone else's OC. They didn't allow permission, so I've been reworking the outfit substantially. (Another single piece outfit with another pair of boots/stockings coming once done.)
Accommodates seamless texturing so customization should be straightforward.
Comes with a number of materials/designs as well as the UVLayout for customizations.
_...
2021-04-20 19:02:52 +0000 UTC
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I can make my life, and everyone else's lives, so much easier by putting the material image files in the data folder of a DAZ item...
There's no reason I can think of that stops anyone from doing that. It's fewer folders and textures match up to specific items. Trundling through a large runtime folder looking for textures specific to an item can get annoying (I usually just use the tool tip inside D|S to figure that out).
Anyone think of a reason why I shouldn't?  ...
2021-04-20 15:10:26 +0000 UTC
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A pair of thigh-high boots for Genesis 8 Female, with a nice long zipper in the back.
Fabric on each leg has it's own UV map so that lettering and logos can be added.
Part of a zako outfit I've been working on for a year. Decided to part out the only item that was really complete.
UPDATE:
I rebuilt the folder and file hierarchy from scratch to get the missing files in. Should be working now as the output from the script shows the images were pack...
2021-04-10 16:11:13 +0000 UTC
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Just a simple prop converted to G8M. Textures are a bit low-resolution and the mesh was a mangled mess, but got something that works fairly well.
2021-04-05 14:12:44 +0000 UTC
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Yes, it's for G3F. Mostly because the extracted model was in a T-pose and arranging that onto a G8F rig would have been problematic.
It's also not the complete outfit, as she has stuff around her waist and a ribbon in her hair. I'm going to see if I can learn to add bones and weights for better control over such items. There are limits to what dForce can reliably do.
This outfit comes in two parts: hair and everything else.
2021-04-02 20:33:57 +0000 UTC
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Here it is. Two different versions. One with made out of mesh and another that uses an opacity map approach.
2021-03-30 17:26:43 +0000 UTC
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Here is the ring. Has a whole bunch of material zones for customizations. The UV maps are almost identical to the four-sided ring (ropes, canvas and structure are different slightly).
By default, everything is basically white, however, I did throw in a Patriotic design.
The cage for it will be along shortly and will be posted separately.
Moving forward, when I do objects with multiple material sets, they will have to be in separate folders as the names will be th...
2021-03-30 13:46:24 +0000 UTC
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A very simple blade with wooden handle and scabbard, a shiny blade and a brass habaki. The scabbard can be hidden or moved with a morph for unsheathing.
Comes with UV map for those who may want to customize more.
2021-03-25 14:04:29 +0000 UTC
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Hoping it carries over tomorrow. I managed to finish off a mini-comic I'm donating to a friend during his recovery. I've created a small wrestling story pitting a new character and Tiger Mask with heavy M/M sexuality in it.
It will appear sometime next month on his Patreon, and I will be releasing it here for my Patreon as well and probably behind some kind of paywall at DA and/or Pixiv/Fanbox. If I ever had a reason to get my hands on a 3090 or the upcoming 308...
2021-03-23 02:17:35 +0000 UTC
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