As I mentioned before, I reworked my old wresting ing quite a bit.
People asked for morphs and the like, and I may have a potential solutions.
I'm thinking of making each rope "level" to be a separate object from the rest of the ring and the other two ropes.
The only thing is, I'm not sure how to add multiple items to a scene with just one entry from the library. I'm not sure if child objects get save too. I guess I'll try that out once I rearrange the ring ropes...
2023-10-20 03:21:42 +0000 UTC
View Post
For both male and female. Made a lot of variants so a lot to mix and match.
Not entirely happy with some aspects of it (some trim issues, and the bend is rather janky), but that's par for the course for me.
Again, providing the surface ID and UV layouts for customizations.
2023-10-01 14:51:19 +0000 UTC
View Post
I have a pair of boxing boots coming. That should be up sometime later today. I have a couple of testers checking them out. They came out fairly nice. I can gripe about a few things about them, but that's always the case.
I'd post it now but too tired to do the render, and I'm not going to render all the various designs. I think there are 15-18, of which I think 7 are basic colours (white, black, red, blue, green, purple, pink).
My brain is foggy and ...
2023-10-01 04:50:10 +0000 UTC
View Post
Realized I didn't make an outfit for summer 2023, so here it is.
It's a suit/boot combination with a few different designs.
As always, comes with the UV layouts for customizations.
2023-09-28 18:22:09 +0000 UTC
View Post
Update 25 SEP:
So,
- Removed the mat on the outside.
- Lifted the bottom rope up for sliding in.
- Add structure that can appear when/if the apron gets lifted.
- Pads can be theoretically removed (not sure if I should do via surfaces but might have to resort to using face groups because of the multiple surfaces on the pads).
- New stairs.
- Somewhat independent surfaces for the ropes and aprons.
More to come
__________...
2023-09-23 21:11:35 +0000 UTC
View Post
Another simple requested item.
The UV layout is available for customization, but it's upside down.
2023-09-16 14:38:33 +0000 UTC
View Post
I thought I released this a while back, but it seems I may not have.
Took the time to unwrap the handle for UV maps (if anyone wanted to) and made it look a lot less like a baton like it originally did.
2023-09-15 23:53:08 +0000 UTC
View Post
Nearly every issue of EWF has been a male on male encounter to date, but wondering if my plans for more mixed and female matches could be done under the EWF banner.
While away, I wrote a fairly expansive outline of the next eight or nine issues, some of which involve the ladies.
Should I just continue on as usually in simple sequential numbering, given that I put the wrestlers involved on the cover, or made a spinoff series?
Personally, I'd just continue on as usually, but a...
2023-09-15 21:55:42 +0000 UTC
View Post
I've been gone for half the month, but now back.
I'm also out of ideas.
What rather simple items do people need to have made for DAZ Studio? Post in the comments below and I'll see how quickly I can churn out.
(I'm thinking about going back to the 'make an item, any item, everyday' routine).
2023-09-15 21:52:45 +0000 UTC
View Post
I'll be gone until mid-September. Will be out of town and hoping to be back by September 12 or 13.
I've made a lot of custom outfits in August so that's why I haven't been able to make much in terms of generic items. That's why there's another set of boots
I also completed a comic and made a story book, so I might have enough for another wrestling move pack. I also heavily updated a wrestling ring for a friend and considering tweaking it for my own use and then r...
2023-09-02 23:54:58 +0000 UTC
View Post
Yet more boots. Simple design with a number of surfaces.
Comes with a few designs and the UV layout for further customizations.
2023-09-02 23:52:18 +0000 UTC
View Post
Another pair of fight gloves. Single UV map with zones for both left and right hands.
Comes with UV layout for customizations.
2023-09-01 16:00:04 +0000 UTC
View Post
For use on arms and thighs.
Very simple object, done mostly as a bit of an experiment.
2023-08-08 16:00:04 +0000 UTC
View Post
An old school type of mask for Genesis 8 Female. Has three material zones: fabric, trim, and laces.
Haven't been able to generate a UV layout for this at this time.
2023-08-04 16:00:07 +0000 UTC
View Post
This is an old item that someone requested. It's so old, it's for 3DL, so there are no metal/rough maps, just gloss/spec. Iray can be set to gloss/spec as well, so it will work in Iray too if you add an Iray shader.
2023-08-03 18:29:09 +0000 UTC
View Post
A quick item made for a commission. It's an old school outfit with tights.
No UV layout with this one as Blender won't export out UV layouts when it set to UV tiles. However, the suit itself will accept seamless textures easily.
I've adopted using UV tiles for the last few items and works well except when trying to generate UV maps.
2023-08-01 16:00:16 +0000 UTC
View Post
A requested item, it's posted here for others. You might notice it's using the same boots that I released a few weeks back.
2023-07-31 20:29:56 +0000 UTC
View Post
Another pair of boots. Goes up to the knees, so may interfere with some kneepads.
UV layout for those who want to do customizations.
2023-07-07 12:08:08 +0000 UTC
View Post
A simple set of textures with a more Japanese-like flair.
2023-07-04 18:47:20 +0000 UTC
View Post
The next entry in the video game recreation extravaganza.
This one was a tough one to get the UV map right. Comes in two parts: the suit and then the boots.
The boots themselves are just an adjusted version of my 2022 wrestling boots.
Comes with the UV layout and surface IDs for those who want to customize more.
2023-07-03 18:59:01 +0000 UTC
View Post
Continuing on with wrestling game creations, this is another outfit I made months ago as a request.
As always comes with the UV layout and surface ID for customizations.
2023-06-30 11:59:01 +0000 UTC
View Post
This started as a bit of a test to see how much detail/design could be done through texturing.
Made for both Genesis 8 Male and Female.
Provided the UV layout for those wanted to try their hand at customizations.
2023-06-27 13:49:52 +0000 UTC
View Post
A requested item made months back. Based on a video game character.
Single mesh with four material zones (zipper, trim, fabric and pads).
As always, the UV layout and surface ID maps provided for customizations.
2023-06-13 12:46:32 +0000 UTC
View Post
Hard to believe half a year has past.
And now the hottest part of the year has come and I have to decide whether to buy a new AC unit or relocate my work area. It's getting quite unbearable having the computer on for extended periods during the day.
As for what's coming, I think I really need to polish off existing projects in development and get them out. I have a bunch of female outfits I should pack up and release.
But the big item will be the boxing gloves. &...
2023-06-02 11:02:37 +0000 UTC
View Post
This is the first poll I've done.
Looking to try and narrow down ideas.
2023-05-18 18:48:23 +0000 UTC
View Post
Another footwear item. Was made to go with a wrestling outfit (that will appear at some point later in the year).
Has five zones: Laces, Leather, Metal Sole, Zipper
UV layout is attached for customizations.
2023-05-09 15:11:19 +0000 UTC
View Post
Another month, another mask. Inspired by another AI image I generated, it was made for Genesis 8 Male. It was an experiment in Substance Painter, for the most part.
Has a number of surfaces for easy customization: Primary Color, Secondary Color, Laces, and Trim.
Provided the UV layout and Surface ID maps for those who customize their own textures.
2023-05-08 13:55:54 +0000 UTC
View Post
I put in another prop item in the money fans. It's a simple, small cash stack.
2023-05-03 12:15:36 +0000 UTC
View Post
First entry for May. It's a Japanese-style AI-inspired outfit. Using a familiar pair of boots specially fit for this outfit.
I believe the design on the front has the Japanese characters for 'rocket'. The logo itself was also partially AI-generated.
UV layout and surfaces are broken into two. There's one just for the top (upper) and one for everything else (lower).
Comes with the UV layout for customizations.
2023-05-01 14:29:03 +0000 UTC
View Post
... Thinking I should do another Slaughterhouse/Slugfest comic. After #3, not sure how I can top it.
Anyone have any idea/fantasies to get creative juices going?
2023-04-20 19:49:50 +0000 UTC
View Post