I've been in a bit of an animation mood recently and I thought I'd also take this opportunity to relearn blenders newest revision of eevee. It's been a lot of headache figuring stuff out and I've still not get it totally solved. But I can get nice contrast in the lighting at least.
Remember, all animations can be found in the archive here: https://www.patreon.com/posts/109098778
2025-03-21 17:00:15 +0000 UTC
View Post
Finished animation with two angles and a combined version. Animations can be found in the MEGA Archive here: https://www.patreon.com/posts/109098778
2025-03-14 17:00:14 +0000 UTC
View Post
Having a bit of an itch to practice some more animation. Jinn seems to always find his hand in the cookie jar~
2025-03-11 17:00:06 +0000 UTC
View Post
Been a little while since I've done an animation so I wanted to try again with something small. Good friend Raptie let me use their model for some fun!
Everything can also be found in the archive HERE
2025-03-08 00:30:01 +0000 UTC
View Post
At this point I would say the textures and customization systems are at least 95% complete. Trying to come up with a unique pattern that would work with the plates and scales proved to be above my skillset so I instead opted to keep it very basic and allow most of the customization through the toggleable options.
Each section can be toggled on or off to allow for seemingly endless possible combinations. For now the scales group can only be a single color along with the plates. Setting u...
2025-02-18 09:26:37 +0000 UTC
View Post
This is probably the most burnout I have ever experienced. The sheer amount of stuff on my plate has just destroyed any desire to work on any creative projects. But hopefully I've found a window of opportunity now that I've finally overcome a huge technical challenge with how I want to develop and update my future models.
To start things off I have been testing out some new design changes for the Interceptor model. Texturing is definitely not my strong suite and the ones I'm showing...
2025-02-12 06:20:24 +0000 UTC
View Post
It has been quite a while since I've actually sat down and made a model from scratch. Typically I will just grab one of my existing models and use that as a starting point so I don't have to spend hours just trying to get all the proportions right. Unfortunately, I don't really have a model in my repository that suits the 'Dracophin' feel. This means that I'm going to have to go back to the basics and block out the whole body with simple shapes so that I can refine them into a suitable result...
2024-10-14 01:46:20 +0000 UTC
View Post
There have been some issues with parts of the rig when using the models in blender 4.2 and I've updated them to solve the issues.
New versions are V1.2 for Male, Female, and SFW
2024-10-06 10:58:43 +0000 UTC
View Post
I think it's time for another update to let everyone know where I'm at with life and art things.
I'm in a much more comfortable situation right now than I was previously which means that I can hopefully begin to dedicate more time towards producing content. It's been extremely slow for quite a while now and I will try to move back into a more frequent upload cycle. Of course that is highly dependent on what sort of projects I'm working on.
I've shown off some of the work...
2024-08-27 21:06:53 +0000 UTC
View Post
I've decided to do some cleaning up and consolidated all of my animations into one easy to browse archive!
All 1080P versions can be found below
----------------------------------------------------------------------------------------------------------------------
MEGA ARCHIVE LINK
Key: xqoJtMzwov5l-mNjPXenJw
2024-07-30 13:00:14 +0000 UTC
View Post
Both animations wrapped up.
LINK TO ANIMATIONS
2024-07-28 18:00:09 +0000 UTC
View Post
Ok so things really should start kicking back up here soon now that I've got most of my financial situation sorted out. But I have had some thoughts on my mind with how I want to treat early access going forward.
The way it stands, tiers will receive early access to animations either two weeks or one month before they are released to the public. Due to the way my most recent animation release cadence has been (and even at my most frequent points), I believe I have a way to incre...
2024-07-18 10:20:20 +0000 UTC
View Post
2024-07-18 09:45:53 +0000 UTC
View Post
The first scene of a few that I desperately needed to finish up and render out
2024-06-21 17:41:33 +0000 UTC
View Post
If it wasn't obvious already, It's been quite a while since I've done any sort of update on any model or animation progress. And things may continue to slow down in the future.
I've had to get another job to help keep myself out of the deep end with all of my financials. One thing I never really anticipated (but probably should have) was that being a Patreon creator is not the same as a W-2 employee. Meaning that taxes aren't withheld on each "paycheck". And because of this I no...
2024-06-13 14:02:48 +0000 UTC
View Post
2024-03-27 17:00:03 +0000 UTC
View Post
I showcased my new approach to modeling in a prior post and while I was working on the Interceptor a little bit I realized that I never really touched much on my larger dino species, better known as the Tyrant. So I decided to take a fresh start and really update and change many parts of the body that have given me limitations. Increasing topology in areas to have better deformation and completely reworking the genitalia. I felt my first iteration of the cloaca on the Interceptor was a little...
2024-03-20 23:00:46 +0000 UTC
View Post
Some of you may already know that my biggest hurdle when it comes to creating models is having to deal with multiple different versions. If I want to update something or add some new features then I have to repeat that exact work onto the other versions of the model which is a really inefficient way of working. I'm effectively doing triple the work (in the case of just 3 model versions) and two thirds of that work is duplicate.
So I really wanted to figure out a way to minimize all that...
2024-03-14 05:52:42 +0000 UTC
View Post
Figured I should release this dildo model after making the Interceptor Dildo animation.
The rig is just a simple spline IK and the colors can easily be adjusted using the color ramp node in the shader editor.
This has also been added to the model archive folder and will be found in the Super Supporter folder
LINK: https://mega.nz/folder/4O91yTbI#c7AX4bv6Y_ns8FfJKGr1eQ
2024-03-11 08:29:41 +0000 UTC
View Post
Can't believe I almost forgot slit day
I just wanted to play around with the new rig beta for the Interceptor. Currently only the female version and I never really ran into any issues.
2024-03-10 21:41:57 +0000 UTC
View Post
A big part of my Patreon is the models that I create for people to use whether it be to learn animation or to simply expand their character library for their current or future animation projects. And I want to continue creating the best models that I can. But creating models takes a monstrous amount of work. A lot of it tedious and laborious. I would like to get some feedback so that I can steer my efforts in the most optimal direction and provide what everyone wants.
So my q...
2024-03-10 03:43:31 +0000 UTC
View Post
I just had to whip together a quick dildo riding loop. I made a simple spline rig for the dildo which made movement so simple. Also got to test out the new Interceptor rig beta to see how well it holds up. Nothing too extreme but at the same time, no issues. I wish I had this when I made the first Interceptor dildo animation a little over a year ago.
2024-03-04 22:00:20 +0000 UTC
View Post
It's unfortunate that it took me this long to figure out how to get a spline to follow another rig. In the past I've had to animate the penis manually and that has been a huge pain. Stuff like this makes me want to try new approaches to older animations.
I'm unsure how many scenes I'll have in the end since a lot of these are just me practicing movements. I really want to add a climax at some point in the project but for that I will need to learn fluid simulation and such.
2024-03-02 11:34:54 +0000 UTC
View Post
Another scene for the sequence. As always this is just a quick blockout and I will refine it once I get the remaining scenes blocked out as well!
2024-02-28 12:32:26 +0000 UTC
View Post
Fun little side animation of my friend Raptie's raptor model
2024-02-27 15:00:15 +0000 UTC
View Post
Blocked out another scene. For now the scene number is in no particular order but I will arrange everything in the end. This scene would take place before the previous one.
I want to block these different scenes out to get the whole series established and then I will go through and refine each one. Think of these as just an idea sketch
2024-02-19 17:29:27 +0000 UTC
View Post
Refined the movement and added some more variation as well as setting up the lighting to match the mood. I have high ambitions for this animation project and plan on making some more scenes.
2024-02-18 20:00:06 +0000 UTC
View Post
Male and female versions can be found in the model archive. SFW version is TBD
Notable improvements include:
- New spine and neck control
- Independent hip movement capability
- IK fingers
- Spline IK Penis (male only)
- Pinned color customization
- Bone driven pose corrective shape keys
Let me know if you find errors and I will fix them as quick as possible!
2024-02-17 13:35:36 +0000 UTC
View Post
I can't believe it took me 3 years to finally have a working model of Ziina. This character has gone through so many iterations from once being a drake to now an anthro alongside Jinnoaka.
I want to spend the next little while working on animations and such since I feel like I've really been neglecting that side of my Patreon. There are so many possibilities for interaction now that I have some pretty decent rigs on most of my models. I can even try to finish the Jinn x Drake anim...
2024-02-16 15:19:59 +0000 UTC
View Post
A lot of overhauling has gone into the older rigs and some minor adjustments to the Lizardman one. I've reworked almost everything on the Interceptor and Drake and I'd love to get feedback on them before I finalize and apply these rigs to the male and female counterparts. For now I've only done the Interceptor female (V1.3 BETA), the Drake female (V1.1 BETA), and the male Lizardman (V1.1 BETA)
I've played around with them a little bit to test out and make sure nothing is obviously broke...
2024-02-07 18:55:02 +0000 UTC
View Post