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Jinnoaka

Jinnoaka

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Jinnoaka posts

Future Rigging Changes and Improvements

I wanted to address a few rigging features that the previous versions lacked and also change around some of the core functionality. The more I use ARP the more I learn how it can be customized and how I can implement many of my own features. I will be spending the next little while applying all of these changes to the other versions of the lizardman models so stay tuned!


I have gotten a few questions on where the color customization options were located so instead of having t...

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Just Playing Around

I just wanted to mess around with all the models to get an idea of what could work for a future animation project. Also I discovered that auto rig pro has an IK options for the fingers which I will need to add to a future versions of the Lizardmen!

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Small bug fix

There was a weird texture issue on the female lizardman that's been resolved. The new version is V1.01

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Ziinari Lizardmen Model Release!

It's been a long time coming and I appreciate the patience of all my supporters to help me get this far! The models are finally finished and are at least 99% bug free :D (as far as I know!)

These models will work for Blender only and is recommended you use version 3.6.2 LTS or newer

I should also note that although this image doesn't show it, there are in fact nsfw male and female versions! Also the rig tools ad...

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Ziinari Lizardman Female WIP & Updates

More progress on the anthro models. Now with more girl bits!

I'm nearing the end of the rigging and polishing stage for these models and should expect to be releasing them very soon. 

However I regret to say that I will fall short on some of the customization options for things like scales or clothing. That proved to be quite an ambitious task for 3 separate model versions. Hopefully the ability to easily change colors will satisfy any need for multiple character scenes.

<...

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Hondraceptor Vore (Base Supporter)

ANIMATION LINK 

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Ziinari Lizardmen Color Customization WIP

I finally took the time to fully learn and understand all the features of Auto Rig Pro. The addon offers so many convenient features that blender should have by default. Such as a proper bone selection layer system that doesn't need to be initiated through a custom python script. It also has a ton of great tools to ensure the rig isn't overly convoluted with unintuitive controls.


One feature I've definitely taken advantage of is the ability to pin custom bone properties to a ...

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Ziinari Lizardmen WIP

After playing around with Jinn in a few of my recent animations and WIPs it's dawned on me that I never really finished his model but instead only got it to a presentable state. Well I decided to go back and try to finish his anthro model and even make some slight changes to his body shapes and proportions!

The work on this project will eventually lead to the release of this anthro lizard species of which I've decided to call, Ziinari Lizardmen. I've loosely referred to them as being ko...

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Hondraceptor Vore

It's been a while since I've done any proper vore animation and I wanted to give another go at a vore loop similar to the one I did with Dakota forever ago. No sound for this one unfortunately. I wish I had an easier way of doing it but it's just so out of my wheelhouse and I didn't want to slap some poor quality sounds on this. Perhaps in the future I can look to commissioning a proper sound artist!


2023-12-13 15:04:27 +0000 UTC View Post

Drake Egg WIP

Made some progress towards the egg animation. This is proving to be a really good way at testing out the rig for the vulva and it's holding up pretty well even at such an extreme deformation! 

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More WIPs

Regrettably it's been a while since I've uploaded and hopefully the content drought is over. I wanted to make a few quick animations to try and get back into the swing of things.

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Sleepover Scene 3 WIP

Sorry it's been a little slow lately. I felt like I did a ton of stuff last month and needed to take a small break.

But I should be slowly getting back into the regular workflow and I wanted to show off my idea I had for scene 3 of Jinn and the drakes. Scene 2 (the fisting one) will likely need some major reworks and a new approach. Maybe instead of fisting I could have Jinn using a toy on her instead. It just seems a little off with her tailhole being so much bigger than his arm. The s...

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Jinn x Palamute (Base Supporter)

ANIMATION LINK 

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Interceptor V1.2

I did a minor update to the Interceptors textures and they can now be customized in a way similar to that of the drakes! You can adjust the colors using either the node displayed in the shader window or under the materials tab. IT IS RECOMMENDED TO BE USING BLENDER 3.6.2 OR NEWER. Otherwise the textures might not display properly in eevee


I might try to add more patterns in the future but they should be pretty easy to customize further just by swapping the te...

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Jinn x Mirova (Base Supporter)

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Tyrant Mawshot Loop

Just had to do one more for my big Tyrant gurl! I wonder what thoughts are going through Jinn's head as that big flexing gullet and pillowy tongue undulate just meters away from him. The heat must be intense!

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A Whole Bunch of Mawshot Loops!

I noticed a lack of vore/mouth related stuff recently and decided to kill two bird with one stone and experiment with eevee some more. All of these animations started out as just still renders but it took me no time at all to do a quick mawshot loop. It was actually pretty fun to do and I really want to make some more! 

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Sleepover Scene 1 (Base Supporter)

ANIMATION LINK 

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Jinn x Palamute

I'm going to wrap up the animation here so that I can continue working on other animations. I've taken a lot away from doing this simple pair of loops and it's really made me better prepared with tackling some animation stuff with Jinn and the drakes. I really enjoy doing smaller animations like these because they're rather quick to create and they're a good exercise for me to practice body motions!

Additionally I really want to look more into rendering with eevee as opposed to cycles....

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Jinn x Palamute Wip

Been chipping away at this small animation project. I'm undecided if I want to go much further with it. Currently have two loops that just need a bit more polish left until they're final!

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More animation practice

I've been given a really nice Palamute model to play with and to improve my animation skills with. And of course I just had to make some fun femdom stuff :D



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Jinn x Mirova Final

Lot of fun working on this one and learned a few things along the way. I really look forward to doing more stuff like this! I wish it could have had sound but I fear that I would never do it justice or never end up finishing if I did it myself.

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Jinn x Mirova wip 2

Did a little refinement on the movement. Because I only intend for this to be a quick little fun animation I will likely not do sound for it. I have a roughed out climax/orgasm part that I will refine for the final release!

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Little detour animation stuff

Started feeling a little burnout on the Sleepover scenes and wanted to try something fresh. I haven't animated anything anthro before so I figured I'd give it a shot. I do want to branch out into the anthro space into the future. 

Mirova belongs to Cilenomon 

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Sleepover Scene 1 (Super Supporter)

Scene 1 is finished and sound has been made. Ngl I really don't enjoy the process of adding sound because I'm not that great at it. I try to at least not make it distracting.

Will continue working on these fun little animations! I've still got lots of ideas.

MEGA LINK 

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Male Drake V1.02a

I forgot to parent the new bones to the rest of the rig which caused some errors. All should be fixed now! 

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Drake Update V1.02

More updates that I found myself wanting

I've found a bug when activating the auto tail sway control. There's a double transform happening somewhere in the rig that I'll have to address later but for now I've hidden it from the user.


- Added controls to adjust the hips when in IK mode

- Added control that allows the knee to be planted in place. Adjusting the 'Knee Pivot Lock' property toggles the behavior

- Added tweak bones for the fingers and toes to allow...

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Sleepover Scene 2 Wip

Scene 1 feels complete to me so all I need to do is add sound which may come after I finish at least a few of these smaller animations.


Scene 2 adds a little more of a challenge for me as an animator but I think it's starting to come along nicely. I may try to have a "just fisting" loop to go along with this one. Perhaps blending them together to make a longer sequence!

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Sleepover Scene 2 Wip 1

So I think I've decided on "Sleepover" as this projects name. Orange girl has been waiting patiently in the last scene and now she gets a little bit of love. I don't think Jinn is going to be able to do much with just his arm since she's a little bigger than the green drake. Let's see what Jinn comes up with to satisfy her needs!

I'm thinking about some deep rimming (I'm talking full head insertion) and maybe some big toy action as well :D

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Jinn x Drakes (WIP)

Little more animation progress. Decided to add a second drake to the scene for some more future funsies! Will still need to animate the labia deformation and add more variation to the motions.

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