Excerpt from Aaron's diary:
While I am a profound magic user and always have a trick or two up my sleeve, I never use magic for writing. There is something magical in sharpening a quill, going the extra mile for quality ink, and trying to save paper from mold and dampness.
While my fingers are capable of destruction, creation, and illusion, with the quill, I am still a boy running down the vast limestone hallways of Tommassia, with...
2023-03-31 19:01:37 +0000 UTC
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Excerpt from Aaron's diary:
No one, whoever ventured beyond the timid areas of Myriadin, could forget the Swamplands. Ruled by the wicked blood moon druids, the entire energy of the place easily beats undead Kor territory.
The stench of death, trees as if they would grow everywhere else, and the omnipresent threat paint the cruel picture of the north Myriadin. One couldn't tell if the day or night is more terrifying, but we must re...
2023-03-20 17:30:52 +0000 UTC
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Excerpt from Aaron's diary:
I never shared Grizkh's outdoor enthusiasm, but I am not immune to the beauty of nature. Whenever we travel outside Restermound and Screaming Hills, I insist on taking this road.
My back aches on soil and grass and stiffens inside the damp cave. But the cave beside the forest road is dry as a bone for some reason. Adventurers know of it, and we share an unspeakable rule to leave the essential stuff - suc...
2023-03-13 17:46:21 +0000 UTC
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Excerpt from Aaron's diary:
Elves have a strange sense of humor. In the old days, they wouldn't even touch the stone or move the rock, focusing entirely on wood. They innately left the dwarves and deep gnomes with the rocks, building the homes high on the broad trees and looking down on the rest of us.
Nowadays, they make their homes stone and dig deep into the ground to store their prisoners. Their prisons are crude dungeons, with...
2023-02-28 15:36:28 +0000 UTC
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Excerpt from Aaron's diary:
The Torn Mountain took its toll on us. We battled our way through it - and no soul can't deny our claim on it. We climbed a few thousand steep stairs carved into the mountain. We defeated two huge bronze giants guarding the entrance.
The gate closed behind us, leaving us in total darkness. Grizkh's adept eyes couldn't pierce the blackness, nor any of my spells, no matter how potent they were. We were bli...
2023-02-26 13:45:47 +0000 UTC
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Excerpt from Aaron's diary:
The subtle calmness in the scent of the Inner Tressard mends all my wounds. Every time I visit, an inner excitement overwhelms me, and I, although seldom, smile. I bore even the yellowed pages of this diary, but Inner Tressard holds a special place in my heart.
Endless meadows, wild animals, numerous cattle herds, a gentle mixture of pine and cypress trees, and fast rivers can't even begin to outline the...
2023-02-22 12:17:10 +0000 UTC
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Excerpt from Aaron's diary:
The road to Witherport is seldom joyous and colorful. Soil is covered with a thick layer of grey-green dust, trees loom over the roads, and the sun is permanently hidden behind the heavy clouds. Even Grizkh, a constant and non-stop hummer, is silent as a grave.
We often travel to the dead region, but I find a sense of peace here. Witherport denizens are mostly humans with some fugitives from other races,...
2023-02-15 13:46:08 +0000 UTC
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Excerpt from Aaron's diary:
Where in the cold hell are we? Is this the devil's office, or we're just this unlucky? This hallway is cold and endless, and I could differ screams of at least nine people.
And when we enter the room, nothing, just some random trivial nonsense. Every chamber requires a certain brain or bodywork to escape. So far, Grizkh's body and my brain have worked well.
My sour...
2023-01-31 20:46:49 +0000 UTC
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Excerpt from Aaron's diary:
The afternoon sun was warming our backs as we climbed the endless stairs of Mount Torn. The city named after it is in a perpetual haze in the distance, deflecting siege after siege. Brimstone rains on its gate, but due to some ancient spite, and as if there was a tacit agreement, the people of Prsh'Un never ceased defending it.
Its majestic walls are quite a view. We took a break and sat upon the crumbli...
2023-01-24 22:41:02 +0000 UTC
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Excerpt from Aaron's diary:
The road was bumpy, and the air was somewhat stale. As if someone pressed from above, adding immense weigth to our soldiers. I felt that way, but I couldn't read Grizkh. My giant friend was humming a tune I now recognize as an "Orkish Feeding Song," never worrying about a thing.
"Aaron, you worry for both of us." He is right, but my hatred for Fat Pavel and his clique of slavers overshadowed the weakness...
2023-01-20 21:01:25 +0000 UTC
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Dear friends,
At the beginning of 2023, we're back to standalone, more generic, and usable maps! We decided to make smaller, beautiful maps that would find their way into your campaigns, such as this Viking Hall!
We figured there needed to be more building maps, and we are delighted with this one. Make sure you don't insult your host! Skol!
--
NOTE: We separated all our FoundryVTT content into themes, and this map is part of o...
2023-01-16 14:29:17 +0000 UTC
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Dear friends,
We have finished our Lake Village project, where we made 4 standalone maps that combine into one large map. The map is broken into 4 pieces we published over November.
Check the posts and separate maps below:
Hello everyone!
The final part of our Lake Village! The project for the eighth month is a picturesque village somewhere in the mountains, with houses surrounding the fruitful lake.
There are never enough settlements in campaigns, and you could use our Lake Village in many ways. Whether you need the quick settlement your party passes through or the recurring village they save all the time - this one would do!
Open homes (interior)
2022-12-26 15:14:53 +0000 UTC
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Hello everyone!
Part 3/4 of our Lake Village! The project for the eighth month is a picturesque village somewhere in the mountains, with houses surrounding the fruitful lake.
There are never enough settlements in campaigns, and you could use our Lake Village in many ways. Whether you need the quick settlement your party passes through or the recurring village they save all the time - this one would do!
Open homes (interior) ...
2022-12-16 15:48:25 +0000 UTC
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Hello everyone!
We teamed up with awesome Elven Tower! They will write the adventure using our maps, and the releases will be available for all our patrons. We kickstart our collaborations with intriguing dungeon crawl for level 9 adventures called Slave to the Power of Death!
Elven Tower used our Hermit's Paradise and Pyramid Dungeon map packs, so there will be plenty dungeon crawling and roleplaying with this ad...
2022-11-28 17:56:52 +0000 UTC
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Hello everyone!
Part 2/4 of our Lake Village! The project for the eighth month is a picturesque village somewhere in the mountains, with houses surrounding the fruitful lake.
There are never enough settlements in campaigns, and you could use our Lake Village in many ways. Whether you need the quick settlement your party passes through or the recurring village they save all the time - this one would do!
Open homes (interior) ...
2022-11-26 15:14:09 +0000 UTC
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Hello everyone!
New month - new project! We have been working on multipart maps for seven months now, and we are super happy with how these turned up! The project for the eighth month is a picturesque village somewhere in the mountains, with houses surrounding the fruitful lake.
There are never enough settlements in campaigns, and you could use our Lake Village in many ways. Whether you need the quick settlement your party passes through or the recurring village t...
2022-11-14 12:43:59 +0000 UTC
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Hello everyone!
We completed The Crypt of the Lich Queen! The only difference with the past multipart releases is that the final map consists of two maps. The first two releases are standalone maps, upper levels of this deep dungeon of the cold undead ruler.
Mirrored Estate and Royal Chamber combine into this huge campaign ender, where a large and confusing dungeon ends up in a vast boss fight room.
Check the posts and separ...
2022-11-03 18:40:17 +0000 UTC
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Hello everyone!
New map of the The Crypt of the Lich Queen!
The Lich Queen is a monarch ruling a vast region of Kor, a once-glorious monarchy of builders and architects. Today, the Lich Queen roams the land freely but must accept every challenge in her crypt. If you reach the final royal chamber, you can summon her. When you do, good luck!
The October project is now standard four maps, but the first two (Dun...
2022-10-29 16:13:13 +0000 UTC
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Hello everyone!
New map of the The Crypt of the Lich Queen!
The Lich Queen is a monarch ruling a vast region of Kor, a once-glorious monarchy of builders and architects. Today, the Lich Queen roams the land freely but must accept every challenge in her crypt. If you reach the final royal chamber, you can summon her. When you do, good luck!
The October project is now standard four maps, but the first two (Dun...
2022-10-24 20:11:14 +0000 UTC
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Hello everyone!
The new map of the Crypt of the Lich Queen! The large dungeon filled with undead threats is perfect for the Helloween month!
The Lich Queen is a monarch ruling a vast region of Kor, a once-glorious monarchy of builders and architects. Today, the Lich Queen roams the land freely but must accept every challenge in her crypt. If you reach the final royal chamber, you c...
2022-10-17 14:54:12 +0000 UTC
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Hello everyone!
New month - new project! Spooktober is perfect for spooky maps, and what would be better than the huge undead dungeon? We present to you The Crypt of the Lich Queen!
The Lich Queen is a monarch ruling a vast region of Kor, a once-glorious monarchy of builders and architects. Today, the Lich Queen roams the land freely but must accept every challenge in her crypt. If you reach the final royal chamber, you can summon ...
2022-10-06 13:57:15 +0000 UTC
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Hello everyone!
We have finished our Forest project, where we made 4 standalone maps that combine into one large Forest map. The map is broken into 4 pieces we published over September.
Check the posts and separate maps below:
Hello everyone!
The new map of our Forest project - Forest Camp! We all use wonderfully generic maps, and there is not nearly enough maps for your travel and forest encounters. We decided to make this one vertical, with a long forest road being the main star.
Forest Plateau - a small plateau overlooking the path, great for arrow showers and ambushes.
Encampment - this particular ...
2022-09-30 14:59:42 +0000 UTC
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Hello everyone!
The new map of our Forest project - Abandoned Hut! We all use wonderfully generic maps, and there is not nearly enough maps for your travel and forest encounters. We decided to make this one vertical, with a long forest road being the main star.
Forest Plateau - a small plateau overlooking the path, great for arrow showers and ambushes.
Encampment - this particular...
2022-09-25 12:23:02 +0000 UTC
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Hello everyone!
The new map of our Forest project - Forest Camp! We all use wonderfully generic maps, and there is not nearly enough maps for your travel and forest encounters. We decided to make this one vertical, with a long forest road being the main star.
Forest Plateau - a small plateau overlooking the path, great for arrow showers and ambushes.
Encampment - this particular ...
2022-09-16 14:30:55 +0000 UTC
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Hi all!
New month - new project! We are happy with our multi-part maps, and we're continuing down that lane. The great thing with these maps is customizability, and you could use any map you need for your session. Or plan a few sessions with the full map!
We're very excited about this month's project - The Forest. We all use wonderfully generic maps, and there is not nearly enough maps for your travel and forest encounters. We decided to ...
2022-09-09 20:13:26 +0000 UTC
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Hello everyone!
We have finished our Stronghold project, where we made 4 standalone maps that combine into one large Stronghold map. The map is broken into 4 pieces we published over August.
Check the posts and separate maps below:
Hi all!
The new map of our Stronghold project - Gate District! We are happy with our multi-part maps, and we're continuing down that lane. The great thing with these maps is customizability, and you could use any map you need for your session. Or plan a few sessions with the full map!
This project features the Stronghold both on land and sea to increase your campaign's versatility.
2022-08-31 11:28:09 +0000 UTC
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Hi all!
The new map of our Stronghold project - Market District! We are happy with our multi-part maps, and we're continuing down that lane. The great thing with these maps is customizability, and you could use any map you need for your session. Or plan a few sessions with the full map!
➖
Important Note: our friend Shane brought to our attention that we're missing an organization of our conten...
2022-08-24 19:30:17 +0000 UTC
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