Here are a few other angles I mixed up. I think the POV angle looks the best here (although the hair will need fixing behind the lighting)
I would love to render out all these scenes before I compile a final animation but with the time needed to render out all three of these, it would need 2-3 weeks. That's why I'll only render out a second one for the animation. If there is time to render out more angles before rendering the next animation then you can look forward to them!
2020-06-24 13:17:22 +0000 UTC
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The first angle using Rey is now ready! Check mega for the new folder for this scene in Rey/Scenes
There will soon be a voiceover done by a voice actress using this scene, but in the meantime another angle will be rendered
2020-06-24 13:08:06 +0000 UTC
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Just checked my poll responses and found out someone rigged the polls by voting with alt accounts, others without a proper email.
I'm really sorry to disappoint my true fans, especially my patrons. Doing a public poll was a bad idea and will probably not happen again.
I will just go on with my own thing this time, obviously I can't leak any emails to prove my point, but if you're a true fan I hope you respect my decisions to take the polls down.
Life has really been kicking me in the...
2020-06-22 19:30:45 +0000 UTC
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After using my pc to render the scene overnight and even throughout the day, we are currently at frame 230/660. Although I had hoped for better it looks like this will take about another 4 days or so for this angle to fully complete.
Have no worries though as I will be using the time to start work on the new model to be made chosen from the polls. Speaking of which if you haven't voted already, go ahead and put one in!
2020-06-20 23:23:54 +0000 UTC
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It will be a while until the whole thing renders out, but just wanted to give you guys a little preview of what's to come....
2020-06-19 11:19:14 +0000 UTC
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This is just a little update to let you guys know that rendering is underway. It will take about 3-4 days or so for one angle to be fully rendered since its an 11 second long loop.
The belly bulges and breast physics look pretty good, but I didn't manage to simulate any liquid as something messed up in the scene so I decided to leave that out.
In the meantime I'll be working on the website, looking for an available voice actress and organising the public polls. Look forward to it!...
2020-06-19 00:22:11 +0000 UTC
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So the keyframes for the Rey scene has been completed. It is 660 frames long (11 seconds running time) which is the longest single scene loop I have ever done. All that's left now is to animate the blendshapes, simulate the physics and add liquid simulation. In the animation there is a stage where she squirts explaining the small liquid sim. The physics sims are for the hair boobs and belly bulges. If everything goes right and there are no problems with Maya crashing and such, then all that s...
2020-06-18 00:36:12 +0000 UTC
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A nice juicy stretched out meat hole being used by a fat horsecock.
I included a little wip preview of the lighting but I'm still not that happy with it, I think what it needs is harsher intensities and more colours
2020-06-15 01:05:20 +0000 UTC
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I thought I would put the recently rigged models in the scene just to show off how everything is looking
The lighting intensity may change depending on how intense it comes out in the pose
2020-06-13 23:05:15 +0000 UTC
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So I finished the rigging phase for Rey and the horsecock, now its time to move onto the animation phase! I'll be finally posting the long awaited lewder previews of the animation to come in the next week...
Going back to what I said earlier about making a public poll this month which will allow people to choose various artist OC characters/characters from series, movies or anime 2D or 3D which don't have a model for nsfw uses.
I won't go over details again, but I will be setting an ...
2020-06-13 23:00:55 +0000 UTC
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So I made a little vid to show off the new body physics I made for the Rey rig
You can expect some realistic extra jiggly breast physics and proper stomach stretching and bulges by a horsecock
I'm posting this also on twitter to mention Adeptus Steve who I couldn't have done this without
2020-06-13 17:02:25 +0000 UTC
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So I'm at the stage at rigging again where there is not much to physically show you guys, but I gotta say...this time around I'm using some pretty advanced rigs.
To explain it in the least complicated way there is more volume control, less buggy stuff. More detail in the technicalities of curve control and constraints setup to the joints, custom made curves for IK splines and node editor tweaks.
If plans go smoothly I should finish the Rey rig tomorrow and then spend another day rigg...
2020-06-11 23:17:20 +0000 UTC
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A lot of sci-fi stuff going on here, this came out a little more grey coloured than I pictured but I think it suits the best for the simple white lighting and glowing VFX
And yeah you head me right, VFX, all the glowing stuff you see is animated and rendered out in adobe after effects to have its own image sequence (except the planet thing is just rotating )
The glass reflects the interior too and that took a while to figure out, but mainly if you notice there is 'space' outside wit...
2020-06-08 23:22:33 +0000 UTC
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Some previews of the metal textures, and a couple more items of clutter in the scene for the cockpit.
I have also rendered out a seamless loop for the space background that will be seen from the windows during the animation
Look forward to some scene lighting previews tomorrow! It is a very complex scene using metallic textures which become more complicated in Maya
2020-06-07 23:01:20 +0000 UTC
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Just wanted to update on the scene progress since its been a while since the last update.
Using the most terrible colours and shading possible, maya is outstanding at showing previews...but that aside the textures you see here are just to demonstrate the structure of the battleship. The horsecock will be stuck on the left side wall while Rey rides it going through space
As I expected, the scene I'm designing is complicated. But with a general structure complete I can add more clut...
2020-06-04 00:09:55 +0000 UTC
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Each time before an animation I've taken time to improve my horsecock model, but I feel like this time I've come close to nailing it.
I remodelled this with great UV's so that I could get maximum detail on this model. Because the UV's came out good I decided to put this through Zbrush and create a high poly model with veins.
Before the veins were part of the texture map known as normals. But since now they will stay in place, I might be able to animate the skin of the horsecock moving a...
2020-05-31 22:22:39 +0000 UTC
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Here are the previews for the finished textures, including the hair
The were also a few tweaks to the model mainly the face, but the nipples too
(the eyes look strange but they just need to close a little using blendshapes and animation)
The nextup thing for this model is to slap on a rig, but before that I will be remodelling the horsecock too!
2020-05-30 19:15:43 +0000 UTC
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I used all hours of my day to get the detail that I needed into the face of Rey. The face on a model always needs the most detail
She looks really strange without hair, but the textures will look good when rendered :)
2020-05-28 22:33:50 +0000 UTC
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The past few days I have been splitting my days coding the new website and creating a new base model for Rey
The result was some really neat UV's and a smooth model ready for texturing!
2020-05-27 11:52:29 +0000 UTC
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a little poser with dva in her full 4k glory
2020-05-24 15:17:53 +0000 UTC
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The polls were incredibly close again this time around, thanks to everyone who participated!
This anim featuring Rey will focus a lot on great angles showing how talented Rey has trained herself as a slave to her huge horsecock.
Like I mentioned it will be an improvised loop, so around 7-15 second loop with a few variations.
My other focuses to this loop will of course be the facial animations because of the increased time, but also (if the scene building doesnt take too muc...
2020-05-22 23:08:08 +0000 UTC
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So, I bought a domain vixxii.com which now only needs a website to fill in!
I made a list of plans and features that I'll be putting on the website, or make attempts to.
I will need some time to get the site to the state that I want it to be, as I will be hard coding it instead of using a website builder allowing me to implement much more detail. That means I will be using the skills I learnt in HTML5, PHP, CCS and even SQL if it applies. I will also be designing things like banners, lo...
2020-05-21 15:14:40 +0000 UTC
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I'm so sorry guys this poll will be a HARD choice for you because I have some insane ideas this time around...
Some characters I have in stock already, but others need rigging and completely new models designed by myself.
I will rate each idea from 1-5, with 1 being easy and done in <3 weeks and 4 being hard requiring new models/rig and done in >1 month
Ideas marked with + include characters from my game 'The Last Succubus'
Yennefer X Minotaur
2020-05-20 23:40:05 +0000 UTC
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We're coming closer to the end of the month so you know what that means...
Character polls!
Like the last poll there will be features of Character X Character(s) ideas, but also features of some new unique characters to model from scratch. This may be original characters from my game, or some models which do not exist and will be made from concept art as fanart. To give you an example, Carmilla or Sypha from the Castlevania series, realistic Zelda or my favourite, Cypberpunk 2077 Cir...
2020-05-19 21:17:08 +0000 UTC
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After staying up late at night, I finally finished what you've all been waiting for!
I feel like it turned out pretty good and there will be plenty of angles to render from.
This time around there is also going to be hair physics (which I spent half the day on) making the animation look even more crisp.
Can't wait to show you guys....
2020-05-18 02:43:40 +0000 UTC
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So I added some more channels to the public discord, mainly for my fans to interact and for you to be able to receive notifications everytime I make a twitter post, patreon post or go live on picarto! Hope you enjoy~
2020-05-15 11:15:30 +0000 UTC
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The tweaks I mentioned in the render post have been completed for the Demon Centaur and MAINLY DVa. You would be surprised how complicated it is to gape an ass in 3D...
I'll start the update by saying that I completed my exam yesterday, so that means until September, there will be lots and lots, of lewds (better schedule for me, less stress for studies)
I have also been thinking of making a category exclusive to my patrons in the public discord 'Vixxi' I have. I have my doubts abo...
2020-05-14 00:13:49 +0000 UTC
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I'm deciding to take a small break from studying this Sunday and set up a stream to put the new models into action!
https://picarto.tv/neroupi
Will be streaming for approximately 2 hours from now...
2020-05-10 15:59:57 +0000 UTC
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So I made DVa look just a little bit sexier with some makeup for good measure...
I also switched up the suits to match the theme as much as possible
Its time now for the animation phase! Finally I can provide you guys with some pummeling, stretching action with some demon horsecock
2020-05-09 15:52:48 +0000 UTC
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Some render magic for the upcoming scene, as you can see the lighting makes things look somewhat different in Maya
In the animation itself I will be using After Effects to put special heat effects like flying burnt debris and the wavy effect from high temperatures...that is if it fits
I feel like this scene needs a little bit more clutter, so once I get the pose right with the centaur and DVa I will be putting a couple of things here and there to populate the scene
2020-05-08 20:18:20 +0000 UTC
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