Hey guys. Hope you enjoyed the Chapter 7 release date video. Well, it was mostly animations you've seen already, but there should be some new ones in there. And with that song in the background and it's lyrics, you should have a good idea by now what mood we're in during this chapter.
I told you last dev diary that I was going to do scripting this week, but ended up doing most everything else instead. But progress is still progress, so there's a decent boost in renders in addition to ge...
2021-11-26 13:17:14 +0000 UTC
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In case you have to view it on youtube, here's the url:
https://www.youtube.com/watch?v=QOTjicakHnc
Enjoy!
// Drifty
2021-11-22 19:36:07 +0000 UTC
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Not much to report this week, just jumping in to tell you that work is progressing fine on all fronts.
I was a bit worried about the scene I was going to do this week and rightly so, as the rendering engine for Daz studio which I pose and render in, isn't really capable of producing the lighting I wanted, and in the end I went through two days of trial and error before I got something I was happy with.
But I'm about 1/3 through that scene now, and happy about the way it turned out...
2021-11-19 13:13:40 +0000 UTC
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Not much to report this week, just jumping in to tell you that work is progressing fine on all fronts.
I was a bit worried about the scene I was going to do this week and rightly so, as the rendering engine for Daz studio which I pose and render in, isn't really capable of producing the lighting I wanted, and in the end I went through two days of trial and error before I got something I was happy with.
But I'm about 1/3 through that scene now, and happy about the way it turned out...
2021-11-19 13:13:31 +0000 UTC
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This week's been decent progress on all fronts. I've been doing story renders, animations, some new ui elements for a new feature in the game, scripting and dialogue.
I'm just about to start setting up the 3d assets for the last event of the chapter, which is a big one. I've learned that doing good prepwork in setting up the assets for the scenes will shave a lot of time off when it comes to the posing part. I did that earlier for this chapter where I set up a hospital which consists of...
2021-11-12 13:05:26 +0000 UTC
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This week's been decent progress on all fronts. I've been doing story renders, animations, some new ui elements for a new feature in the game, scripting and dialogue.
I'm just about to start setting up the 3d assets for the last event of the chapter, which is a big one. I've learned that doing good prepwork in setting up the assets for the scenes will shave a lot of time off when it comes to the posing part. I did that earlier for this chapter where I set up a hospital which consists of...
2021-11-12 13:05:19 +0000 UTC
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For you that don't know, I have a job in addition to making this. Luckily my 'other' job doesn't get in the way much when developing this game, but this week it did. I had early mornings and late nights for most of the week, so that left very few hours in the evening for Leap of Faith.
In addition to that, my girlfriend came home after being on a six week offshore stint. And because she's going back out already today, we had to get our Christmas shopping out of the way in case she won't...
2021-11-05 13:05:29 +0000 UTC
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For you that don't know, I have a job in addition to making this. Luckily my 'other' job doesn't get in the way much when developing this game, but this week it did. I had early mornings and late nights for most of the week, so that left very few hours in the evening for Leap of Faith.
In addition to that, my girlfriend came home after being on a six week offshore stint. And because she's going back out already today, we had to get our Christmas shopping out of the way in case she won't...
2021-11-05 13:05:22 +0000 UTC
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When I wrote this story some years ago, I knew there are some scenes that would stand out and I had to put a lot of work into getting it right when I got to that part.
Let me tell you, there's something extremely satisfying about finally being able to render the scenes I've been visualizing in my head for so long, and then getting the goosebumps I had hoped for when looking at the completed version.
In other words, I've been very much in the zone this week, bumping story renders u...
2021-10-29 12:09:57 +0000 UTC
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When I wrote this story some years ago, I knew there are some scenes that would stand out and I had to put a lot of work into getting it right when I got to that part.
Let me tell you, there's something extremely satisfying about finally being able to render the scenes I've been visualizing in my head for so long, and then getting the goosebumps I had hoped for when looking at the completed version.
In other words, I've been very much in the zone this week, bumping story renders u...
2021-10-29 12:09:48 +0000 UTC
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Still going strong on the render marathon.
I had a slight setback this week when I looked through a completed scene and found it to be very "Hollywood movie" inspired, and because of that equally unrealistic. So I contacted a doctor at my local hospital, explained my situation, and that I was writing a story and needed advice. He was very forthcoming and we met up a few days later for a talk where I got some good pointers of how things really work. Incidentally, during our talk it surfa...
2021-10-22 12:35:35 +0000 UTC
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Still going strong on the render marathon.
I had a slight setback this week when I looked through a completed scene and found it to be very "Hollywood movie" inspired, and because of that equally unrealistic. So I contacted a doctor at my local hospital, explained my situation, and that I was writing a story and needed advice. He was very forthcoming and we met up a few days later for a talk where I got some good pointers of how things really work. Incidentally, during our talk it surfa...
2021-10-22 12:35:28 +0000 UTC
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This week I finished up the first of the three parts that make up chapter 7. It's the part that contains the most variation due to pathing. I've also started the second part, which is more a rollercoaster of emotions and I think I'm off to a good start as the wholesome onion cutting ninjas were dangerously close when I put together the first scene with text, visuals and sound.
Looking at the weeks until my planned release date, it's going to be tough. But I'm not one to shy away from a ...
2021-10-15 12:13:55 +0000 UTC
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This week I finished up the first of the three parts that make up chapter 7. It's the part that contains the most variation due to pathing. I've also started the second part, which is more a rollercoaster of emotions and I think I'm off to a good start as the wholesome onion cutting ninjas were dangerously close when I put together the first scene with text, visuals and sound.
Looking at the weeks until my planned release date, it's going to be tough. But I'm not one to shy away from a ...
2021-10-15 12:13:48 +0000 UTC
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I've been spending almost all my free time in Daz this week, and I've ended up with a decent growth in renders. Story renders are now at 453, and 3,762 animation frames.
My main focus right now is to pour out those renders so I can complete the different girl routes and get back to the main story. At some point I will have to play catchup on the Renpy/scripting part too, but that is still some weeks into the future.
Storywise, I'm trying to avoid the chapter being super depressing...
2021-10-08 12:34:58 +0000 UTC
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I've been spending almost all my free time in Daz this week, and I've ended up with a decent growth in renders. Story renders are now at 453, and 3,762 animation frames.
My main focus right now is to pour out those renders so I can complete the different girl routes and get back to the main story. At some point I will have to play catchup on the Renpy/scripting part too, but that is still some weeks into the future.
Storywise, I'm trying to avoid the chapter being super depressing...
2021-10-08 12:34:48 +0000 UTC
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First of all, welcome to you if you're a new patreon, and for those who's still here as we enter a new month; thank you for being a part of this. You really help me make a better game.
This week has been all about rendering. I've set myself a date to work towards when it comes to the next release, but as of right now it's going to be tough. But then again, this week was a good week when it comes to progress, and if I can keep the momentum up it might actually be doable. At least that's ...
2021-10-01 12:01:23 +0000 UTC
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First of all, welcome to you if you're a new patreon, and for those who's still here as we enter a new month; thank you for being a part of this. You really help me make a better game.
This week has been all about rendering. I've set myself a date to work towards when it comes to the next release, but as of right now it's going to be tough. But then again, this week was a good week when it comes to progress, and if I can keep the momentum up it might actually be doable. At least that's ...
2021-10-01 12:01:15 +0000 UTC
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Due to the reactions to my post on the release scedule for the last two chapter and not including the $1 tier, I've decided to include the $1 tier for the release.
Chapter 7 (when finished)
$10 and up - Available as full download or patch on release day
$5 tier - Available as a patch 1 week after release (keep your current download to patch)
$1 tier - Available as a patch 2 weeks after release (keep your current download to patch)
Chapter 8
2021-09-25 11:55:16 +0000 UTC
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Got some things to address this week, so let's jump right into it.
Leap of Faith is no longer a public (free) release
After 18 months of being a free release, I had to move the Leap of Faith release behind a paywall. This is a direct result of things outside my control, and it's something I had to do to continue using Patreon as a platform. Because of it, chapter 1-6 is now available for every patreon, starting at $1.
Future releases
Chapter...
2021-09-24 12:28:42 +0000 UTC
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Got some things to address this week, so let's jump right into it.
Leap of Faith is no longer a public (free) release
After 18 months of being a free release, I had to move the Leap of Faith release behind a paywall. This is a direct result of things outside my control, and it's something I had to do to continue using Patreon as a platform. Because of it, chapter 1-6 is now available for every patreon, starting at $1.
Future releases
Chapter...
2021-09-24 12:28:33 +0000 UTC
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I hope you enjoyed the Chapter 7 sneak peek video. I saw that there was some confusion about the last chapter's ending and decided to push towards getting the sneak peek out early to clarify some things.
Other than that, I've been focusing on getting a good start to the chapter 7 development by both rendering and scripting the prologue to the point where it's fully completed. I always enjoy doing the prologue as it's a straight forward kinetic scene, independent of choices, phone and ot...
2021-09-17 12:09:53 +0000 UTC
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A little preview from the upcoming chapter.
2021-09-14 15:17:57 +0000 UTC
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First of all, thank you for still being here, and welcome to the new. Honestly, I wasn't sure you would be - seeing how the last chapter ended, but I'm glad you are.
This last week has been nothing short of overwhelming. I have got over 500 messages, and except for one they have been all positive. Thank you very much.
Next, I'd like to say to that I'm fine. I am touched by your concern, but I really am. I would not have been able to make this story if I weren't. What happened to m...
2021-09-10 12:11:42 +0000 UTC
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Leap of Faith - Chapter 6!
Thank you for playing.
Changelog:
- Added 1,350 story renders
- 12,760 animated frames
- 8,245 lines of script/dialogue
- 24 new songs
Leap of Faith - Chapter 6. Full Game versions:
Instructions: Unzip and Run. Your previous saves are intact no matter where you install.
2021-09-03 16:54:48 +0000 UTC
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Open post for everyone this week, so you all know what's going on.
So, basically, everything that could go wrong last week, went wrong. Bottom line, I was laying flat out the whole weekend in pain, and by Tuesday I was admitted to the hospital with a rather nasty infection. I was released a few hours ago, but are still rather woozy and not all there when it comes to concentrating.
I'm not trying to sound overly dramatic about this. There was never any fear of life or anything like...
2021-08-27 11:54:40 +0000 UTC
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2 weeks to go! (insert some kind of pepe freaking out here).
It sounds like much, but for me this is the two weeks where I improve upon a chapter the most. Let me give you a little rundown on my schedule the last two weeks before a release.
The second to last (this) week is all about finishing up every scene that's planned to be in the chapter and give it a playthrough on each girls path. Normally I find a lot of places where I can add or improve upon the chapter by inserting addi...
2021-08-20 12:43:40 +0000 UTC
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This week I've been doing just about every thing imaginable.
Last weekend I invested quite a bit into new software like Cinema 4d, Octane, Substance painter, Character Creator 3 and finally got my FL Studio and music assets installed on this pc.
For the afore mentioned pieces of 3d software, it's been a very steep learning curve so far, but I'm really enjoying myself while learning. My goal is to move over to Cinema 4d for my next game, but it's way too early to give any promises....
2021-08-13 12:20:18 +0000 UTC
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I thought I'd start this update by talking a bit about the release date video.
I know there's been some comments about the video, and how Cece could go behind the MC's back and attempt to do such a thing when they seemingly had a perfect time together (especially if you were on her path). I also know that some feel betrayed by her doing so.
LoF is inspired by five words someone very close to me said before she ended her own life. Because of it, LoF addresses some things connected ...
2021-08-06 12:20:13 +0000 UTC
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I thought I'd start this update by talking a bit about the release date video.
I know there's been some comments about the video, and how Cece could go behind the MC's back and attempt to do such a thing when they seemingly had a perfect time together (especially if you were on her path). I also know that some feel betrayed by her doing so.
LoF is inspired by five words someone very close to me said before she ended her own life. Because of it, LoF addresses some things connected ...
2021-08-06 12:20:02 +0000 UTC
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