Here's this month's update from the contributor team and myself! This month I focused on the top priorities that emerged from the recent poll: starting inclinations, the aftercare system, and the ability to (attempt to) date someone in secret.
Starting inclinations can tweak your gameplay or give you a head start. If you hate accidentally succeeding at Willpower skillchecks, then Easily P...
2024-11-07 21:08:46 +0000 UTC
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Hello friends! I hope everyone had a good spooky season.
Early access is now on version 0.5.5a, fixing the bugs reported so far (all pretty minor), and... adding a rock tumbler, contributed by Meat Glacier!
Speaking of, I have to issue a correction of the patch notes. This update's new conspiracy bulletin board notice was in fact a collaboration between RyDog and Meat Glacier. This ...
2024-11-01 19:12:39 +0000 UTC
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Early access to the November update is here!
This update focuses mainly on extending existing systems, adding the ability to select starting inclinations for your character, an aftercare system that follows after many encounters, and the ability to get professor phone numbers and date them in secret.
This update also adds the Riverside Motel, which can be used for stealthy encounter...
2024-10-31 20:59:48 +0000 UTC
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Hello friends! It is dev diary time, as we prepare for the November content update. First of all, thanks to everybody participating in the poll, I really appreciate it! It's guiding how I prioritize this monthly update and likely the next one as well.
It's been a bit of a moving target (the top three options are all pretty close), but I began with implementing starting personality traits,...
2024-10-25 19:08:36 +0000 UTC
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As described in the last dev diary, it's time to decide what things will be prioritized in monthly updates for the next little bit. I'll repost the options, plus a couple more I thought of or came up in discussion in the comments.
Anonymous streaming: A common request, and one we can approach now that masks exist. I may also attempt to scope in V-tubing, but that almost requires its own event set, so we'll see what I have time for.
Extendi...
2024-10-20 18:24:48 +0000 UTC
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Hello friends! It is Friday, and time for another dev diary.
Once again this week has been about writing event after event! Bartending has a bit of a different vibe than being a server, and my aim has been to capture those bartender tropes like being an ear to people working through some stuff, having a bit more freedom to speak your mind, and, absent the owner, the buck stopping with you...
2024-10-18 19:34:41 +0000 UTC
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Hello friends, hope you're all doing well.
We are now on v0.5.4f after a couple of bugfix patches, which takes care of the reported issues up till now.
Adding anonymity into the game didn't come without issues, which is why we've started out with a pretty limited scope under which masks can be used. There are a couple of logic/narrative issues left, mostly things like NPCs appearing...
2024-10-11 19:51:06 +0000 UTC
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Here's this month's update from the contributor team and myself! This update's main focus is Harvest Eve, a holiday at the end of Gourdtober and the game's first seasonal event. During the last week of Gourdtober, a seasonal pop-up shop will appear to sell costumes. Through the week, more and more people will get into the spirit, culminating in a Harvest Eve party on Friday.
The People di...
2024-10-07 19:41:40 +0000 UTC
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Hello friends! How is everyone doing. Our current early access version is 0.5.4c, which, in addition to the changelog posted earlier this week, now includes an extension to the description system.
I thought adding a few new description options might be fairly quick... well, it wasn't! But that's okay, as this sort of thing should be slightly quicker in the future if another extension see...
2024-10-04 19:06:29 +0000 UTC
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Early access to the October update is here!
The largest focus in this update is Harvest Eve, a holiday at the end of Gourdtober and the game's first seasonal event. During the last week of Gourdtober, a seasonal pop-up shop will appear to sell costumes. Through the week, more and more people will get into the spirit, culminating in a Harvest Eve party on Friday.
The People dialog a...
2024-09-30 20:29:57 +0000 UTC
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Hello friends! October is almost here, and with it will come the October update!
First off, let me show you something Drakon has been working on that's probably a long time coming!
The People dialog now displays a few graphical icons, indicating at a glance who your friends and lover...
2024-09-27 19:10:34 +0000 UTC
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Hello friends! The weekend is almost here! Or... already here, depending on where you live.
This week has involved even more writing! I got to where I wanted to be and then some, writing all of the events I had staged for this round of development.
The file for the server job is, I'm...
2024-09-20 19:58:12 +0000 UTC
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Hello friends! Happy Friday... the thirteenth!
As of today we're on version 0.5.3e, with a couple of bugfix patches out this week. Be sure to thank Drakon for many of the fixes you've seen! And, of course, we also have to thank the players who diligently report the issues they find. None of the issues have been major and reports have slowed down, so this version may be the one until the n...
2024-09-13 19:41:17 +0000 UTC
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Here's this month's update from the contributor team and myself! This update's main focus is addressing some older events that needed modernizing and extending the encounter system.
Encounters are now aware of the type of space they take place in. For example, missionary on the floor of a tiny shower stall is no longer a thing that happens.
The system is further aware of what furnit...
2024-09-07 18:38:03 +0000 UTC
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Early access to the September update is here!
So far this update has focused mostly on extending some older events. Relationships, particularly romantic ones, are now acknowledged in a few more events. Also, some events that were a bit all-or-nothing with their skillgates (as in, events that are like "Either you have Disinhibition 4 and see a sexy scene, or you walk away and nothing happens) have been given alternative branches with lower skill requirements.
Updating old events is...
2024-08-31 18:32:41 +0000 UTC
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Next week my focus will be on the September update. There are a number of things on my list, but I'd like some help narrowing down what I should focus on first.
So, here are some possible major focus areas. These are all basically amalgamations of player suggestions and, well, things that just need to be done sooner or later.
As always, an option losing here doesn't mean it won't eventually get done. This is just to help me prioritize right now.
That's all. Hope you're havin...
2024-08-24 18:54:13 +0000 UTC
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Hello friends! Welcome to... another dev diary!
We are on v0.5.2f, fixing in particular a bug with group scenes that I recently created while trying to fix a different bug with group scenes. It's just like that sometimes. Barring anything particularly severe suddenly rearing its head, that's probably the last bugfix update for the month.
Progress on 0.6, the River Rat expansion
2024-08-23 18:50:34 +0000 UTC
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Hello friends! Happy Friday! Unless Friday is not happy... I once had a retail job and weekends were noticeably much less happy than weekdays. But I digress...
Today I have updated to v0.5.2e! This addresses bug reports made in the last week, and makes a crucial change to the game's Findr app.
Previously, Findr tags you chose tended to be subtractive rather than additive......
2024-08-16 19:36:41 +0000 UTC
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Hello friends! Friday has come once again, and with it is dev diary number fifty!
The current version is v0.5.2d, with a bugfix release fresh from the oven. There haven't been any really serious issues, but you know what's always really time-consuming to deal with? CSS! But I think the undesirable scrollbars that arise from tooltips near the edge of their div are finally fully conquered. ...
2024-08-09 20:54:16 +0000 UTC
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Here's this month's update from the contributor team and myself! This update continues to extend some relationship stuff, but we're also moving into some other side content and addressing other things that need a little attention.
In this update, the librarian's extra credit tasks transition into a weekly library basement event where you can either bring your sub or participate as a sub y...
2024-08-07 19:26:17 +0000 UTC
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Hello friends! Happy Friday. This will probably be a short one, as most everything I've been up to you can see for yourself in the current early access build. :)
I've just updated the early access build to 0.5.2a, fixing bugs (there haven't been too many reported, which is good!) and integrating some new contributed content. Another couple of new clothing items from RyDog are in, as well ...
2024-08-02 18:11:55 +0000 UTC
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Early access to the August update is here! This update continues to extend some relationship stuff, but we're also moving into some other side content and addressing other things that need a little attention.
As usual, you can expect a few updates through early access week, including bugfixes and more content additions. I received some contributions yesterday and today that haven't made i...
2024-07-31 20:02:45 +0000 UTC
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Hello friends! It's Friday and time for another progress report!
Progress on 0.6
As planned, I spent the bulk of my time this week on the server job coming up in 0.6, the River Rat update. I've gone back and forth a bit on how detailed to make this part. The QuickieBurger job, for example, is pretty much the least detailed method — you select the work action, get one random even...
2024-07-26 19:19:35 +0000 UTC
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Hello friends. It is Friday the 19th! And time for another dev diary, with the first days of work on 0.6 under my belt.
Current version is 0.5.1k, with another couple of bugfix updates happening in the past week. Opening up free interaction with the roommate created some obvious-in-hindsight weirdnesses... like when you're having a "just chill" dorm date with your roommate and then their ...
2024-07-19 19:36:02 +0000 UTC
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Hello friends, happy Friday to all who celebrate. It's dev diary time, and there's the next roadmap update to discuss.
But first: our current version is v0.5.1i. We've had a couple of bugfix updates this week, so be sure you're on the current version!
I've spent most of this week working on events for the librarian and the library basement. The library basement is for ...
2024-07-12 19:26:55 +0000 UTC
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Time to make a final decision about what the next major roadmap update (bringing us to v0.6) will be! I'll run this poll till Friday and then talk about the final decision in the dev diary.
In the meantime, I'll be working on stuff that will end up in the August update. That should give me a good couple of weeks this month to get started on whatever the major update ends up being.
First of all, check out 2024-07-08 20:18:03 +0000 UTC
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Here's this month's update from the contributor team and myself! This update extends the major relationships update, adding new events and filling in some gaps.
All types of relationships get some new events this month, and D/s relationships in particular should be easier to come by.
Having trouble finding a dominant partner? Or an exhibitionist to join you on streams? Use the new F...
2024-07-07 18:41:49 +0000 UTC
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Hello friends! With Friday comes dev diary time, and so here we are. How are you? What's new?
This week has been occupied by piling some more stuff into the July update before it goes public this weekend.
Out of this, the headline feature is probably the new Findr app, which will help players to find NPCs with particular traits. It's essentially a vehicle for scheduling dates and bo...
2024-07-05 18:45:03 +0000 UTC
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Early access to the July update is here! This update is mostly about extending the major relationships update and tying up some loose ends.
Over the next week in the leadup to public release, I'll continue to push things into this update so expect this changelog to expand. It's likely some of those changes will go live during the early access period. Any updates that aren't just routine b...
2024-06-30 19:06:13 +0000 UTC
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And we're back! After taking a week off, I'm officially back to work this week.
I did keep up with bug reports so there was no backlog of those, but there were some trickier, more nebulous issues with relationships that I started out the week by taking a look at.
Perhaps it was coming back with fresh eyes, but as I looked at the romantic relationship definitions, I realized... there...
2024-06-28 19:02:48 +0000 UTC
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