XaiJu
Zollock

Zollock

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Zollock posts

Game idea, open for suggestions

Images I made as a demostration of how could it look, but they are some years old so now I could sprite it way better

I thought on making the game open-world, but that would be too time consuming, complex and aimless for the player
So I had the idea of a small city you automatically spawn in after every mission you complete or retreat from
The city would work as an interactive game menu, you could walk to the right exit to go to the next mission, or go to your house to learn more...

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Lilac tongue animation 2, little update

Hey there
Here everyone's second favorite
Or could it be first? One day I will make a poll including Pherl too

I'm quite proud of the cave background I made too
Due to Lilac's popularity im designing a character from her same species that can act as a predator against the player too
But we will see that later
Thanks you for your waiting and support

I have many ideas for different new animations for every character, and every time any of them haves 3 new animations...

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Playing with AIs, small update

Hello there, first a little disclaimer
The game will not have any asset made or edited with AIs

Would you look at that? it looks so good, I often put my images in ai to see what I could had draw better

Well whats going on now:

Im currently working in Lilac's new animation, I might have it finished in 2 or 3 days

Oliv's theme is being made now

We are designing new enemies and characters, I found a way of complying with the most requested feature again, Ano...

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Cursed image: Censored Pherl. And higher resolution

Long ago when I was making this game in secret by myself I thought it would be a big waste making a game pretty much only for me, so I thought on censoring Pherl's sprites and making the vore look as normal as possible so I could sell it as a regular game
But I could not make it in a way that I still liked it like that
Just recently I decided on making the game the way I would like it, and here we are
Are there fetish games like this in any platform like steam?

Also higher res...

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Animations with sound + Pherl's theme, early access

Hello there, I hope you like this
I just wish it could not be a Short
Im thinking if I should start uploading this videos in Public

I will make videos like this for every other character as soon as I have 3 animations for each one and their songs

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Old video, Pherl vs Bees. Exclusive(no sound)

Hi there
im working hard, just having some internet issues!
But here something for you

Fun fact: I ended up scrapping the Bees from the game long ago since I did not wanted the Bee Queen to die so soon, and also, focusing into so many factions in a single game would make it feel aimless and random
But I might include one or two bee enemies as an easter egg, and later I could add the Bee Queen in another game, one day she will end up being eaten by Pherl

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Early access sprites, request for suggestions

Hi there
This is the scientist, ice general, and Pherl's alter ego "Emma"

Let me tell you the origin of this character
When I started using Pherl's for vore I felt a little guilty since it was a character someone gifted me, so I tried to replace her with a similar character designed by me, being it Emma

But later the person that gifted me Pherl said she doesn't mind her being used for vore at all, in fact she is the one that is helping me design most of characters.
So E...

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Exclusive drawing, small update

Hi there, I managed to finish this design before leaving
Allow me to remind you, I will be away from home for 2 or 3 days
But I will bring my computer with me to keep working.

The drawing here is for the ice general
Her role in the game and plot is still being worked in, but what I plan on doing is making a special division of soldiers with ice guns she would lead.
The gist of it would be that unlike with normal enemies, Pherl would not spit their skulls out after eating th...

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Pherl eat animation 3, small update

Hello there!
I might be away from half a week
But! This time I will bring my computer with me, so I will be working for this as much as I can too

Well, here a list of updates, ideas and things to come:

Next animation will be for Lilac, aside from winning the poll she is also very popular in other media, so why not give people what they want?
I had some ideas of characters similar to her, and some drawings I want to make

Me and a friend are making progress in the ...

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Small update, exclusive drawing

Slow week uh?
Well I has been doing a lot of things but I ain't had anything cool to show yet
Well lets see what do we have:

.The ai for the enemy "Dada" has been crafted, every animation has been set up ready to be implemented and programmed, she will be no longer random and with no clear strategies to beat her
.The tileset to replace the current one has been finished, it haves way more variety and uses than what we had before
.There are 3 new eating animations for Pherl i...

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Advances in the background tileset, small update

Hey there
Almost ready to replace the old background we were using
Look at that, slopes. They were such a pain to code for me alone!

Im glad people like Lilac so much, I had some ideas for animations of her, there are even some drawings I want to make too

The coding is going very good, the enemy Soli now feels way more alive and smart, and is no longer so easy to beat, but not stressing to fight against neither

Thanks for your support, stay tunned for more content t...

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The next playable character

Why hello there, almost 2 months done!
Lets do something different, uh
Currently im testing and balancing the game with Pherl
But which character you would like to be playable next? So I start making every necessary animation like walking, jumping, etc

There will be playable builds here as soon as it is fun to play

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Exclusive content, HUD idea

What's up? im experimenting with the hud
Everything is still a place holder, but my idea is that it would change to a different drawing depending on the health, how full she is, status effects like poisoned, eating something too cold or too hot, etc
I already researched for different fonts to match the personalities of every character, aside from the color that would represent them.

I think there are too much Solis in this image, that makes them look like clones, but don't worry ...

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Polyand Vacuum animation 1

Hey there
Thanks for your support and patience
New animation here for you
Exclusive content coming soon

After planning and consideration of the suggestions I came up with some ideas for Pol and Chlody's "Bone Spit"

Polyand crushing things like that could shoot a dust formation with the shape of her previous prey, that would deintegrate upon contact
For Chlodie, I liked the idea of the meat blob, but to make it look like she absorbed something from that I think it wou...

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Small update, request for suggestions

Hello there, do you like the new banner? I think it is cool
Next animation will be for Polyand the robot, if everything goes right I will have it in less than 1 or 2 days


Here a list of updates, thoughts and ideas:  

.The ai of the enemy "Soli" is going very well, she is no longer random and stiff, she will react to Pherl's location immediatelly and act accordingly

.I always had problems designing the enemy "Dada", she always felt too random or too fast or ha...

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New background

Do you like the new background? I think its neat
I plan this one to be the first stage, for only Pherl maybe, since the other characters might start their journeys in a different place

One thing that I didn't knew how to code that we might be able to have now are water reflections, and wind effects to the trees and grass

Next I will add slopes and more variety
Aise from Soli, Die-r and Dada I plan making a squba diver enemy that would jump out from the water to surprice th...

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Old drawings, progress update

While developing Pherl as a character I thought on how to develop her beyond just a random vore girl, watching how she uses her weight as a weapon I thought in sports that would benefit of that.
Aside from being 2 of her hobbies, they also establish her as a somewhat functional member of society that uses her powers for good instead of devouring every living thing she comes in contact with, and also something she does to burn the extra weight

Well, content update:

.Pherl's so...

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Old drawing "Polyand", small update

Hi there
This is Polyand the android, she would be the 5th playable character
im yet to redesign her clothing to fit the other 4 more, and still have to remake her sprite cause it is pretty old and not so good.

Her vore type would be Vacuum Cleaners, she is unable to have a big belly cause being a robot, but her meaty parts would get fatter as she consumes enemies, meaning breast and hip expansion!

Have you seen when some japanese h-games display a big drawing of the playe...

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Mityur eat animation 1

the guy's name is Die-R
cause he is a Soldier.

Hello there! Thanks for your patience and support
She is the leader of the soldiers, or more like the one that is extorting them.
Mityur takes the ruling by fear saying to an extreme.
The long awaited feature, an enemy that can eat the player, except she is the final boss, I hope eveyone likes her as much as I do.

In-game advances and content will be coming soon, stay tunned!

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"Mityur" Exclusive teaser, small update

isn't she the cutest thing ever? I have many plans for her role in the story, her personality and abilities
I would tell you some now but I think it would be far better you seeing it once it is done

Aside from that
Thanks a lot for your support and patience, I've been having some inconveniences here, the weather was terrible the last 3 days, but I think the heat wave is coming to an end
Also my internet speed is terrible too, but now I will be able to buy a new modem soon
P...

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Small update, anticipated image

Hey there!
We are still working hard
Here a list of things we managed to do, new ideas, and ideas in progress

.Pherl's belly is now fully functional, changing in sizes as she eats enemies and spits their bones out
.The enemy ai can now patrol, find the player, react to the player, and is also aware of platforms and blocks in the way so she can't spot pherl when she is behind something

.We are in the progress of adding the sounds to the game again, but now they can vary ...

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Oliv absorb animation 2

Hey there
Thanks you for your waiting!
Soli and Dada took a vacation, but maybe they wanted to go somewhere else

Thanks again for your following
Some updates about the game now:

.The final boss has been designed, next animation will be about her
.The coding is doing very well, we tweaked, polished and fixed many features, what we plan on adding next is an engaging enemy ai, where the enemies could react with fear when seeing other enemies being eaten, and slowly craw...

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Exclusive teaser 1

They got feed up with always being eaten so they took a vacation
Let's hope no one is waiting for them

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Small update, im back home (old animation)

Hi there, im back home, lights-out issue has been fixed
While I was out I had time to plan ahead, think of new concepts, and new features
I remembered this old character I made
What do you think? I don't know if I could use her as a playable character, but if you like this concept of forcefeeding+involuntary vore I could use her in more animations, after a small redesign tho

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Small update

We are experiencing a heat wave here in home, everyone in the city is using their Air Conditioners non stop, because of that the electricity will be shut down for 2 or 3 days, so I might be unable to make or upload any content in the following 2 or 3 days

Well some other news aside from that

The next animation will be for the fan favorite "Oliv", I think it will end up very good, I've been noticing some mistakes I made in the older animations that I will try to improve in the ne...

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More work completed with the programmer (no sound)

A little update, finally the weight gain is in the game
The feature is not polished yet, but it is here!
Vore finally got added back, and something new: the Skull spitting

Well this is our first month done
I want to thank everyone, and im sorry to the ones that left, it is just very hard making all the art for me, aside from managing the game and the comissioned works im yet to finish

in the next update we will see a nicer new finished background, with all the featur...

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Working hard with our new programer (no sound)

I can't believe I can have slopes now, I never managed to implement them

Here a list of things we can implement now that I don't have to code:

Reflections
Conveying the weight of the player with her movement and gravity
Way more variety in special effects
Day/Night cycle
Environmental details that react to the player movement
Shadows
Sprite stretch and squash
Sprite rotation
Controlling the volume and pitch of in-game sounds
Slopes, movable platforms, ...

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Chlodie absorb animation 1

Why hello there
animations are back

What do you think of my girl Chlody?
I just realized she should have an equivalent to Pherl's weight gain
I don't know how she would look like with a big belly
Also, if you think this vore is too scary I could replace it with belly button vore

Minor update too, I have a musician for the game too, we had been trying to represent the girls well with music for a bunch of time

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Future ideas and possibilities

At the start I wanted to only make a game for Pherl, but I ended up designing more characters
in the best case scenario where I can quit working by comission I would include this other 3 characters, plus another one im yet to present

I liked the idea of all of them having a different kind of vore:
Pherl is oral
Lilac uses her tongue
Oliv is tail
Chlodie absorbs things that touches her skin

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Possible features discussion

Hey there, thanks you for your support
What do you think of the level 3 belly? I already finished every sprite for the level 2, and I'm thinking in making it bigger in case Pherl manages to eat more enemies in little time.

The other sprites you see are the hip toss, a friend of mine suggested me that after I said I was thinking in a charged attack.
But im not very sure, at the start I implemented the hip toss as a homing attack, but it was too unpredictable and also made the dash...

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