XaiJu
Zollock

Zollock

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Zollock posts

Pherl Pic 3 (Anticipated content)

The deed has been done
Well, almost

Also no, it is not a soldier with 3 arms, but multiple ones at once

Exclusive content coming soon

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Pherl's pic 2

is she so cool?
exclusive content coming
I has been working in pixel art today too

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We got a programmer!

Finally, now I can focus full time in animation and game planning
Coding by myself was so stressing
He also uses a more proffessional game making software, so now I could implement some feature that were just too hard for me to code

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've been thinking in some game ideas

What I had in mind so far was multiple sprite sheets the player would fade into for a slow digestion progression
But that would make it look like anything Pherl eats just dies immediatelly, just now I had the idea that there could be 2 types of sprite sheets for her: full with something living, and just full
But that would create other issues, like, there are a smooth progression between full and slim, but if she haves something moving inside she would need a variation for every belly s...

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Pherl pic 1

What do you think, is it good enough?
They could be loading screens
or maybe something for the title screen, I rather have something in Live2D there, I could learn to do that or comission a better artist

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Latest advances in combo play, enemy ai and player interactions

You can see that the enemies do wake up eventually now, and Pherl can die in the game, except she is faking it

I'm trying to re-introduce the vore in this newer more advanced game making engine, but I don't know if I should do it or just make the animations and wait until I can hire a programmer

Aside from that im thinking in ways of implementing more big bellies in the animations I make, they are just very hard to animate, code and design.

would you be interested in watc...

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Old features showcase(no sound)

Remember to not share the video!

in very early versions of the game the player was made by 2 separate halves like in Metal Slug, but I discarded that cause it was too hard to code and animate
I wonder if I could re-introduce it if I hire a talented programmer

Here you can see the Nagas, but I decided to discard most of the supernatural enemies too cause by definition it would make the player characters less special.
I think it feels better with the soldiers as the regular ...

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The dark pharaoh vs a small dragoness

in this game project you could choose to use the dragon or bee faction and make them fight, Dragons are carnivore and evolve into stronger forms by eating the bees

Exclusive content coming soon

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Pherl's eat animation 2

I figured out how to code a seamless digestion sequence in-game, with the help of some animation artificial intelligences so I can make the transition as smooth as possible

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Combo play feature

Please dont share the video.
Back then I tried to code a combo system, the reasoning behind it would be that the more you hit an enemy the longer it would be stun, allowing Pherl to eat her enemies without being bothered.
in the future I want to weaponize flying stun enemies, making them hit other enemies and bounce back to the player.
another thing I came up with is flying stun enemies being swallowed way faster if the player moves in the opposite direction when intercepting them, l...

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Thanks a lot to the new followers

Tomorrow we will have a new exclusive gameplay video
And we will see some of the ideas I have planned for the future

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Bee Queen animation

Hello there! I've been told I should not upload vore animations for free users, to avoid my account getting deleted : /
At first I did not wanted to upload not-exclusive work in paid tiers, but I thought it would work as a convenience for a place to easilly find my works
Still, there are exclusive content coming very soon, like the game the Bee Queen is being coded in

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Thanks a lot to the new supporters

in the future we will see more of what I want to do, and we can discuss how deppending on how everything goes
I have many ideas, but im still a very bad programmer

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Vore videogame project

This is old material but I never shared it before, currently there are a bunch more of things already added
I want to add a lot more content but I'm a very bad programmer
with some support I could stop working by comission to focus more on the project, or financially help some friends that code better than me, or hire an actual programmer
The vore features of the game will be shown in future videos
Please don't share the video : /

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Lilac the dragon

The first sketch of her character design, more HD detailed images coming

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Lilac vs Soli

New free animated content, in the future there will be more interactive media, and exclusive content, but for now you can just meet the characters

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Oliv

First exclusive content, from my monster girl vore character.
im still figuring out her origins, but there are more characters and monsters to come.

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Oliv vs Soli

First vore animation that you can also find in my other media, exclusive content is coming

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