Hey friends!

Thank you for supporting the game!
You make this possible!
Edit: Updated links to 0.7.3, which is just a bugfix update
Edit 2: Updated links to 0.7.3.F because I forgot to fix something on story.
KYFC 2 0.7.3 Mega
KYFC 2 0.7.3 Mediafire
Enjoy!
2024-04-16 17:58:59 +0000 UTC
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Hey friends!

I hope you are having a wonderful day.
Today I'm planning on the future rewriting of the story for Kinky Fight club and I realized that I haven't asked you guys and gals about the length of dialogues.
Particularly I want to ask about the length of the dialogues on Solas City Heroes. So please tell me your toughts about it!
Option 1: They are too short
Option 2: They are perfect, not too short, not too long!
Option 3: They are too long!
Option 4: I haven't played Solas City Heroes

And that's it friends, It's just a small poll so I can better find out the perfect length for the dialogues on Kinky Fight Club 2.
Just i ncase, anyone here hasn't played Solas CIty Heroes, all I can say is.
What are you waiting for?
Go get it!
https://store.steampowered.com/app/2060170/Solas_City_Heroes/
(And leave a review if you can, it always helps!)
That's all for today!
Have a great weekend friends!
Cheers!
2024-04-13 17:36:53 +0000 UTC
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Hey friends!

I hope you are having a wonderful day
Today, I want you to help me decide on the looks of Valyra Payne, the character that will be used for all the promo material for Deviance. (The male version will be called Valiant Payne)
First off, help me decide which hairstyle do you like the most!
I have 15 options here for you to choose, so vote for the ones you like the most!
Second, I want you to help me select the hair color!
Hair 1* (this hair needs some small fixes!)

You may notice that the light changes a bit between images, that’s due to a dynamic lighting asset I got, that makes the lighting change as time goes(simulating day and night cycle) , so sorry about that!
As with all my games, you will be free to make your character as you want, male, female, futanari, whatever you want, this is just for the promotional art!
Regarding Kinky Fight Club 2, I wanna thank you for all the feedback I got.
I will be making an update on monday 15th that will be adding a lot of remade animations and dirty talk as the main features. I plan on doing a complete story rework in the future.
Have a great day friends!
Cheers!
Edit: Patreon won't let me add more than 25 options, so if you want Orange or Red hair color, write it down! (Or any other color)
2024-04-10 12:01:19 +0000 UTC
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Hey friends

I hope you are having a good day.
Today I come with an important topic that I want to discuss.
Over the last months, Kinky Fight club 2 is not doing very well, and I feel that I’m failing, both as a team leader, and as a game developer, since less people supporting the project means that there is less interest in the game.
I’m not exactly super hyped about kinky fight club 2 honestly, ever since Unity pulled the last anti-user trick and pushed me out of it, it basically killed my interest on unity projects, (while also killing the project that I was working on for almost a year secretly). And the fact that the game is doing poorly doesn’t help at all.
Today I got a message from one of you guys that really made me think about it. And I’m thankful for that, so here in this post I want you to give me all the feedback you can, tell me what you like of the game, but most importantly tell me what you don’t, what you think makes it less interesting or fun. I want to make a game that is super fun and sexy for everyone, not just me, and I feel like lately I've been working on so much stuff at the same time that I just been on “autopilot” when working on Kinky Fight club 2.

So here I have some questions on the poll, that I would like for you to answer honestly. I won’t get offended or hurt, sometimes I have good ideas, sometimes I have bad ideas, sometimes I implement things good and sometimes I fuck up, and I want to know when I do either of those!
So without further discussion please vote on the next things
Story mode is fun, I like the free movement and the mansion
Story mode is not fun, the mansion is too big and it bores me.
So this is a special topic, because I fired the level designer over this. The mansion is twice the size that I asked him to do it, and that is after I spent my time shrinking it as much as I could. (This was the last straw, not the whole thing, but it was a clusterfuck). So I know the mansion is big, I just don’t really know how to fix it without wasting an insane amount of time.
An idea I got is to remove the free roam completely, and instead use menus, similar to Solas City Heroes, where you would have the menu to customize, to play matches, to talk with people, etc.
So please also vote on one of those ideas
I would prefer story mode to keep as it is, with free roam
I would prefer story mode to have menus instead of roaming around

On another different topic about the story, I've been trying to make the story mode interesting by explaining things and making the other contestants feel alive and friendly (or unfriendly) to the player.
Are you guys and gals enjoying the story, as in, the writing, and the way the story is portrayed?
There is no huge deep story, just a bunch of people living together and sexfighting.
I like the way the story is currently
I feel the story is too shallow and boring, I want higher stakes and less characters.
I feel the story is not being told in an interesting manner, I have no clue or interest in any character
I don’t like the story much, but I don’t know why.

Another topic I want to ask is, how do you feel about the gameplay?
I think the gameplay is fun currently
I think all the actions go too fast and I don’t know what to do and it bores me
I think all the actions and stuff are too slow and it bores me
I think there are too many buttons and I don’t like to think that much for an adult game
I think the gameplay is fun, but some builds are too OP and easy to play (please specify)
I want the gameplay to be as fun as possible, so yeah, hit me up with all the feedback, the good, the bad, and the ugly!
I’m also planning on making a graphical update. I made new characters and a bunch of new clothing (for male characters, since the body shape changed), which I was saving for Deviance, but at this point, I don’t think it is worth, mostly for two reasons, I think if I add them Kinky Fight Club 2 will look better, and sell better, which means I will be able to grow the studio and make better games, but also it doesn’t matter what I do on Kinky Fight Club 2, Deviance will always look better, just because that game is being made on unreal.
I of course won’t be able to do this this month, but maybe for May. Let’s hope that this revives both my and your interest on the game, as I don’t like dropping projects, but I really need some hype to keep working on this and not end up hating the project (like it happened with Dungeon coup, that’s the reason I never updated it anymore)
So, this is a long post, and I just went all-in with my sincerity. I’m a human I can fuck up sometimes, let’s hope it’s not too late and I can make Kinky Fight Club 2 better!
I been watching hell's kitchen lately with my girlfiend, and I feel like I'm two steps away from needing someone like Chicote (spanish version) or Gordon Ramsay to help me keep this game up...
Have a great week friends!
Cheers!
2024-04-03 20:32:59 +0000 UTC
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Hey friends!

I hope you are having a wonderful day!
March is finally over!
Man, that was a hard month… Hopefully April is better!
What is coming this month?
Campaign progress
I’m doing some stuff on the campaign, I’m not sure if I will be able to add more content to the campaign this month, but I will try to add at least one more chapter.
Dirty Talk
I will add a feature to add dirty talk, and players will be able to mod it. I still don’t know how I will make it, but it will be similar to how it works on Solas City Heroes.
New Character
A new character will be coming to the club: Lee!
He likes standing and lifting positions, so he will include some new positions of that style!

New positions
As usual I will add at least 2 new positions as well as 2 new threesome positions!
Animation remake
I will once again start improving old sex animations, hopefully I can get 3 or 4 animation sets remade!
Optimization
I found a way to optimize the game a bit more so it can run better on old computers.
Bugfixes
I will fix all the reported bugs so far!

And that’s all friends!
I hope you are interested in what is coming this month!
Aside from that, I will be working on the Deviance project, and I will make a poll soon so you can help me decide on the looks of the promotional art character!
These last months revenue has been going down, I know Kinky Fight club 2 may not be the most interesting project for everyone, but if you are interested in either Kinky Fight club 2, or Deviance, please consider supporting us, as we are on a transition period between going full-on unity, to unreal, and it is taking a lot of time and effort.
The reward will be worth it, I promise!

I hope you have a nice start for April, and I will be back soon with some more news!
Oh, and Kinky Fight Club 2 is coming to Steam, so go and wishlist it!
https://store.steampowered.com/app/2578360/Kinky_Fight_Club_2/
Cheers!
2024-04-01 11:46:50 +0000 UTC
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Hey friends

Today I want to tell you some stuff about deviance and clear some of the frequently asked questions.
So let 's get to it!

What is Deviance?
Deviance aims to be the most immersive and complete roleplaying game with erotic content.
To achieve this I plan to include several options for players to set the content they want to interact with, as well as configure the complexity of the game for themselves.
I know not all people look for the same things in games, and this is especially true for adult games. Some of you only want the slightest gameplay, just interact a little and not worry about reading abilities, doing complex sequences or fighting tough enemies, and on the opposite side of the spectrum are those who want to be challenged, to make their own talent builds, investigate the lore and get that sweet triumphant feeling when beating a tough enemy.
My aim is to make a game that can be enjoyed by all the gamers, so I’m designing stuff to accommodate that. This will be reflected on the difficulty options of the game, so don’t think that you will need to put the hardest difficulty to enjoy it!
You mentioned the game is soulslike, that means it will be super hard?
Nope, that’s not what I meant. When I say soulslike I mean in the combat style. Deviance will be medium to fast paced, with the player being able to use light and heavy attacks, as well as abilities (which may include explosives, kicks and even magic), and being “locked” in the animations during the attacks, so the combat is not extremely frenetic. All in all the difficulty will be chosen by the player, and that will not just increase or decrease the life of enemies, but will impact other aspects, such as how often they attack, how precise they are, their aggressiveness, etc.

What kind of adult content will it include?
From starters the game will include full clothing customization, it will also include sexual interactions similar to those in the previous games, having foreplay, sex, and even threesome animations.
There will also be several ways to start sexual interactions, so you can choose how and when to do them.
Bondage will also be a part of the game (optional of course), in a similar fashion to Solas City Heroes, but here it will have more impact, and there will even be special quests and dialogues when you are bound.
There will also be the possibility to turn female characters with active roles into futanaris, and to have male enemies turn into femboys.
You will be able to choose your style for sexual interactions, you can be very dominant, or completely submissive, or anything in between, that’s your choice!
The game will include some other fetishes that will be announced later on!
So it’s just a combat game with some game over scenes?
Not at all!
The game will include a system I called the “Eros system” which will give you experience based on how you interact sexually. The more you participate in sexual interactions the more experience you get, and also you gain experience based on how you interact. This system will include 4 main talent trees, which are different from the combat trees, these are exclusive to erotic content, and will allow you to customize your sexual experiences.
As an example, a character who always dominates their opponents in sexual encounters will level up their Dominance score, which will allow them to choose talents on that talent tree, talents that will help them dominate their opponents even more!
This system also ensures that if you are “losing” you are still being rewarded and gaining experience, so you can later use that in your favor!

What if I’m not in the mood for sex but I want to play?
You can go to the base and disable the adult content in the game!
The same goes for disabling specific modules, like the bondage module!
Will this game include only combat?
Nope.
There are a lot of systems that will be implemented while developing the game, these include:
A big dialogue and reputation system where you can make friends and enemies.
A complete inventory system, so you can equip all kinds of weapons and tactical gear
A stealth system
A quest system, so you can gain credits when performing tasks asked by others!
A crafting system that will allow you to craft consumables and even new weapons
A weapon upgrade system
And much more!
Will this game have a story or be another sandbox?
The game will feature a complete story, which will include room for the player to affect the course of the story!
While it won’t be extremely narrative heavy, it will have a lot of lore, and a lot of opportunities for the player to interact with other characters, including some companions!
When will this game be ready?
There is no ETA for the completion of the game. I aim to have a first demo around October of 2024, which will include the first area of the game and the core features of the game. Once the first demo is released I will work on this game for quite some time, definitely more than the average of 18 months of my previous games.
The final version of the game will of course be on Steam and Itch

Can you choose your sex in this game?
Yes, you can choose to make your character male or female, and even become futanari
You can also choose the sex of your opponents, so you will only see the sex interactions you want to see.
Will this game include Furry content?
No
That’s all the questions I have for now, as people keep asking questions I will be updating this post!
I hope you are as hyped as I am for this project!
Have a great week friends!
Cheers!
2024-03-20 13:14:46 +0000 UTC
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Hey friends!

I hope you are having a wonderful day, because today is an update day!
So here is everything on this new update!
Tag team mode!
I added a new mode: the Tag mode!
In this mode you can choose to fight in a 2 vs 2, 2 vs 1, or 1 vs 2 mode.
While you have a partner (in 2v2 or 2vs1) you can use the tag switch ability to switch with your partner.
Each character will have their own Arousal values, and whenever they are not fighting, they will slowly regain energy and reduce their Arousal (unless they have been defeated already).
Keep in mind, having all 4 characters on screen is not possible right now, so it is only for switching and doing threesomes!

Improved domination gain
Previously there was a limit at how much domination you could gain at most on one go due to an issue with unity’s animation system (specifically it ignores triggers if they trigger twice before finishing one transition). The limit has now been removed and now some abilities are better at gaining domination. All domination that exceeds 23, will be added at the end of the turn. (Keep in mind that to get more than 24 domination in one single use of an action or ability your domination power has to be at least three times more than your opponent’s domination defense, so this was mostly a buff to heavily str builds.
New sex positions
I added three new sex positions:
A new original foreplay position: riding spanking!
A new original foreplay position: kneeling breast smother!
A new original sex position: kneeling lifted cowgirl!
New character: Mark the outlaw!
A new returning character has been added to the game!
He comes including two of the three new sex positions, riding spanking and kneeling lifted cowgirl!

Campaign rebalance
I rebalanced the first matches of campaign mode so they are a bit easier.
Bugfixes
I fixed all reported bugs to date!
And that’s all for this month!

I hope you enjoy the tag team mode, it took a lot of work to get it working right!
I originally intended to add a new chapter of the campaign this month, but I couldn’t make it in time, and I don’t like to rush content just for making content’s sake. I have been extremely busy this month, not only working on this game, but also on Solas City Heroes (trying to fix the last bugs), learning unreal, working on Deviance, but also I have been having to do a lot of bureaucracy and I wasted a lot of my time there.
So sorry for not delivering that part of the content, next month it will be better!
You can download the new update here!
As always I wanna thank all of you who support us and make this possible. Without you there will be no games! Thank you!
And if you are not currently supporting us, please consider doing it so we can improve the quality of our games!
I will be back soon with more news!
Have a great weekend friends!
Cheers!
Changelog
Kinky Fight Club 0.7
- Removed limit for domination gain. Any domination gained over 24 on a single action or ability will be added at the end of the turn.
- Increased the efficiency of some domination gain abilities
- Rebalanced the low level enemy and player stats in story mode, it seems enemies were more powerful than intended.
- Added a new foreplay position: Riding spanking. This comes with MM and FF variants as well as perform and command variations.
- Added a new sex position: kneeling lifted cowgirl.
- Added a new foreplay position: kneeling breast smother!
- Added a new returning character: Mark “The outlaw”.
- Added tag team mode (2 vs 2)!
- Added tag mode 2 vs 1!
- Added tag mode 1 vs 2!
- Fixed an issue that could allow characters to use counter even at 0% domination
- Fixed an issue with a passive triggering more often than intended.
- Fixed an issue with story mode not allowing to increase stats sometimes.
- AI reaction time on real time mode reduced for the easiest difficulty
- Fixed an issue with AI sometimes not using one ability in particular.
- Slightly improved performance during keep going mode
2024-03-16 15:27:57 +0000 UTC
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Hey friends!

Thanks for supporting us!
Edit: Updated with some fixes!
Kinky Fight Club 2 0.7.1 Mega
Kinky Fight Club 2 0.7.1 Mediafire
Have a great weekend!
0.7.1
Fixed an issue with tag switching and animations breaking
Fixed an issue with some preview positions
Fixed an issue that caused sometimes threesomes turning into other threesomes to bug out
Fixed an issue that prevented the AI from using counter sometimes
Fixed an issue that prevented a passive from triggering sometimes
2024-03-16 15:26:34 +0000 UTC
View Post
Hello friends!

Today I want to talk about my next project: Deviance!
What is Deviance?
A third person soulslike-RPG centered around combat and erotic content.
That’s a lot of words, so let’s get to it.
I aim the game to have a play feel similar to souls games/Elden ring, where you can’t just spam one button to win, but rather combat has a pace, not too slow, not too fast. The game will also include a lot of customization options, from the physical aspect, clothing, hairstyles, and all the cosmetic parts (which won’t affect gameplay, so you can always wear what you want), to the way you build your character with attributes, talents and your selection of weapons and consumables!
And of course the erotic content!
I want to make the game as immersive as possible, combining both the combat and erotic aspects of the game. The most basic way to describe it, is taking what I did on Solas City Heroes and making it better, giving more ways to start sexual interactions, having different ways to enjoy the erotic content, and having the erotic content have more weight on the overall gameplay, as well as your sexual actions having more repercussions on your character.
There is a lot more I could talk about, but I don’t want to make an endless post. The TLDR is that I’m making a RPG with a lot erotic content and cool combat.
What’s the setting for Deviance?
Deviance will be set in a different future. There will be mostly modern stuff, but there will also be some high-tech stuff, like small rocket launchers, flaming swords, and even flamethrowers. There will also be magic!
The player as well as a lot of people will be trapped on an island from which they have to find a way to escape the island… however most island dwellers don’t want to escape the island…
You will be able to use swords, guns, explosives, divine magic, hexes, and even summon creatures to fight!
However, here is the thing. As many of you may know, around 6 months ago I decided to jump ship from Unity to Unreal (for a lot of reasons). And I was building this project for quite a bit on unity when I had some spare time, so now I’m slowly rebuilding it on Unreal, which is a huge task, considering I’m still learning Unreal, which is a completely different beast than unity.
Here is a side to side comparison between Unity and Unreal. Same character, same textures.

Left (unreal, at 1 week of work), Right Unity
This is how it looks now that I been able to put more time to work on shaders

All in all, we are progressing with the game, a lot of stuff had to be redone, and I’m spending massive amounts of time just importing stuff from unity to unreal, or converting files from one format to another because Unreal is extremely picky on what kind of files it accepts and how it does it. Overall, progress is a bit slow, but we are progressing. I expect a first demo would be ready for around october, maybe september, as I have a quite high quality standard for a first demo, and I don’t like to show unfinished things.
So below I added a video, where you can see some of the things that I had done in Unity and are now Moving to Unreal.
In the video you can see the player changing equipment on each hand independently, you can see a variety of weapons (unarmed, swords, a handgun, a greatsword), performing attacks with a weapon one-handed, and then two-handing the weapon and performing attacks with the weapon with both hands, using a consumable to restore health and throwing some grenades.
https://www.youtube.com/watch?v=CdAO5Iwe-1g
That video is just to show the direction we want to go with Deviance.
Where are we currently?
It’s still very early development for Deviace, as I had to take a lot of time off to learn Unreal (while also still working on the unity projects). So far most of the female clothing is ready, the customization system is working and we have started working on the sex system. There is still a lot to do, but I will start making small updates and showing stuff once we finish things.
I hope you are as hyped for this project as I am, as this is by far my biggest project, and I expect to work on this for quite some time and make it huge!
A lot of the content that will be featured in the game has been made taking into account the opinions of players and patrons, as well as feedback received from previous games on what they liked and what they didn’t.
And that’s all I have for today, friends!

(Yes, there will be missiles)
As usual I wanna thank all of you who are supporting us. Making games is extremely expensive and without your support we wouldn’t be able to do it.
If you are not a supporter, and are hyped about this, consider supporting us on this pre-alpha phase so we can progress faster and have a better game for the first demo!

(textures improvements on some clothing, and better layering)
Edit:
I made an Itch page for the project where I will be posting Devlogs
https://mrzgames.itch.io/deviance
I will be coming back on Saturday with this month’s update!
Have an amazing week friends!
Cheers!
2024-03-13 13:08:48 +0000 UTC
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Hey friends

I hope you are having a wonderful day
I have some news, not much, but something is something.
Due to me having to do a lot of bureaucracy I had to cancel my wisdom tooth removal surgery so I will be able to work during this week instead of just laying there suffering, yay!
Over the last few months a bunch of you have been asking for more punishing game overs, specifically on Solas City Heroes, so today I wanted to make a poll about it, not to change anything in Solas City Heroes, but rather for reference for future projects, as in, research.
My next project, which I will reveal very soon will also include a defeat and capture system, so this is an important thing to take into account.
So here are the options on what I would like our opinion

I don’t like punishing game overs
I want to respawn back at a safe area after being defeated. No capture, no fun.
I prefer barely punishing game overs
Similar to Solas City Heroes, where being defeated gets the hero captured, but upon using their special ability they can get out and continue fighting without much [real] inconvenience.
I prefer moderately punishing game overs
This would be similar to Solas City Heroes but without having all the restraint keys and clothing fixups close, so whenever you are captured you would be in a vulnerable position, either via a debuff that makes you weak (for a short period of time, like 5 minutes), or via having a bunch of restraints put on you but not getting you completely bound (hand restraints or leg restraints but not both).
I prefer very punishing game overs
This would make the chances of escaping after getting captured low, causing the player to maybe fall into the possibility of being recaptured multiple times. Something like this would include a debuff that makes you weak for a moderate amount of time (up to 15 mins), or a debuff that makes you unable to fight back, and instantly be defeated upon starting a fight (but not instantly recaptured), or having enemies put as many restraints on you as possible.
I prefer hardcore mode
This option would include that once a character is captured it cannot escape by itself, it will permanently have a bad ending based on where it was captured, so whenever you enter to play that character you would be there, without any real chance of escape (or maybe an extremely hard chance to escape, like being super stealthy and lucky). This would include an instant lose debuff, being fully bound, and having a lot of enemies patrolling.

As with all things, I probably will add some kind of options for captured settings, probably, but just in case I wanna know the overall audience tastes. And no, making all of these as options is just not viable.
Regarding the next project, I will talk soon, I’m just not having enough time to write a proper post and all of that. I’m also working on mastering lighting on Unreal so images look pretty and not burned out or crappy.
So just give me your opinion voting!
As always, extra votes count!
Have a great weekend friends
And Ill be back in a week with the new Kinky Fight Club 2 update!
2024-03-08 14:53:53 +0000 UTC
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Hey friends

I hope you are having a good start of the month!
I have a lot of news, good and bad, so let’s get to it!
What is coming this month?
I will be working on the campaign, adding chapter 4.
I will also be adding a new character, Mark - the outlaw-, and he will include some new animations.
The biggest thing for this update will be adding 2vs2, 2vs1, and 1vs2.
These are tag team matches, you won’t see all 4 characters on the ring at the same time, but the player (or the opponent) will be able to tag out and switch with their partner.
As usual I will fix everything I can, and maybe add some other minor stuff, but that will be most of what is coming this month.

Let me know below if you prefer me writing this more simplified like this than how I usually do.
This month sounds like a smaller than usual update, and that is because we have reached the point where adding new features is not necessary, in fact we are doing a lot of polishing that improves performance or reduces the likelihood of some bugs to happen, but there aren’t that many features to add to the game that are worth the time investment and won’t just be a derail and feature creep chaos.
I’m also working a lot on Unreal lately, so I have to divide my time, and as an added bonus on having to divide my time this month I will be getting my wisdom tooth out (i got 2 out on january, now I gotta get the other 2 out), so I know I will be at least 7-8 days having an awful time.

All in all, I will be updating as usual around the 15th.
I will also reveal what I've been working on for the past year (before jumping to unreal and after!), so stay tuned for that, cause you guys and gals will love it!
So have a nice march, and we will see soon!
Cheers!
2024-03-01 17:43:43 +0000 UTC
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Hey friends!
I hope you are having a great day!
Today I'm just moving stuff from Unity to Unreal, and I happened upon the bondage (costume) bunnysuit.
On solas city heroes the default one is white, but I find it a bit...boring.
So I wanted to poll you on which color would you like the bunnysuit to be?

Some considerations about other colors:
Most Cyber restraints neon will now be purple-ish, rather than cold blue
Most rope restraints will now use red rope
And I don't think I use much other colors on bondage stuff in general.
This is just a small post, but I wanted your opinions!
As always patron bonuses count!
Have a great day friends!
Cheers!
2024-02-21 16:19:26 +0000 UTC
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Hey friends!

Solas City Heroes: Rise of the succubus has been released!
This is the first expansion for the game, and it includes a bunch of new stuff, a small story and a lot of new animations!
You can find the game here on
Steam:
https://store.steampowered.com/app/2594150/Solas_City_Heroes__Rise_of_the_succubus
Itch*:
https://mrzgames.itch.io/solas-city-heroes-rise-of-the-succubus
To celebrate the release of Rise of the Succubus I partnered once again with the amazing Mikomi Hokina for a cosplay set for the game!

Check the FREE set of Larea, the succubus queen!
https://bit.ly/Larea_Free_Set
So what is new in Rise of the succubus expansion?
- Villain creator: You can now create and customize your own enemy minions to fight!
- A whole new area with 3 stages and its own capture stage
- 6 new enemies and 2 new bosses
- The combat system was improved, allowing for comboing punches and kicks, as well as some small rebalances and 16 new talents!
- A new heavy restraint: Kneeling post! This new restraint includes 16 new positions
- Bondage guns: Some new enemies will shoot projectiles that put a restraint on you!
- A lot of new sex positions: 24 new sex positions and 12 new threesome positions!
- And more!
The biggest (and central) feature of this expansion is the villain creator. This allows you to create (and you can share them as well) your own customized enemies. You can customize their appearance in the same way as with your hero, and you can also customize their attributes, attacks, abilities and known sex positions.

You can build an army and play just against enemies that match what you desire!
I’m very excited to see your creations!

*A note on itch. Since Itch does not have a DLC setup, I had to set the DLC as a new product costing $25, but if you own the base game, there is a link where you can get it by paying $5 (which is the price for this expansion)
I hope all of you enjoy the expansion, and the photoset, and have a nice weekend!
Ps: If you can, please take a minute to write a review, as that really helps us!
Cheers!
2024-02-17 15:30:24 +0000 UTC
View Post
Hey friends!

I hope you are having a wonderful day, because today is update day!
So let’s get to it!
What’s new?
Story Chapter 3
After selecting a club you can now continue on your journey!
New character: Nissa!
Our beloved Nissa is back, and she comes with two new sex positions, one of which is the hottest breast smother ever!

New sexpositions
I added two new sex postions:
Wrestlers breastsmother and Standing missoinary 2.
I also added a new threesome position: Breast smother oral!
Signature move remake
I remade the effects of the Signature move, based on a suggestion from one of the players (which I loved).
The old Signature move only gave some extra damage and domination at the end of the turn, the new one does not do that, but instead empowers all your actions while on your signature move by 35%. So while on a signature move your Commit, Dominate, Hold position and Struggle are much more powerful.

Gamepad compatibility
I added gamepad compatibility. It is a partial compatibility, navigating most menus should be alright, however you will still need a mouse and keyboard for customization, but the game is playable with the gamepad. I expect some bugs to show up, so I will be ready to fix and improve stuff related to this.
Bugfixes
As always I fixed a bunch of stuff. Keep sending me reports so I can keep fixing stuff!
And that’s all for this month’s update!

What happened with custom inputs?
Well, I tried and I couldn’t get it working. And honestly, I don’t want to spend more time on this, it is not only frustrating but also not worth the amount of time I already spent on it. I’m sorry for those that really wanted it, but I couldn’t get it working.
You can find the links to the update HERE!
I wanna thank all of you who are supporting us, without you this would not be possible. Thank you!
On a different note, The DLC for Solas City Heroes is coming this weekend, so you will have a lot of things to play!
Solas City Heroes: Rise of the Succubus will be launching on February 17th on Steam and Itch.
And that’s pretty much it. I’m doing fine, working a lot as usual, so yeah, I will make a devlog soon.
Have a great day friends!
Cheers!
Changelog 0.6.3
- Added a new original sex position: Standing missionary 2!
- Added a new original foreplay position: Wrestler breast smother! This includes FF variations!
- Added a new original threesome position: Breast Smother oral! This includes MM and FF variations!
- Added a new stage: The millionaire's arena!
- Added a new character: Nissa, The lotus!
- Fixed an issue with the talent Successful stratagem
- Struggle action reduction to opponent Energy and Focus changed to 30 energy and 5 Focus.
- Struggle action chance to remove a restraint increased to 25%
- Remade the effects of the signature move. Now while on your signature move your actions (Dominate, Commit, Struggle and Hold position) are 35% more powerful
- Added the ability to run while in the mansion, to do so hold the Control key.
- You can now advance the conversations and start them by pressing the E key.
- Added chaos mode matches to the campaign!
- Fixed an issue with keyboard navigation on the pause menu
- Added Gamepad compatibility. It is partially compatible, you still need a mouse and keyboard for customization.
- Fixed an issue when changing positions too quickly
- Fixed an issue with the arcade loading system
- Fixed an issue with an animation not displaying domination properly
2024-02-12 15:51:30 +0000 UTC
View Post
Hey friends!

Thank you for supporting the development of the game!
Edit: Updated to 0.6.3f to fix a small issue with chaos mode on story.
I hope you enjoy it!
Kinky Fight Club 2 0.6.3 Mega
Kinky Fight Club 2 0.6.3 Mediafire
2024-02-12 15:35:30 +0000 UTC
View Post
Hey friends!

I hope you are having a wonderful day!
January is over, and with it’s end it comes a new month, with a new update!
So let’s get over what is coming this month!
Story chapter 3
After selecting your club, and trying new special matches, the story continues, join us on discovering more of the Ultimate sexfighter championship contestants!
New character: Nissa
One of the beloved kinky fight club characters is coming back, and with her some new boobie centric movements!

New sex positions
I will be adding two new sex positions and one new threesome position
New Stage: Millonaires arena
I will be adding a new stage. This new stage is an outdoor area in a millionaire’s mansion where you can have a sexfight for their amusement.
Custom keybinds
I will be adding custom keybinds ot the game, so you can play with any key combination you want
Controller compatibility
I will try to add compatibility with controllers. Keep in mind, this will be to play the game, you will still need a mouse for the customization part, but hopefully I can get it working and stable.

Bugfixes
As always I will try to fix as many issues as I can.
And that’s most of what is coming this month!
I may add some more minor features but these are the overall work for this month.
On a different note, I will try to launch the DLC for Solas City Heroes on the 16th. I haven’t finished it yet and I’m doing some heavy testing with the help of some of the coolest players, so it may be delayed if I find something very bad.
All in all, working is progressing well. I’m still moving all my stuff to unreal, at a very slow -and steady - peace. So, even if slow, progress is progress.
I will come soon with more news, but for now the big news this month is this update to Kinky Fight Club 2 and the launch of Solas City Heroes: Rise of the succubus DLC.
I’m working as hard as usual, and I hope to get your support so we can keep improving the games and making it better. So if you enjoy Kinky Fight Club 2, consider supporting us, so we can make it even better!

One question I was asked a bunch of times about the Rise of the succubus DLC is if I will be sending keys to you because of patreon support. In this case no. There is no campaign for that DLC here on patreon, it will be ready to buy on Steam or Itch, and it will cost only $5. If you guys or gals have the game on steam and are from Germany send me a message. (after the 16th!)
That’s all the news for today friends!
Have a wonderful start of the month!
Cheers!
2024-02-01 13:48:33 +0000 UTC
View Post
Hey friends!

I hope you are having a great day, cause today is Update day!
I will be brief because I don’t feel good yet, so let’s get to it:
What’s new?
Chapter 2 of the campaign
You can now choose a team to join!
And some more other stuff happens, I don’t want to spoil it.
Also added some quality of life changes to the Story mode. Thanks for your suggestions, I will keep adding more of these in the future as I get more feedback.
Chaos mode!
I added a new Arcade mode: Chaos mode. This mode is like versus, except with random buffs (both good and bad). You can customize how many buffs are used in total to increase or decrease the randomness. I had a lot of fun testing this, both starting with great advantages, and with terrible disadvantages!
It makes for a fun mode to play to add some randomness.

New character: Diego
A new returning character has joined the club: Diego “The lion”.
When I announced it was Nissa that was coming back this month I was wrong, she will be coming next month!
Diego comes with all the new positions as usual.
New Stage: Deluxe octagon
This new stage is the Las Vegas equivalent of a big stage octagon for Kinky Fight Club. Go try it, it looks super cool and fancy.
New Sex positions
I added two new sex positions:
Hips up Oral - This one includes a Perform and Command version, as well as MM and FF variants
Wheelbarrow doggystyle - This one does not include FF variants.
Standing Spanking - technically not new, but I couldn’t find the old one (yes, I literally lost an animation set) so I remade them from scratch. Includes FF and MM variants.
I also added a new threesome: Threesome cowgirl 2, this one works for active-role characters.

Game balance changes
I rebalanced some things, but two important changes are that both Escape and Recovery now become less efficient the more you spam them.
Recovery is now more powerful, healing for 20% of maximum Arousal when you use it first, but each time you use it, the power of the action is reduced, down to healing for only 5% of maximum Arousal.
Escape base power is the same, but after successfully escaping 4 times, its effectiveness starts to drop. After having escaped 9 times, the effectiveness drops down to 50%.
Bugfixes
I fixed a bunch of stuff, as much as I could, and also made some small improvements.
And that’s all for this update!

I hope you enjoy this new update. It's been challenging to get this done “on time” (even though it is a week later than I wanted). I have had some medical issues lately that have drastically reduced the time I can work on the games, but things are getting better (Currently I’m healing from removing 2 wisdom teeth, so I spent all the last week with fever, pain, headaches, and all that usual nasty stuff). I really underestimated how heavy the recovery is after these small surgeries. Anyway, I will be back soon with more news.
Links to the update are here!
As usual I wanna thank all of you who support the development of the game. Without you this wouldn’t be possible. Thank you!
Have a great week!
If you happen to find any bug, typos, or whatever, you can always find me on the discord channel.
cheers!
Changelog - 0.6.2
- Moved the Enemy costume selection form the Customization area to the Event table on Story mode.
- All ability and passive names are now properly capitalized.
- Starting a Dialogue will now always display the cursor
- Fixed an issue that could cause the cursor to leave the screen if you have more than one screen
- When starting a dialogue, the camera will become fixed and won’t be moved by mouse movements while on a dialogue
- Increased the interaction area for starting dialogues
- Added Chaos mode!
- Added a new returning character: Diego “The Lion”
- Added a new Stage: The deluxe octagon!
- Recovery action heals for up to 20% of maximum Arousal, however every time you use it, it becomes less effective, down to 5%.
- Pro restrainer passive effect reduced to 25 energy.
- Pro restrainer passive no longer triggers when your opponent is completely bound.
- Added a new (technically not new) sex position: Standing spanking. I redid the old animation, because I lost it. Literally. So I made a new one from scratch. Up until now the standing spanking movement was using the Wrestler spanking.
- Added a new original sex position: Hips up oral! This includes FF and MM variants!
- Added a new original sex position: Wheelbarrow doggystyle! This includes FF variants!
- Added a new threesome: Cowgirl 2! This only works for Active role starting characters
- Added a system that makes the Escape action less efficient the more times you escape, so some characters can’t just spam escape.
- Updated the attributes and attribute progression for Valerie “The Dragon”
- Added chapter 2 of the story, and all their dialogues.
- Added two new modes to story mode friendly matches (you unlock them as you progress through the story)
- Fixed a issue with story mode and loading
- Fixed an issue with the camera on story mode
- Fixed an issue with occlusion culling on story mode
2024-01-17 14:42:12 +0000 UTC
View Post
Hey friends!

Let there be fun and games!
EDIT: Updated to 0.6.2FF to fix the continue issue.
EDIT2: Updated again.
EDIT3: Once again, updated to fix an issue with story progression. Sorry!
Kinky Fight Club 2 0.6.2FFF Mega
Kinky Fight Club 2 0.6.2FFF Mediafire
Thanks for supporting the game!
2024-01-17 14:39:02 +0000 UTC
View Post
Hey friends

I haven't been talking here much lately. Turns out, I been busy with unfun stuff.
On Wednesday I had two of my wisdom tooth removed, and the recovery is being way more harsh than I expected. I thought that I could take one day to rest and start working again on the day after, but damn I was wrong.
So I just wanted to say sorry for the delay, I aim to have the update for the 17th. Most of the features and things are already done, the one thing that is missing are the dialogues for the new part of the story.
And while it is only 2 per character (for 13 characters). I'm having a very hard time focusing to get to write the dialogues. Let's say that having constant throat and face pain does not help in trying to get "in character" to write stuff.
So, yeah. I'm alive, getting better. Hopefully I can take care of all the medical bullshit I have to do in the first three months of the year.
Have a great weekend friends!
And Ill be back with more news soon!
2024-01-14 16:20:19 +0000 UTC
View Post
Hey friends!

Happy new year!
2023 is finally over, and now, a new year full of opportunities and fun stuff is upon us!
So here are the objectives for January!
Chapter 2 of the campaign
I will be adding the second chapter of the campaign to the game, which will allow players to keep leveling up and chose a club they want to join!
New character: Nisa!
One of the loved characters from Kinky Fight Club will be coming back: Nissa “The lotus”!
New sex positions
I will be adding 2 new sex positions, and at least one new threesome!
Chaos mode!
I will be adding a new arcade mode: Chaos mode!
What is chaos mode? It’s like versus mode, but you and the opponent get a bunch of random buffs (positive or negative) and it adds a lot of random factors to the match, making it very fun (and unbalanced!)
Campaign improvements
I will be fixing bugs, adding some quality of life features and overall improvements to the campaign mode.
And that’s what’s coming this month!

I also wanna talk a bit about what is coming in the future, during this year.
I aim to complete the Solas City Heroes DLC “Rise of the succubus” and release it in February if everything goes right, or in March if it doesn’t.
After that I will keep working on Kinky Fight Club 2, which I expect to release later this year, ideally in September.
And lastly, during all these months I will keep learning Unreal Engine 5, and hopefully, by the time I release Kinky Fight Club 2 I will have a playable demo for my next project, which has the “Project Nexus” code name. (You may remember as I talked a lot about this before when I was making it on unity, well now I’m making it on unreal, however very very slowly)
All in all, this year is full of projects, and progress. I have a lot to learn, and I’m happy with all the support I have from you guys. You make this possible, and I wanna say thanks to all of you!
I hope you had a wonderful end of the year, and started 2024 with all the energy and peace of mind needed to conquer it!
Have a great week!
Cheers!
2024-01-01 19:04:49 +0000 UTC
View Post
Hey friends!

It 's finally here!
The December update!
First I wanna say that I’m sorry for how late it came this month. You can think of it as an early christmas present heh. So, let’s get to the new!
What 's new?
Story mode
I finally managed to complete the core systems to the story mode. I had a lot of setbacks - like literally a month worth of setbacks - but in the end it is here. In story mode you can create your character and join The Ultimate Sexfighter competition!
You will start with no points to spend, no passives, and only the basic abilities, and as you progress through the story you will be leveling up and unlocking stuff.
This first demo only reaches until the end of chapter 1, right before you have to make an important choice.
You will join the mansion and meet the 13 other contestants, play your first matches and learn how the contest will work.
I would have liked to include a bit more, but I couldn’t add more or the update would have been delayed even more.
Every month I will be updating the game, adding more content and progressing in the story.

New character
One of the loved characters return to the club: Layla, “The Gothicc”!
She comes with two new positions and a lot of submissive sensuality!
New Stage
The dojo has been added as one of the new stages that you can play!
New positions
I added two new positions: Kneeling handjob 1 (a very submissive one!) and Lovers cowgirl, both positions includes FF and MM variants

Added the Story characters
I added all the 26 characters that you can find in the story to the game. Some of these characters include a random-type position (like Random oral) which means they will use one of the positions that have not been added to the game yet, and will be replaced by that position once it is done.
Added Hide default characters toggle
I added the option to hide all the base characters of the game, so you can play using only your own characters!

Added new shirt textures
I added some new textures to the game, specifically for shirts with the logos of the clubs, so you can have your characters wear the colors of their club!
Fixed a bunch of stuff
I fixed most reported bugs I could find, and also improved on some other things, check the full changelog below for all of them.
And that’s all for this month friends!

Overall, it’s been a very hard month. Completing the Story system, and making all the dialogues took a lot of time, I also had to spend a lot of time fixing the environment. The previous level designer did a bad job and I had to come up and fix it. All while running out of time, and having some IRL stuff going on. All in all, it is done, and I’m happy, but damn I’m exhausted.
I really hope you enjoy the story mode. I want to focus a bit more on making dialogues and story, so each month I will be releasing a new chapter. Keep in mind that with your feedback, each month I can work and improve the overall quality of the game, so the story mode may be good, but it will be better when the game launches!
As always I really wanna thank all of you who are supporting our work. Without you this wouldn't be possible. So in my name and the rest of my team: Thank you!
EDIT: Updated to 0.6.1 to fix issues. Changelog below!
Download links can be found on this post.
IMPORTANT!
If you enter the game and you don’t see any characters, this is because some character that you have on your save file has the same name as one of the default characters. In this current version that is not supported, I haven’t found a way to circumvent this, so for now, the only solution is to not have characters with the same name as the default characters.
If you happen to have a character with the same name as a default character what you have to do is change the name of the character.txt and the jpg image, and also open the character.txt and where it says "CharacterName":"old_character_name" replace the name old_character_name, for the new character name. (the “ are important!). In general I tell people to not edit the characters as it is easy to break something and have the character no longer, but only changing the name shouldn’t be a problem, as long as it matches the file name.
Again, sorry for this issue, I’m trying to find a solution for it.
And that’s all for today, have a great day friends!
And happy holidays!
Cheers!
Changelog - Kinky Fight Club 2 - 0.6.1
- Fixed an issue that caused players to get stuck in progression when exiting the game during a main event match.
- Fixed an issue that could sometimes stifle progression after the 4th main event.
- Fixed an issue of the game not correctly setting some of the rules when starting a match after playing on the gallery
- Fixed an issue with the incorrect UI when starting a new story.
- Fixed an issue with incorrect setting of enemy genders for slots 2 and 3 during character creation.
- Fixed an issue that caused the characters to load properly (actually it was an issue of data not being saved properly)
- Fixed an issue with muting moans and cumming moans
- Slightly improved performance on the mansion
- Added additional (automatic) save points, so there is no data loss.
- Added a pause menu on story mode, so you can now leave the game.
- Added the option to take a picture on story mode
- Added missing soundtrack on story mode
Changelog - Kinky Fight Club 2 - 0.6
- Added a new returning character: Layla, the Gothicc!
- Added a new original foreplay position: Kneeling handjob 1! This comes with both a perform and a command version, as well as FF and MM variants!
- Added a new original sex position: Lovers cowgirl!
- Fixed an issue with the cumming animations of Doggystyle 1
- Fixed an issue with a missing fighting stance animation (number 5)
- Added a toggle to hide default characters.
- Added 2 new fighting stances
- Added a new stage: The dojo!
- Added 9 new shirt textures that include the logos for the teams!
- Changed resting positions for assistants
- Added a failsafe for when Windows won’t let the game open the characters folder
- Deleting a character now properly also deletes the JPG file.
- Fixed an issue that caused players to lose control of the UI sometimes when their Arousal was above 95% in realtime mode.
- Fixed an issue that caused sometimes the enemy to cum twice while cumming.
- Fixed an issue that very rarely caused a cumming enemy to get stuck.
- Fixed an issue that caused victory poses to be wrongly selected sometimes
- Fixed an issue that caused the Teachable experience passive to not trigger sometimes
- Fixed an issue that caused the position previewer to not work as intended for some sex positions
- Added 26 new characters! (All the campaign characters)
- Adjusted the functionality of the passive “Tactical restrainer”.
- Adjusted the functionality of the passive “True dominator”.
2023-12-20 17:40:50 +0000 UTC
View Post
Hey friends!

Thanks for supporting the development of the game.
Edit 4: Fixed the issues. Sorry for the inconvenience, let's hope there is no need for 0.6.1FFF heh
Here are the download links for this version:
Kinky Fight club 2 0.6.1FF Mega
Kinky Fight club 2 0.6.1FF Mediafire
EDIT: Updated to fix errors!
EDIT2: Updated to fix the Slot 1 not loading issue!
2023-12-20 17:37:36 +0000 UTC
View Post
Hey friends!

I just wanted to make a small post to say that I'm sorry for the delay. I'm working as hard as I can to get this update done, but damn things are not going fast.
I aim to get it done for the 20th.
Sorry once again for the delay.
Turns out writing dialogues for 13 characters, and making sure all of them worked correctly, while also fixing a bunch of other stuff, takes a lot of time!
Have a great weekend friends!
Cheers!
2023-12-15 19:15:32 +0000 UTC
View Post
Hey friends!

I hope you are having a great day, it’s the start of the last month of the year!
Damn this year went by so fast!
I hope all of you who supported and accompanied us during this year had a nice year!
So let’s see what is coming this month to the game!
Campaign mode!
Finally, I will be adding the first chapter of the campaign. You can create your own character and enter The Ultimate Sexfighter!
Story mode characters
A new rooster of 13 characters will join the club!
These will be your companions and opponents during the campaign!
Some of these characters will have [random] type for some positions, these positions will be changed in the future when new positions are added.
New Stage: The dojo
I will be adding a new stage: The dojo

New returning character: Gothicc!
One of the players favorite characters is coming back: Layla, “The Gothicc”.
She comes with the new positions that I will be adding this month!
New positions!
I will be adding two new submissive oriented sex positions:
Kneeling handjob 2, and Lovers cowgirl.
I want to add a threesome but I’m unsure if I will be able to make it in time.
Also, I remade the -missing- standing spanking animation that months ago I replaced with the wrestler’s spanking (causing it to have animations assigned for two positions). I will be fixing this, this month
New Shirts!
Together with the launch of the campaign, I will be adding some new textures for shirts, crop shirts and tank tops. These include the logo of the game, and the logo of each of the 4 clubs!
Bug Fixes
I will try to fix as many issues as I can.

And that’s most of the stuff coming this month
It isn’t a long post as I usually do, but the campaign mode is taking a lot more time than I thought originally.
So yeah, I’m trying to get that done, with all the subsystems and dialogues and stuff it comes with.
I want to do some more stuff but I don’t honestly think I would be able to get it working at a decent state.
I’m gonna try to get the demo as early as possible, since on the 14th I will have to get my wisdom teeths removed, so I don’t think I will be in a good state to work.
I hope you are hyped for the content that is coming!
Have a nice December, friends!
Cheers!
2023-12-01 11:10:22 +0000 UTC
View Post
Hey friends!

I hope you are having a wonderful day!
Today is update day, so let’s get to it!
What’s new this month?
Realtime-mode
You can now enable and play in real time! No more waiting for turns, no more exchange fairness, now it’s all happening at the same time.
This mode changes the game significantly, it makes it feel much much faster, while the overall speed of the game is the same, it provokes a different sensation, one I really like.
I haven’t had time to change or set different tooltips, but one turn lasts 5 seconds, so all effects that have their duration set to turns, last 5 seconds for turn, so a buff that lasts 5 turns, would last 25 seconds.
I may need to do some more fine-tuning later on, but so far it is working!
Gallery
Another big requested feature!
You can now start a match in the gallery mode (in Extras) and go around and check for all the sex positions and restraints, and basically anything you want. And unlike previous games, the gallery is fully unlocked from the start!

Victory pose customization
I added 16 new victory positions, you can now select your character’s victory pose!
New character
A new returning character is back on the club: Morgan the pirate!
He comes with his characteristic passives making him more powerful the closer to the edge he is!
New stage
I added a new stage: The training area!
New sex positions
I added 2 new sex positions: Bend doggystyle and Tight missionary
I also added a new threesome position: Spitroast 2!
Disable threesomes
I added a toggle to disable threesomes if you don’t wanna see them in the game. You will still need to select assistants, but they won’t do anything in the game.

Main menu polish
I added some furniture and polished the background of the main menu. It looks more cozy now.
Bugfixes
I fixed a bunch of issues, missing animations, loading errors, AI cheating to escape, etc.
And some more small changes!
I hope you enjoy what we worked on this month!

Regarding campaign mode
I wanted to add the campaign mode this month, and it was too much. I don’t like to make excuses so the truth is I bit more than I could chew with adding all that this month (and I also got blocked from progress thanks to the level designer not finishing the area on time).
But it will be ready for the next month for sure.
Having said that, this game and all of this wouldn’t be possible without your support, so I wanna thank all of you who believe in us, enjoy the game and support us making this possible!
Thank you!
Edit: Update for 0.5.2!
You can find the download links on this post!
I will also be adding a public demo on Steam soon!
If you haven’t you can wishlist Kinky Fight Club 2 on steam here:
https://store.steampowered.com/app/2578360/Kinky_Fight_Club_2/
Have a great weekend friends!
Cheers!
Changelog Below!
Kinky Fight Club 2
0.5.2
- Fixed an issue with bondage bodysuits causing a stop of the game when triggering and not having a corset or harness or anything on that slot
- Fixed an issue in the codex related to threesomes and anal plugs
- Added a failsafe to prevent the player from activating the player AI when they shouldn’t
- AI will wait a bit longer to act in lower difficulties
- Realtime damage scaling reduced so everything is not so fast
- Fixed an issue with Assjob enabling the wrong dick
- Fixed an issue with changing personality in the character creator
- Reduced the power of Punisher passive from 25 to 20 energy and focus
0.5.1
- Added a new character: Morgan the pirate!
- Added a new stage: The training area!
- Added a new original sex position: Bend doggystyle!
- Added a new original sex position: Tight missionary!
- Added a new original threesome position: Spitroast 2! This is only MMF for now.
- Fixed an issue with Random Cowgirl triggering random animations or getting stuck
- Fixed a rare loading issue.
- Added new victory poses
- Added a slider to customize the victory poses of your characters!
- Increased Energy regeneration and Focus generation on training mode by 20.
- Added a Gameplay toggle to disable threesomes
- Fixed an issue that allowed the AI to escape without having 25 energy (but spending all the energy they had nonetheless)
- Fixed an issue when clicking some Keep going options while not in a sex interaction
- Fixed an issue with player AI sometimes escaping when it shouldn’t
- Fixed an issue with threesomes and keep going sometimes not resetting properly
- Fixed an issue with a missing animation in Wrestlers Oral (FF variation, stage 3)
- Ass smother sex position will now be based on who starts the position rather than on the role of the character. (The one who starts will always try to smother the other)
- Game camera minimum zoom reduced from 2 to 0.5 (can get closer now)
- Game camera maximum zoom increased from 4 to 7 (can get farther away now)
- Added Realtime mode! Now you can play the game in real time, just like Kinky Fight Club 1!
- Added Gallery mode! You can now go and enjoy all the action with zero gameplay!
- Added some mobiliary to the main menu scene
- Fixed a typo when starting a threesome
2023-11-16 10:24:55 +0000 UTC
View Post
Thank you for your support!

Here are the download links for this month's update!
Kinky Fight Club 2 0.5.2 Mega
Kinky Fight Club 2 0.5.2 Mediafire
EDIT:Updated links to 0.5.2
Haven a wonderful weekend!
If you find any issues let me know so I can fix them asap!
Changelog
Kinky Fight Club 2
0.5.2
- Fixed an issue with bondage bodysuits causing a stop of the game when triggering and not having a corset or harness or anything on that slot
- Fixed an issue in the codex related to threesomes and anal plugs
- Added a failsafe to prevent the player from activating the player AI when they shouldn’t
- AI will wait a bit longer to act in lower difficulties
- Realtime damage scaling reduced so everything is not so fast
- Fixed an issue with Assjob enabling the wrong dick
- Fixed an issue with changing personality in the character creator
- Reduced the power of Punisher passive from 25 to 20 energy and focus
0.5.1
- Added a new character: Morgan the pirate!
- Added a new stage: The training area!
- Added a new original sex position: Bend doggystyle!
- Added a new original sex position: Tight missionary!
- Added a new original threesome position: Spitroast 2! This is only MMF for now.
- Fixed an issue with Random Cowgirl triggering random animations or getting stuck
- Fixed a rare loading issue.
- Added new victory poses
- Added a slider to customize the victory poses of your characters!
- Increased Energy regeneration and Focus generation on training mode by 20.
- Added a Gameplay toggle to disable threesomes
- Fixed an issue that allowed the AI to escape without having 25 energy (but spending all the energy they had nonetheless)
- Fixed an issue when clicking some Keep going options while not in a sex interaction
- Fixed an issue with player AI sometimes escaping when it shouldn’t
- Fixed an issue with threesomes and keep going sometimes not resetting properly
- Fixed an issue with a missing animation in Wrestlers Oral (FF variation, stage 3)
- Ass smother sex position will now be based on who starts the position rather than on the role of the character. (The one who starts will always try to smother the other)
- Game camera minimum zoom reduced from 2 to 0.5 (can get closer now)
- Game camera maximum zoom increased from 4 to 7 (can get farther away now)
- Added Realtime mode! Now you can play the game in real time, just like Kinky Fight Club 1!
- Added Gallery mode! You can now go and enjoy all the action with zero gameplay!
- Added some mobiliary to the main menu scene
- Fixed a typo when starting a threesome
2023-11-16 10:24:15 +0000 UTC
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Hey friends!

I hope you are having a good day,
Over the last weeks I been learning unreal and progressing, slowly, very slowly but steady. I will probably make a post soon. But today I bring bad news, and a poll.
First, the bad news: I won't be able to put up the chapter 1 of the campaign this week. There are many things to finish - including many many characters- , and the level designer is kinda screwing me up with being so late. The stage for the campaign is not finished, and I cannot work on that stage at the same time he does, (we would overwrite each others work, even if what I need is mostly placing triggers and script-stuff). Based on that I decided to add the gallery and as many other quality of life or useful features as I can.
One of those thinsg I want to fix/improve is the boob-scaling on titjobs. To those that don't know, when a character performs an animation that requires the mvoement of the boobs per the animation, (as in, not using the boob physics to perform it), the boobs are scaled back to the default scale of 100%. This is a unity thing that cannot be changed, I tried EVERYTHING possible at this instance. So the options here were having the boobs not animated for titjobs, which made them pointless, or having the boobs reset to default size while performing the titjob. I went with the second option as you may have noticed.
However, I figured out a way to fix a bit of the boob-scaling issues on titjobs (which by no means is a proper solution, but rather I overwrite the size of the boobs on each frame to the desired size). However the solution is not perfect... I'm still trying to work out solutions but so far I haven't come with anything better. The problem is some minor processing overhead, due to the constant setup of sizes, but the fact that the hands no longer match the boobs perfectly, as the boobs increase in size, but the hands doesn't have a "relative" position around boobs, but rather an "absolute" position where they should be.
Let me show you

(Lucy's big boobs, reduced from 155% to 100% scale)

(Lucy's boobs at the 155% scaling, but the hands clip through)
I'm not happy with the results honestly, and I'm out of ideas to find a solution currently.
But. At this point, which option do you preffer?
Vote below with your opinion!
That's all I had for today friends, I will be back soon with more news!
2023-11-07 11:37:38 +0000 UTC
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Hey friends!

I hope you are having a wonderful start of the month!
Let’s get to the objectives of this month:
Campaign Chapter 1
I’m still not sure if I will be able to add it, it is taking a lot of time and effort to get it going. This is the most complicated part of the whole campaign, as I have to have all the systems in place for it to make sense. So I hope I will be able to do it on time.
What will chapter 1 of the story include?
The first part of the story, of course, the introduction to the Ultimate Sexfighter, the leveling up mechanics and most of the cast. And this is the tricky part, having all the systems ready, not only the dialogue systems, but also the customization, leveling up, different actions that the player can do, the movement, the save and load part, all the characters, etc.
If I can’t get it done for this month, it will be ready for next month for sure, and I will focus on adding the gallery mode instead.
New battle poses
I plan to replace a bunch of the battle poses in the game. Most of them were made when I was very new at animating and are not very good honestly. I plan to replace them with some news, and maybe add some more so we can have more variety.
New victory poses
I will be adding customizable victory poses, so you can choose the pose of your character (and your opponent’s) positions when you win!

New stage
I'll be adding a new stage: The training area!
New positions
I will be adding 2 new sex positions, and a threesome position. If I get some extra time I may continue with the remaking of old animation projects, however this month I’m tight as heck with time.
New character
One of the old favorite male characters is coming back: Morgan, the pirate!
He will come with 2 new rough-ish sex positions to add to the club!

Bugfixes
As always, I'll be fixing as much stuff as I can!
And that’s mostly what is coming for this month!
I’m happy to say that I've been making some minuscule progress on Unreal, but hey, progress is progress, with some luck I may have something to show in march next year maybe. I’m of course going very slow with Unreal because most of the time is used on Kinky Fight Club 2, and Solas Cit Heroes DLC (which is coming along very nicely!) but I reserve some time to progress on the course, so I can say goodbye to Unity next year.
I don’t have much more news, so yeah, have a nice start of the month friends!
Cheers!
2023-11-01 17:49:50 +0000 UTC
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Hey friends!

I hope you are having a good day. I managed to complete this month’s update ahead of schedule, so here it is!
What’s new this month?
Punish mode
I will be adding the heavy bondage variant of keep going: Punish mode. Once the match has ended you can put the loser of the match on some heavy bondage and fun!

Watch mode!
I have added a new AI for the player. You can now enable watch mode before starting a match, or you can enable/disable during the match. The Player AI is the same AI as for the enemy so the win rate should be 50/50 when using the same character.
Survival mode!
Added a new arcade mode: Survival.
Enter and see how long you can last while fighting against endless enemies!
Training mode!
Added a new arcade mode: Training.
This is like versus mode, but the AI will always take the rest action. It is ideal for testing builds and combos and for when you don’t wanna put much effort into beating someone!
New character: Kat
One of the beloved characters from Kinky Fight club returns: Kat “The Vampress”.
She arrived at the club ready to dominate and break anyone on her way!

New sex positions!
Since this month I spent a lot of time learning stuff, and getting my brain melted with all the new information, I could spare more time for animating.
I added 3 new positions: Prone doggy 7, Splits cowgirl 2 and Forced rider 3!
I also added 2 new threesome positions: Wrestler missionary and Wrestler oral!
And here is the crazy part, I remade and improved 8 positions!
That’s like 200 animations made in one month!
(Since each position includes at least 10 animations)
Timed mode
I will be adding the timed victory mode, which instead of ending when someone cums once or three times, it will end after 5 minutes and whoever came more times loses! (If they both came the same amount it will compare current Pleasure)
Hotkey improvement
You can now use the numbers keys on the side of the keyboard, or the ones on the top, both options work for better commodity while playing.
New Stage!
A new stage has been added: The Under-ring.
This design of ring was inspired by the rings from Karate Kombat. It’s a cool idea and looks neat.
New passive: Brattiness
I added a new passive that I believe encapsules the Brattiness experience better. With this passive whenever you use dominate you gain a stack of brattiness, stacking up to three times. Whenever you get dominated you consume those stacks to deal Pleasure, including a chance to trigger Lustful. This is a powerful passive but it requires not only a setup to be effective, but an opponent that is willing to dominate us!
Bugfixes
I fixed many bugs, mostly related to clothing and stuff.

And that’s all for this month’s update!
All in all I don’t have much news. I’m working extra harder than usual (As you may have noticed by the huge amount of new stuff), trying to get kinky fight club 2 as ready as I can while also learning Unreal.
I will make a post with some news next week.
So, yeah I don’t have much more to say
I wanna thank all of you who support us in these hard times. We really need your support to complete and improve our games, and us working on this game is thanks to you! Thanks!
Download links are on this post!
Changelog is below!
Have a great weekend friends!
And stay safe!
Cheers!
Changelog - 0.5
- The Keyboard numbers pad can now also be used for hotkeys (so you can use either the numbers at the top of the keyboard or at the side)
- Added a new returning character: Kat “The Vampress”
- Added a new stage: The Under-ring !
- Added Watch mode! For when you want to enjoy the action and make your bets!
- Added Survival mode on Arcade!
- Added training mode on Arcade!
- Added a new passive: Brattiness! for when you want to misbehave a bit before getting pounded!
- Fixed an issue with undressing
- Added Timed matches!
- Added Punish mode! (Heavy bondage keep going)
- Updated the animations for Wrestlers Oral
- Updated the animations for Breast Smother 1
- Updated the animations for Ground Footjob 1
- Updated the animations for Splits cowgirl (1)
- Updated the animations for Cowgirl 2, including the FF animations
- Updated the animations for Scissors 1 (default missionary FF variant)
- Updated the animations for Doggy scissors (default doggystyle FF variant)
- Updated the animations for Prone Doggy 1
- Added a new original sex position: Splits cowgirl 2
- Added a new original sex position: Prone doggy 7!
- Added a new original sex position: Forced rider 3!
- Added a new original threesome position: Wrestler missionary!
- Added a new original threesome position: Wrestlers oral!
- Swapped Lorelei’s Forced rider position for the new Splits cowgirl 2 as it fits her better
- Fixed an issue with some lesbian animations that were inverted domination-wise
- Fixed an issue with undressing taking into account assistants rather than enemy sometimes
- Fixed an issue that caused some lag
- Fixed an issue with the position displayer not displaying the positions correctly
2023-10-13 14:07:30 +0000 UTC
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Hey friends!
Thanks for supporting the project!

Here are the download links
Kinky Fight Club 2 v 0.5 Mega
Kinky Fight Club 2 v 0.5 Mediafire
Enjoy!
2023-10-13 14:07:00 +0000 UTC
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