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MrZGames

MrZGames

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June objectives!

Hey friends!

Another month is here, and with it, new objectives!

What is coming this month?

Game feel improvements

I want to make the feel of the game to be as good as possible, and not only in the sex interaction but in all the aspects, specially in the SFW part. It is hard to explain exactly what the “game feel” is, but I want the game to feel more fun, so I have been doing over a dozen small changes and improvements so the game feels more fun to play (and I will keep working on it until I feel satisfied with the results). This includes a lot of Quality of life improvements and extra stuff (like the screenshot above displaying one of my characters in the main menu!)

Heavy bondage

After taking some extra days to clean the code and make sure that everything is working this work the game will include the first heavy bondage animations!
For now it will only work when you are captured, but later on I want to add enemies who can carry you unto heavy restraints if they are close.

When captured the exact shape of the heavy restraint will vary based on the area you are captured!

New restraints

I will add a bunch of new restraints: bondage gloves A & B (which will count as non linked wrist cuffs), bondage boots B and the fan-loved NeckBinder!  (If you don’t know what a neckbinder is, don’t worry I came up with that name because I had no idea if it had another name, but it basically makes the user do the typical catgirl pose!

(Character has been redressed for the sole purpose of me not being yeeted off patreon)

Multiple Costumes

Coming with this update you will be able to purchase on the shop the ability to have a second costume for your characters! Future updates will add more costume slots!

Spectator reactions

Coming with this update, you will be able to select how the enemy villains react to seeing you in sex interactions!

Skip dialogues

Coming with this update is a new feature: Press S (taunt) to skip a dialogue! If you had to make any choice during that dialogue the game will select the default choice.

New sex positions

Coming with this update will also be two totally new animations, that are not being a pain in the ass to animate at all:

Headscissors handjob II and Reverse piledriver missionary!

These will come along with more animations imported from previous games!

New stage & enemies

This month you will finally be able to enter the dojo and challenge the Nazuban Furies, as well as fight two new martial arts themed enemies!

Prettier characters

Two big things are going on with this: first I managed to find what caused an issue that troubled me for months, and it was one of unity’s default import options, so I turned that down and bang, everything looks better now… (notice the difference around the eyes, there are no more weird artifacts)

(I found this like a week ago and I'm still super salty about it)

But I'm also remaking the male model to make one that looks prettier, and have all the face-morphing to be more impactful. I don’t know if I will have time to make the same with the female character (not remake the base one, but improve the face-morphs) but at least the male character will be remade.


And that’s it!


There are a lot of things coming this month, and I’m super hyped. I feel like the game feels 200% more fun to play with all the improvements I made in the last week. I still need to remake the AI to give the finishing touches in the future, but for now it is looking more interesting and fun to play!

Regarding the vote from last month, I will be checking the voting poll later today and making adjustments in the Roadmap as needed (and then later update the roadmap post), thanks to all of you who voted, and this month’s poll will be up tomorrow!

As always I really wanna thank all of you who support the development of the game and make it possible for all of us to work in what we love! This wouldn’t be possible without all of you, thanks!

Have a great month friends!

Cheers!

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Kinky Fight club Update 1.2.2!

Hey friends!


It’s been a while, but I finally managed to get the time  to return to Kinky Fight club to fix the remaining bugs. There is no  new content, just bug fixes.

But I wanna use this opportunity to ask you for feedback!

As I'm advancing with my current project Solas City Heroes, I will be  starting to make the pre-production for Kinky Fight Club 2 around  august, and I would love to have your feedback and ideas!

I wanna make Kinky Fight Club 2 much better than KYFC 1, so I made a  google form with some simple multiple-choice questions. If you can go  there and complete them I will be very happy. You don’t need to be  logged, and no information is stored, it is completely anonymous.

https://docs.google.com/forms/d/1ePfZLw8BrR2zMPo2n_wUv33IjzY5l4vuoFhvDmIIoWs

I'm also working to bring emoticons, background and trading cards to  Kinky Fight Club, but it is taking a while to get them approved. I  wanted to have them for today but it didn’t happen, nonetheless, you  will see them soon!

The game has been updated both on Steam and Itch, so check your games there!

And that’s all I have for today, friends!

Have a great day and enjoy this little update!

Cheers!

Ps: If you have 2 mins, please go and vote in the form, it will help me know what players actually want!

Changelog Kinky FIght Club 1.2.2

  • Fixed the color of the dick in the local custom characters.
  • Fixed an issue with the opponent replaying the cum sound when entering Keep going mode.
  • Fixed an issue with the sounds of cum not playing as they should sometimes in Keep going (same move or endless)
  • Fixed an issue that caused the player's face to reset sometimes in Keep going mode.
  • Fixed an issue that caused the Dirty talk to not work on Backhug positions.
  • Fixed an issue that caused the Custom dirty talk to not load the Win and Lose dialogues.
  • Fixed an issue with the Soul of a Dom passive not being  triggered. (It actually got triggered, but it didn't trigger the heal,  lol)
  • Fixed an issue with the Soul of a Sub passive not being triggered. (same as above)
  • Fixed an issue that could cause the Extra 2 in some characters to not display properly.
  • Fixed an issue that could cause bald characters to not load properly.
  • Fixed an issue that caused asstease to not work properly.
  • Fixed an issue with custom characters and boundplay.

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Solas City Heroes FREE DEMO update!

Hey friends!

This month I didn’t forget, and before disassembling the game to work in code again, I built a free demo! So the Free demo of Solas city Heroes has been updated!

So if you are unsure on if the game is for you or not, you can go and try it at:

https://mrzgames.itch.io/solas-city-heroes

Also we are super close to the next Goal, and I’m very excited about it!

I hope we can reach it this month, so I can start getting those pretty (and expensive) new hairstyles and writing ideas for a poll to make for you guys and gals to select the first bonus mission…

That’s all I have for today, I hope you enjoy the free demo (or if you support us, the full demo!) and have a great weekend!

PS: If you haven’t checked this month’s poll, go and take a look, I appreciate your feedback!

Cheers!

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Solas City Heroes Update 0.4

Hey friends!


Today is update day, yay! I have been working a lot this month, focused mostly on quality of life fixes and improvements. And I can say proudly that after months of being scared of it and failing, I have finally managed to fix the AI bugs! Let’s see what’s new for this update:

Simulator: Gallery!

Called as the Sex simulator, this is basically the sex gallery of the game. It uses your EnemyData and SexData. In the sex simulator you will be able to summon enemies and have sex with them, either using their known sex positions, or your preferred positions. You will also be able to change domination status easily!

You can also put restraints on you before you start, and select the background area and music!


Photomode!

I added a way to take great screenshots and photos. If you press Escape while in a stage you will be able to go to the Photo mode, move the camera and take pictures. You can even hide the UI.

Massive bugfix

I fixed a lot of things. I would recommend you guys to go and read the full changelog to find particular bugs, but I fixed almost everything on the list of bugs!

New VFX

I added new visual effects for most of the specials and for picking up food.

Animation swaps fix

I changed the way animations swap for some particular cases. Before most titjob animations started by a male character would switch to ground titfuck (there were 4 animations that switched to this), so starting on the next update animations won’t switch this way based on the starter (unless the animation is impossible). So a male character starting a titjob animation will jump to the correct animation, making the target perform a titjob to him, or switching to a non-titjob animation if the target is male.

I also applied this principle to some other animations where they were swapping into other animations based on the gender of the starter, which is something I'm not doing anymore, as some animations will not be seen by most people this way. In short, you will see more different animations!

Bondage update!

Starting on this update you will be able to select Armbinders and Dildo gags as part of your choice of restraints!

New animations

Added one completely new sex animations: Standing doggystyle 3!
Added 11 sex positions from previous projects to this game.
Completely remade two animation sets: Hugfuck & legscissors handjob. Legscissors handjob now includes FF and MM variants!

Improved Capture

Whenever you get captured, you will be taken to the appropriate capture stage based on the area you are in. Each of the captured stages has their own spawn list for both minions and bosses.

Preferred sex visualizer update

I updated the preferred sex positions visualizer to take into account the character’s settings: their gender, role and the role selected for enemies.

New enemies:

Three new enemies will join the game: Two villains and a fighter!
Also I made a new boss that I'm super excited about: Copycat!
If he or she has the same gender as the hero, once they feel threatened they will copy the hero's appearance!

New Stage:

Japantown streets has been added to the game! This area features all the new enemies as well as some fighters and villains! Would you be able to make your way to the dojo?

New Special: Berserking

This special increases your damage by 50% and grants you lifesteal for 12 seconds, however while berserking your defense is reduced to 0!

Mute player moans!

This player-requested feature allows you to mute your own character moans!

Camera no longer resets when cumming

I changed this based on player feedback, so starting on this update the camera no longer resets upon cumming. It will however reset if you use your Counter ability or escape.

Glove texture swap!

This is a small change that may affect some of you. Previously the first texture of the gloves was a very dark one. This was different from what I used for other clothing slots and was an error on my part, so I fixed it now and it is white, as it usually is the first texture. So if you see  that your character’s gloves are brighter than intended, just change to the next texture.

And that’s all for today

There is actually much more, the changelog is almost 2 pages long lol, but those are changes that aren’t so big.

As always I wanna thank all of you who support the project, without your support this game wouldn’t exist! Thank you!

EDIT: Updated with 0.4F Links and changelog!

You can find the download links on this page. 

And all of you who haven’t voted, feel free to come and vote on this month’s poll!

Have a great weekend friends!

Cheers!

And I wanna see your hero photos!


Changelog Solas City Heroes 0.4f

  • Fixed an issue with the boots of one enemy not being the correct color
  • Fixed an issue that caused the ring gag and ball gag options to be swapped
  • Removed the nudity toggle in the settings, as it wasn’t really being used
  • Fixed an issue with some mystical floating elements
  • Fixed an issue with a pink box in stage 8.
  • Fixed some boxes being too close to the border and dropping unpickable items
  • Slightly improved weapons damage
  • Weapons no longer knockdown enemies on hit
  • Fixed an issue that allowed weapons to be kept while in a sex interaction
  • Fixed an issue with the preferred sex position displayer
  • Fixed an issue with food not triggering the heal properly

Changelog Solas City Heroes 0.4:

  • Fixed an issue with the Clear mind talent image not resetting when resetting talents (just a visual bug)
  • Added new visual effects for all specials!
  • Added a new restraint: Dildo gags!
  • Added a new restraint: Armbinders!
  • Improved the sex position “Legscissors Handjob” by replacing the old animations with a full new set, and even added FF and MM variations!
  • Improved the sex position “Hugfuck” by replacing the old animations with a full new set.
  • Swapped the order of the first color texture from the gloves. If you were using the first or second texture for most gloves you will have to change them! Now the default gloves look white, instead of black.
  • Fixed an issue with some laying missionary animations swatching to the incorrect positions when started by a passive character.
  • Fixed an issue that prevented some boss data from being dropped if you owned some particular enemy data before fighting.
  • Improved the Visual effect for picking up health
  • Visual effects will now be properly destroyed after use.
  • Fixed an issue that caused enemies to rotate in the Simulation if the display was rotating before.
  • Titjob animations started by a male or futa character will now properly display the base animation instead of being swapped for ground titfuck. (kneeling titjob male variant is ground titfuck)
  • Improved the Sex animation preview in the Prefered sex positions selector, now it takes into account your gender and role for the previes!
  • Fixed an issue that caused the Remove boots for footjobs feature to clash with the completely naked mode.
  • Fixed a typo in the dialogue after completing the UFC for the first time.
  • Fixed an issue with Boss names not being displayed correctly in the Simulator.
  • Added 11 new sex positions.
  • Added a completely new original sex position: Standing Doggystyle 3!
  • Added three new enemies: one fighter and two villains!.
  • Added a new stage: Japantown streets!.
  • Added one new boss: The copycat! If this boss is the same gender as you it will copy your appearance once it is threatened!
  • Jackets or other clothing in that slot that can be moved out of the way without being removed will now be moved out of the way.
  • Added 3 new texture variations to female boots
  • Fixed a clipping issue with some restraints and huge arms sizes.
  • Added a new Captured stage: the jail!
  • Added a new Captured stage: the back dojo!
  • Whenever you get captured, you will be taken to the appropriate capture stage based on the area you are in. Each of the captured stages has their own spawn list for both minions and bosses.
  • The shop’s fan audio now is properly categorized under SFX for volume settings
  • Fixed a scaling issue with the chained leg restraints.
  • Added a new Feature: change the music in the simulator!
  • If you were to attempt to enter a masturbation frenzy while bound, you will instead attempt a free escape from the restraints! Originally I was going to add a “frustration” debuff, but we already have a lot of buffs and debuffs in the game!
  • Added a new player requested feature: Mute player moans! When enabled it does exactly what the name says it does!
  • Fixed an issue that caused the futa duck to sometimes not be a dick and be a strap-on while on some passive animations
  • Fixed an issue that caused the masturbation animation to be stopped if you are hit in the air when it triggers.
  • Hand restraints and Leg restraints now require that you have a wrist cuffs or leg cuffs (respectively) previously on you. If you don’t have wrist cuffs or leg cuffs enabled you will get hand and leg restraints put on you without the need of wrist cuffs or leg cuffs.
  • Added a new special: Berserking! When activated, this special grants you a big boost to the damage of your attacks and lifesteal, but reduces your defense to 0!
  • Fixed an issue with the spawner ability of Dread in the Simulator
  • Increased the quality of most animations by removing a feature of unity that caused  most of them to have some random unscripted movements (like feet floating)
  • Improved camera movement towards the start of the stages.
  • Added a new talent “Fighting experience” to the General talent tree.
  • Some elements related to NSFW settings will be hidden while in SFW mode.
  • Added a new Feature: Sex Simulator (Also known as:Gallery).In this mode you can use the Simulation room to have sex with any enemy you can simulate!
  • Fixed an issue with the undressing system in the Capture scene.
  • Updated the boots of one of the female wrestlers to wrestling boots!
  • Fixed an issue with the shadow lighting settings in the captured stages
  • Added a new player-requested feature: Photo mode! In this mode you can move the camera freely and take pictures of all your superhero action!
  • Key for taking screenshots changed from [home] to [p]
  • Reworked the base of the AI and fixed the bug of the enemies not finding the player.
  • Optimized the Enemy AI base script, making it faster to make decisions and consume less resources (it’s a small improvement, but hey everything counts!)
  • Added missing spanking sounds
  • While cumming the character that is not cumming will now animate their face
  • Slightly retouched some facial animations
  • Fixed an issue with some of the male facial animations (eyes going too deep when closed)
  • Lustful cannot trigger within 5 seconds of a character cumming.
  • Added a failsafe to prevent escape from triggering while the player is cumming.
  • Fixed an issue that caused the “times being fully restrained” to not count before, starting on this update it will count every time you have hands and legs restraints put at the same time.
  • Fixed an issue that made that when you get captured you didn’t count as defeated for the statistics. It does now.
  • Fixed an issue that caused the auto-exposure filter to go too dark in some areas.
  • Camera no longer resets when characters cum (but does reset whenever someone uses the counter ability).
  • Fixed an issue that caused the enemies mouth to be closed during cum animations while giving orals.
  • Reduced the performance cost of the shadows in all quality levels except ultra.

View Post

Solas City Heroes Update 0.4f Download links

Hey fellas

Thanks for supporting the game!

Edit: Updated for 0.4F!

Here are the links:

Solas City Heroes 0.4f Mega  

Solas City Heroes 0.4 Mediafire  

Have a great weekend!


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Monthly poll [May]

Hey friends!

Starting this month I figured a good way to get feedback is to constantly make interesting polls about stuff both added and to add in the game. So without much more, I would like to hear your feedback on some stuff features that I want to implement and on Specials.

Which of these features are you more interested in:

Rare enemies

Sometimes a special and more powerful enemy may appear in a stage, it will be visually different to other enemies and will drop Enemydata or Sexdata when you defeat them.

Corruption System

This system will allow players to gain levels of corruption and get free talents and buffs as they level up their corruption. The downside is that they become less resistant to becoming lustful as they get more addicted to it…

Trained system

This system will focus on the “being trained as a sex toy/doll” fetish. When enabled collars will have different effects. The more the players get dominated and cum while being collared the more submissive they will become (as in getting trained!) while wearing a collar. This will also increase the amount of Arousal enemies receive when fucking a collared player (based on the trained level)

Interacting with other heroes

This system will allow the players to speak with the other heroes when going to the grand hall. Currently there is a screen saying “nobody is here”, but I want to add that there will always be some of the heroes and each will have some dialogue options. (Romance will be a part of this, but much later on)

Simulator: Survival mode

This system will add a survival mode to the Simulator (combat mode). It will work similar to the current combat mode of the Simulator.

Inner thoughts

This system will work similar to what “Dirty talk” is in the previous games, but instead of the enemies talking to you it would represent the inner thoughts of your characters. You will be able to modify these and write your own lines, which will be displayed in different situations! (like being dominated, being captured, cumming, etc)

And that’s all the secondary features planned for the next months, I wanna see which ones you are more interested in to allocate more work time onto them or prioritize them.


Now onto the Specials: which one is your favorite/ the one you use the most?

  • Dynamic punch (default Special)
  • Crescent moon kick
  • Iron Skin
  • Regeneration
  • Berserking (it’s gonna be added this month, but it is a damage buff!)
  • Clear Mind

And that’s all for today, friends!

Patreon voting power is applied here. If you have any cool ideas for Specials that do not involve throwing rays/lasers (cause I'm working on something like that) I wanna hear them!

Have a great day friends!

Cheers!

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May Objectives!

Hey friends!


A new month is here!

I don’t have much news, I'm just looking for a programmer again (yes, for the third time) . Let's hope that I can find a programmer that is good and doesn’t have a life changing event before starting to work with me again.

I wanted to add Heavy bondage this month, but in the last months I have been expanding the game too quickly, adding many features every month, and I haven’t really stopped to check/reorganize the core of the game systems. As I been working on the system for heavy bondage I found a lot of things that could possibly cause issues between systems. So I decided to postpone Heavy bondage for next month, while I focus this month on re-stabilizing the core aspects of the game so systems don’t clash when getting the player knocked out, trapped, carried (in the future) or getting put into heavy bondage.

So what is coming this month?


Simulator: Gallery!

Called as the Sex simulator, this is basically the sex gallery of the game. Since half the work was done when creating the base simulator, I will finish this and allow characters who completed Area 1 to use it. It uses your EnemyData and SexData, so it was important that those were added before. In the sex simulator you will be able to summon enemies and have sex with them, either using their known sex positions, or your preferred positions. You will also be able to change domination status easily!


Massive bugfix

I spent the last two weeks mostly working in code, so I found and fixed a lot of issues, a lot of those reported by players and others that were nearly imperceptible but that weren't working as intended. This also includes a change in animations that will make most animations work better by removing some issues with feet or hands sometimes being displaced.


New VFX

I will be adding new visual effects for most of the specials and for picking up food. I want everything to look better!


Animation swaps fix

I changed the way animations swap for some particular cases. Before now most titjob animations started by a male character would switch to ground titfuck (there were 4 animations that switched to this), so starting on the next update animations won’t switch this way based on the starter (unless the animation is impossible). So a male character starting a titjob animation will jump to the correct animation, making the target perform a titjob to him, or switching to a non-titjob animation if the target is male.

I also applied this principle to some other animations where they were swapping into other animations based on the gender of the starter, which is something I'm not doing anymore, as some animations will not be seen by most people this way. In short, you will see more different animations!


Bondage update!

Starting on the next update you will be able to select Armbinders and Dildo gags as part of your choice of restraints!


New animations

At least one completely new sex animtion set will be added to the game.

And 11 sex positions from previous projects will be added to this game.


Old animations remake

Following my plan to update the oldest animations to the new method I completely remade two animation sets: Hugfuck & legscissors handjob. Legscissors handjob now includes FF and MM variants!


Preferred sex visualizer update

I want to update the preferred sex positions visualizer to take into account the character’s settings: their gender, role and the role selected for enemies. This way it will show the animations as they will be played in the game, instead as always showing male-female animations.


New enemies:

Three new enemies will join the game: Two villains and a fighter!

Also I made a new boss that I'm super excited about: Copycat!

If he or she has the same gender as the hero, once they feel threatened they will copy the hero's appearance!

New Stage:

As always a new stage will be added to the game, this month’s stage is the japantown streets!


New Captured stages:

Starting on the next update whenever you are defeated you will be taken to the area appropriate hideout! Each of the new capture stages includes enemies and bosses that appear in the areas.


New Special!

Starting on the next update you will be able to select a new special: Berserking!

This special increases your damage by 50% and grants you lifesteal for 12 seconds, however while berserking your defense is reduced to 0!


And that's it!

Those are the main things I've been working on/will be working for the update! I hope you are as hyped as I am for  this month’s update!

This month’s focus will be mostly on quality of life upgrades, so if you have any suggestions about those let me know! (I will also be trying to fix the AI bug by myself, I don't have much hopes on achieving it, but I will try!)

I will also be making a monthly poll, only for patrons, to get feedback and vote on future features for the game!

I wanna thank all of you who support the project! this wouldn’t be possible without you! And thanks to your support, not only me, but the rest of the team can work on what we love!

(And now I can also hire a programmer to help me fix the bugs and improve the AI)

Thank you!

So this is everything coming up this month. As always there will be more small stuff included, but I will be speaking about that as stuff develops.

Have a great month friends!

Cheers!

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Time to investigate!

Hey friends!

I just wanted to make a quick post about two things that are happening.

Two persons have reported crashes on stage 2-2, and even on some other stages. I haven't been able to reproduce this issue, and the data they both gave me didn't lead to anything. So if you happen to have a crash, please write to me and let me know as much details as possible of when it crashed, what settings, what stage, etc.

Another thing I want to ask is to those of you that couldn't press the buttons in the main screen either on this update or on the previous one (like all 5 of you). Could any of you send me the previous save file you had that caused the issue? Nobody sent me the file so I have no idea what causes the issue and I cannot reproduce the issue.

So yeah, I have been alerted to these two things, that yet I cannot fix because I cannot find where or why they happen.

Any leads are welcome!

So I just wanted to give you a heads up, and I hope this doesn’t happen to most of you, but if it happens, please let me know some information about it!

Also the programmer I found decided to stop working on gamedev, goddamn programmers, Im back at square 0 again...

Have a great day friends!

Cheers!

View Post

Solas City Heroes Update 0.3.1f

Hey friends!

I hope you are having a great day, because today is update day, yay!

Stuff is slowly going back to normal, I may have found a good programmer and we are having steady progress, so without further, let’s go to the new stuff this month:


Bondage Improvements: Fixed two issues with the system and added new content:
Corsets (a male and a female version), Wristbinders (vertical mode and horizontal mode) and 4 harnesses (both with male and female versions)

Talents expansion: Added new talents, a button to reset the talents, and a new very powerful Special: Clear mind.

This special is very powerful if you are playing the “don't sexfight, only escape” type of hero. It restores HP, reduces Arousal and repairs your clothing, but it will be harder to escape and dominate for the next 120 seconds!


Combat Simulation : You will be able to use this special training room to create digital copies of enemies whose data you have collected, and you can train and fight against them. They will behave exactly how they would behave in a real situation, doing everything in their power to defeat you, one way or another!

This new feature allows you to create simulations, where you can select enemies to spawn, select a background, and fight against them. You control the length and the maximum number of enemies.

EnemyData & SexData: Starting on this update, enemies will have a chance to drop Enemy data, and SexData. The first one allows you to recreate the enemies in the simulator, and the later one allows you to select your preferred sex positions (more info on that below).

Preferred sex positions & Improved counter: Starting on this update you will be able to collect SexData and unlock sex positions in your list of known sex positions. From that list you can pick some positions to be your Preferred sex positions. These will be used for the Improved Counter (a new talent) and for swapping positions in the Simulator - Gallery (once it is implemented in the future).

 Improved Counter. This talent will cause your Counter to swap to one of your preferred sex positions (instead of one of your opponents sex positions) and will also give you a additional small bonus.

Hardore mode: This new Player-suggested feature can be selected in the NSFW settings main tab and it makes the game way harder, while also increasing the credits you earn! While Hardcore mode is active you deal and take up to 50% more damage, you lose 20% of you maximum hp each time you cum and enemies have 30% more chances to put restraints on you, but you also earn 20% more credits! Hardcore mode overrides the maximum restraint chance of the bondage settings.

Fetishes: Fetishes are finally in the game. Starting on this update fetishes will now have an effect, described in the fetish entry. I rebalanced them and now fetishes work mostly as a passive ability rather than as something that could “harm” the player. However all the fetishes have the feature of generating extra Arousal (usually accompanied with Special) for the user, which in the end makes you getting closer to cum, which leads us to the next new feature…

Masturbation urge: With this new feature, whenever you are at or above 90% Ecstasy while not in a sex interaction, you will start masturbating until you cum! Some fetishes or restraints (vibrator and/or anal plug) will make this happen more often, so watch out!

Additional shadows: This new option, located in the settings on the main menu, allows players who have powerful computers to make the background look better at the cost of performance. So basically the background gets dynamic shadows which can cause severe FPS drops on older computers. You can enable or disable this, it is disabled by default.

New sex positions: 12 new sex positions have been added to the game!

Nine of those have been imported from previous projects, one is the completely remade masturbation animation (both male and female) and two are completely newly made, which are:

  • Kneeling trap handjob
  • laying footjob 3

Both of those animations include all the FF and MM variations!

New Stage and enemies: A new stage, the Underground Fight Club has been added! This new stage includes three types of new enemies: two fighters and a nurse!

Major bug fix: A lot of bugs were fixed, you can find below everything changed and fixed!

and that’s all new for this update friends!

As always I wanna thank all of you who support the development of the game, this wouldn’t be possible without your help, thanks!

If you find any bugs or have any interesting ideas or feedback feel free to join us on discord!

EDIT: Updated with the download links for 0.3.1f! 

Thanks for reporting the bugs so fast!

Changelog below with both 0.3.1f and 0.3.1!

Here are the download links! 

Have a great weekend friends!

cheers!

 Changelog 0.3.1f

  • Fixed an issue with the piledriver animation for F/F and F/M versions.
  • Fixed an issue that caused the extra credits from Hardcore mode to grant xetra credits over the Bonus credits only and not the total.
  • Fixed an issue that caused the extra credits obtained from talents to not be displayed in the end game screen (but they were still being awarded).
  • Fixed an issue that caused harnesses and corsets to not be properly moved from one scene to another
  • Fixed an animation setup error on Kneeling handjob.
  • Fixed an issue with the Wrestlers footjob being too high in the air
  • The Fetishes tab will now properly display weakness and fetish information when selected
  • Enemies now lose a bit of their max health when they cum!
  • Increased the base drop chance for Enemy data and Sex data.
  • Enemy data and Sex data now get automatically picked up after 5 seconds.
  • Greatly increased the Sex and Enemy data drops for this update! (+50%!)
  • Fixed an issue that caused the a healing talent to trigger when it shouldn’t (related to weakness to cum)
  • Updated the “Weakness to cum” and “Losing focus” talents icons.
  • Increased the audio of the background theme for the UFC stage by 10%.
  • Fixed an issue with Harcore mode with Max hp going below 0 and causing a crash.
  • Once you entered the octagon, now it closes behind you. No escape!
  • Updated some talents damage and defense bonuses.
  • Fixed a typo in some talent descriptions.

Changelog 0.3.1

  • Fixed a rare issue that caused animations to not reach stages 1 or 5 sometimes.
  • Improved the Stage 3 sex face, it was a bit unexpressive before.
  • Fixed a typo in the Blindfold entry in the Codex
  • Fixed a typo in the Cum entry in the Codex.
  • Fixed an issue with the cooldown of Lustful being shorter than intended.
  • Replaced the word tiredness with Exhaustion. (I'll be using tiredness for other stuff)
  • Added a failsafe to prevent massive gains or losses in domination to cause animation transitions to be stuck in incorrect states
  • Fixed an issue that caused the blindfold effect to not be removed sometimes.
  • Added corsets to bondage! (well, corset, there is only one variant)
  • Added harnesses to bondage! (4 variations)
  • Added wristbinders to bondage (2 variations: horizontal and vertical!)
  • Created a system to allow the player to Reset talents, and added a button for Resetting talents.
  • Added 8 new talents! (Specials are missing from the whole tier for now)
  • Added the Improved Counter talent, which offers a new way to enjoy your preferred sex positions
  • Added a system to allow players to select their favorite sex positions!
  • Created a whole system to let players preview the sex positions in 3d. (warning this preview is a bit heavy on performance for older computers)
  • Added 3 new codex entries (Sex Data, Enemy Data, Preferred Sex Positions)
  • Doggystyle 1 was incorrectly swapping to Sitting doggystyle in some instances, now Doggystyle 1 and Sitting doggystyle are two different sets (as it should have been), and Sitting doggystyle was assigned to Worker 3 (blonde with short jeans)
  • Replaced most of Dread sex positions for different ones for a better sex position spread among bosses
  • Regeneration special now also restores 1% of your maximum hp on use.
  • Added a new feature: Combat Simulation! You can now use it to “train” in the training submenu. You can summon enemies whose EnemyData you obtained!
  • Added bundles to the shop! So you can buy a lot of Enemy Data and Sex data at the same time  (they are expensive tho!)
  • Bondage difficulties renamed!
  • Added Hardcore mode! This mode increases the difficulty of the game significantly, but it also increases your rewards!
  • Added 2 Masturbation animations! (one with a dick, one without a dick, these were the animations from DC completely remade and improved)
  • Added Fetishes functionality! All base 9 fetishes now work!
  • Increased the effect of vibrators by 100% (they were weak)
  • Added a new Feature: Masturbation urge! While out of a sex interaction and at or above 90% Ecstasy you will start masturbating until you cum! (This was not possible before, but it is possible now due to some tweaks and fetishes!)
  • Added a new counter in Stats to display how many times a character has masturbated!
  • Added a new Feature: Additional shadows! When enabled (in the settings of the main menu) the environments will look much better due to better shadows, however this is expensive for older computers, so only enable this if your computer can spare some fps!
  • Added a bunch of new tips to the loading screens.
  • Optimized Stage 1 to reduce loading time and slightly improve performance.
  • Added 9 new sex positions.
  • Added a completely new original foreplay position: Kneeling trap handjob! This new sex position includes F/F and M/M variants!
  • Added a completely new original foreplay position: Laying footjob 3! This new sex position includes F/F and M/M variants!
  • Fixed an issue with one of Doggystyle II animations.
  • Added three new enemies: two fighters and one worker (nurse).
  • Added a new stage: The UFC! (Underground Fight Club).
  • Added a new Special: Clear mind! This special is very powerful, recovering both Arousal and HP, and even restoring clothes! However, it will also make dominating and escaping harder as it tires you down!
  • Some enemy attacks can no longer be interrupted. (They will still take the damage of your attacks, but it won’t interrupt their attack)

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Solas City Heroes Update 0.3.1f Download links!

Hey friends!

Thanks for supporting the development of the game!

edit: Updated the downloads to 0.3.1f!

Here are the download links:

Solas City Heroes 0.3.1f MEGA  

Solas City Heroes 0.3.1f MediaFire  

Enjoy!


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A fix for the Button issue!

Hey friends!
I hope you are having a great day

Some people had been having an issue with the game, not being able to touch the buttons on the main menu. Someone actually figured out (before me) that it was due to the save being corrupted.
I have asked this person for his save file, so I can examine what went wrong, and how to fix it, so this doesn’t happen again.

I'm sorry if this happened to you, and I'll try my best for this to not happen again.

So if you are having this issue this is how you fix it:

Go to c:\users\YourUserName\LocalLow\SkyflareStudios

and delete that folder.


And since we are here, I would love to hear some feedback about the game. I know the AI sometimes gets buggy and isn't the best yet (I'm looking for someone to improve it) but I would like to know how do you guys and gals feel about the game, about the sex scenes, the bondage system, the difficulty, etc.

Anyway that's all I had to say for today.

Im back and I already started working on the Simulation system!

Have a great day friends!


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April Objectives!

Hey friends!

I'm back here, after I took a week to regain strength, I’m back here again!

So let me tell you the objectives for this month’s update:

Combat Simulation : You will be able to use this special training room to create digital copies of enemies whose data you have collected, and you can train and fight against them. They will behave exactly how they would behave in a real situation, doing everything in their power to defeat you, one way or another!

This new feature allows you to create simulations, where you can select enemies to spawn, select a background, and fight against them. You control the length and the maximum number of enemies.

EnemyData & SexData: Starting on the next update, enemies will have a chance to drop Enemy data, and SexData. The first one allows you to recreate the enemies in the simulator, and the later one allows you to select your preferred sex positions (more info on that below).

Preferred sex positions & Improved counter: Starting on the next update you will be able to collect SexData and unlock sex positions in your list of known sex positions. From that list you can pick some positions to be your Preferred sex positions. These will be used for the Improved Counter (a new talent) and for swapping positions in the Simulator - Gallery (once it is implemented in the future).

A new talent will be added called Improved Counter. This talent will cause your Counter to swap to one of your preferred sex positions (instead of one of your opponents sex positions) and will also give you a additional small bonus.

Bondage Improvement I: Some settings will be adjusted, and I will be adding corsets and harnesses, as well as wristbinders!

New positions: This month’s update will include a whopping 12 new sex positions that will be added to the game! Two of those being completely new and original (and of course, 5 stages each)!

New enemies: Three new enemies will join the game! A nurse and two fighters!

She has great flexibility tho


New Stage: The Underground Fight Club will be joining the game! Ever wanted to fight in an octagon? Well, here is your chance!

Improved shadows: A new option will be added to the settings that will allow players to enable real time shadows on the game. This will come off as a default option, as it could be expensive on performance for older computers. It can make the stages look better, but may reduce fps, so check it only if the game runs fast on your computer!

Fetishes: The functionality for fetishes will be added to the game. These will both help and harm the characters, usually helping them gain more Special gauge but at the cost of being more easily aroused by certain actions or situations!

Bug fixes: As usual I will fix as many bugs and animation errors as I can!

Step into the octagon if you dare!

And that’s all I have for now, friends. 

These are the confirmed  features that Ihave planned for this update, of course if I can manage to add more small stuff I will. On a side note I've been trying to fix the AI bug to no avail, and I’m currently looking for a programmer to fix and improve the AI, but finding good programmers is hard and time consuming, so I may not be able to fix that bug this month. I just wanted to say that I haven’t forgotten about it, I'm taking care of it, things are just going way slower than I expected (and this time it’s because of me, woohoo!)

As always, your feedback, suggestions and ideas are more than welcome.

And I wanna thank all of you who keep supporting us each month and make it possible for us to keep working on what we love and improving the game! Thank you!

I'll be back with some more news and polls soon

Have a great start of the month friends!

Cheers!

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Solas City Heroes Quickfix & Free demo update!

Hey friends!

I hope you are having a wonderful day!

Just a quick post. I updated the game once again with a small quick fix, nothing too big or fancy just a small bunch of fixes, and a new feature.

You can now mute the enemy male or female moans. You can find this option in the sex tab in your character's nsfw settings.

The download links for 0.3 have been updated to 0.3f, so go and download it! 

Also the FREE DEMO on Itch has been updated to 0.3f (with the usual free demo restrictions) 

That's all I have for today friends, have a great day!

Changelog below!


Cheers!


Changelog Solas City Heroes 0.3.f

  • Fixed an issue that caused enemies putting a restraint while captured to get the AI stuck.
  • All created characters now have a default voice (Voice 1 for females, Voice 7 for males)
  • The combo now properly counts when you damage an enemy rather than when you could hit them.
  • Fixed an issue with the areola size not being loaded properly.
  • Added a new player suggested feature: Mute male/female moans! With this feature you can mute male or female enemy moans!
  • Fixed an issue with some destructibles having an incorrect hitbox
  • Fixed an issue with the NSFW mode indicator staying on while on SFW mode.
  • All talents that activate or deactivate upon hitting enemies now properly trigger upon inflicting damage to an enemy, instead of checking if you hit their hitbox.
  • Increased the window of opportunity for Combo strikes from 4 sec to 5 sec.
  • Recklessness talent effect increased to 30% bonus damage and 15% defense reduction. It wasn’t reckless enough


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Solas City Heroes 0.3 Download Links!

Hey friends!

Thanks for supporting the development of the game. You make this possible!

Here are the download links!

Solas City Heroes 0.3 Mega  

Solas City Heroes 0.3 Mediafire  


Have a great and kinky weekend friends!




View Post

Solas City Heroes Update 0.3!

Hey friends!

I'm back again, with possibly the biggest update to Solas City Heroes yet!

I've been saying this a lot lately, but damn, these last months we made crazy progress on the game!

Hopefully things will start to chill down a little so I can focus more on content than features (and so I can stop doing so much coding, jeez)

Anyway, here is everything that is new, improved and updated!


Bondage system!

I already told you friends about this feature so I won’t go much into detail here. One important bit: For those of you who are using old characters, you have to go into the bondage tab and enable each restraint you want there.
You can find the post with all the info on the bondage system here! 

New voices!

I've been working on this for quite a while, and now we have 8 voices for you to select for your heroes! This took a lot of time and effort, and I worked with several voice actors to get this done, so I hope you enjoy them!

All these new voices include not only combat sounds, but also sex sounds and even gagged variants!

IMPORTANT: all your characters from previous versions have a voice value of 0, so you have to go to Customization > Other and select a voice for your character, otherwise it will have a very girly voice, regardess of what kind of hero it is!

New clothing items!

This is one of the rewards for the Goal to reach 3k, and because I'm so happy with how the game is growing and I'm sure we will get it this month, I added it to the game right now!


Improved old animations!

I updated/remade the 5 first sex positions I ever did for my games. These are now way better than before, and are already in the game. These are the basic missionary, doggystyle, cowgirl, kneeling oral positions, and the reverse cowgirl position. (These are a total of 120 new animations, counting MM and FF variants for kneeling oral).

New Specials!

I added 3 new specials to the game: Regeneration, Iron Skin and Crescent moon kick. Once you unlock them with a talent, you have to go and select them in the Specials submenu.


Destructibles update!

I replaced the old boxes for a bunch of new destructibles, with a new destroying effect! Also now the destructibles spawned on each box are random, so you can get a lot of food or a lot of credits (or even a clothes fixer or a restraint remover)!

Auto-defeat system!

You guys and gals asked for it, so here it is! If you press the H button while standing you will instantly get your hp dropped to 0 and your clothes torn! Oh, so bad!


Codex!

I added a codex in the main menu, with a lot of information about the terms used in the game, so whenever you need some info on how things work you can find it there.

Stage 6!

I added the police station stage. This stage does not introduce new enemies sadly, but you will have to find your way out of the prison to meet the police chief!

Weapons!

You can now pick up different weapons to beat up all the villains in the room!

Improved Arousal filter

I made a new arousal effect, one that feels a lot better and is less invasive. I also added a special filter for blindfolds, but that one may make the game very challenging when enabled.


Massive animations and bugfix

I fixed over 20 things including animations mismatches, pink pants, loading bugs, etc. You should look below and read the changelog, everything is there!


And many more small changes and improvements!


So, those were the main things. I hope you friends enjoy the new update because we put a ton of work into it. Some of the features you see today added to the game have been in the works for quite a while now, so if you are here reading this and aren’t supporting the project, I would love it if you could help us support the project so we can keep adding more stuff and improving it. And if you are supporting the project already, thank you! You make this possible!

EDIT: Links updated to 0.3fix!

The links to the update are here! 

As always if you wanna report any bugs you find (so I can fix them), or have any feedback or suggestions you can find me on the discord channel. I’ll be taking a week off after this cause I've been working a lot lately (like a really lot)

Have an amazing weekend friends!

Cheers!


Changelog Solas City Heroes 0.3

  • Enemies are no longer able to pick up health pickups
  • The Contents of the breakable objects are now randomized, whenever you break something you can get a chocolate, a coffee, juice, cookies or a clothing fixer!
  • When captured, now one boss will always be in the hideout with you.
  • Swapped a sex position from one of the enemies for another one because it had the same cowgirl position as another character in that area.
  • Added a new Stage: The police station!
  • Added 215 new clothing items to the game! These extra items are unlocked after completing the Police station for the first time!
  • Fixed an issue with the enemies voice not playing while cumming
  • Added a new Feature Bondage!
  • Added a new Feature to the Bondage system: Restraint material selection! You can choose between 4 types of materials for your restraints!
  • Added a new Feature: Rigged loot! This is an adaptation of the fan favorite Cursed loot skyrim mod!
  • Added a new Feature: Random bondage: This causes enemies to put restraints on you in a random order, rather than in a scaling difficulty order. If you want a challenge, try this feature!
  • Added a new Feature “Everyone can put restraints”. This feature allows all enemies to have at least a 10% chance to put restraints on you!
  • Added a new Feature: Restraint selection! This feature allows you to select which features you want to use in your gameplay!
  • Added a new Feature: Bound and captured! When enabled enemies will put as many restraints as enabled on you when you get captured, for the full “Bound and captured” experience!
  • Added a new pickup effect that removes up to 2 restraints from you!
  • Added different pickup effects to money and clothing/restraint remove pickups
  • Improved the pickups in the captured stage, and now the clothing fixer doesn’t show up anymore in SFW mode.
  • Fixed an issue with some of the hairs changing between customization and play
  • Added a new option in the character creation menu to enable or disable Bondage.
  • Added 8 completely new voice sets to the game (4 male, 4 female).
  • Added a new Feature: Character voice selection! You can now choose between 8 available voices!
  • Slightly improved graphics: Adjusted color correction, color tint, skin light refraction and other small things.
  • Fixed an issue that caused the player to be unable to sexfight after changing difficulty
  • Added melee weapons to the game, these can only be picked by the player (for now!)
  • Remade and improved the destructible and pickable objects system!
  • Added new destructibles to the game!
  • Added a new Feature: Auto-defeat! You can press the H key (while in NSFW mode) to instantly hit and undress yourself!
  • Fixed some footjob movements that weren’t removing the boots when the remove boots feature was used.
  • Added the Codex! Everything that you need to know about the game is there.
  • Added a new special: Crescent moon kick!
  • Added a new special: Iron skin!
  • Added a new special: Regeneration!
  • Added back the Brightness slider to the settings. (now in hd!)
  • Replaced the old pink arousal filter for a new one, way less invasive.
  • Fixed an issue with Standing missionary animation in the F/F variation.
  • Fixed an issue with Leg up missionary animation in the M/M variation.
  • Fixed an issue that caused enemies to not use strap-ons instead of futa dicks.
  • Fixed an issue that allowed sometimes the player to have more life than it should.
  • Fixed an issue that caused some enemies to have pink pants after redressing.
  • Added level scaling to enemies! lower level enemies should feel a bit less weak when encountered again in later levels. (I still think they are kinda easy to defeat)
  • Improved the sex position “Kneeling Doggystylel” by replacing the old animations with a full new set.
  • Improved the sex position “Laying Missionary” by replacing the old animations with a full new set.
  • Improved the sex position “Laying Cowgirl” by replacing the old animations with a full new set.
  • Improved the sex position “Reverse Cowgirl” by replacing the old animations with a full new set.
  • Improved the sex position “Kneeling Oral” by replacing the old animations with a full new set. Includes all the MM and FF variants.
  • Creating a naked character now will properly set it as undressed (no jacket, torso or bottom clothing)
  • Completing a stage will now take you to the last available dialogue scene only if you are in the correct stage.
  • Fixed an issue with the talent secret weak point. Now it works as intended.
  • Added a new feature: Blindfold effect! This feature darkens most of the screen to make it more immersive! This effect is removed upon entering any sexual interaction.
  • Optimized the sex interaction code to slightly increase performance
  • Fixed an issue with one cum animation being displaced
  • Added a system to prevent damage debuffs from stacking to more than 50% because it makes fighting enemies a miserable experience.
  • “Secret weak point” talent was renamed to “Losing focus”, and the maximum penalty (at 100% arousal) was reduced from -50% to the damage, to -25% to the damage.
  • Femboys enemies now will always have the softer male voices.
  • Dick colors now scale better with unnatural skin tones (like blue and green)
  • Added a bunch of new tips to the loading screens.


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Bondage system preview!

Hey friends!

Today I wanna talk about the Bondage system that I just finished making.

Why does this post exist? because I’m very damn proud of the system I managed to make, so I wanna tell you about it!

The Bondage system in Solas City Heroes is not only completely integrated in the gameplay but also extremely adaptable and customizable!

Let me show you:

First you can select the difficulty, which reduces the maximum chance that enemies have to put a restraint on you, I definetly recommend playing on hardcore. This setting also influences your chances to break restraints.

When you use your Special and have at least one restraint on you, you have a chance to break them (based on the difficulty, I will explain this better below)!

The way the restraints influence your gameplay is by putting debuffs on you, like wrist cuffs (non-linked) reduce the damage of your punch attacks by 10%, while gags won’t let you pick food or drink. The restraint debuff scale from lower to higher intensity and are usually put on that order (you have one of the options to make this order random, which can make the game way harder, and funnier) with the hand restraint and leg restraints being put last.

Hand restraint (not to confuse with cuffs) and Leg restraint disable your attacks of the corresponding type, and while you are wearing one or both of those your Special is replaced by an attempt to break out from them. So if you have both a hand and leg restraint, you won’t be able to attack at all!

In this case you are considered to be “bound”, and when you press punch or kick buttons you will generate small amounts of Special Gauge, so you can try to break the restraints!

The restraint materials toggle allows you to pick how leather/shiny the restraints will look, with even the option for a metalized-ish leather look!

The rigged loot option is an idea I took from the Skyrim mod “Cursed loot”, and basically gives you a 15% chance that when you break anything (box, chair, etc) you can get a restraint on you! This looks hard but it is extremely random and fun! (Specially with the random bondage setting on)

Another fun option is to allow everyone to put restraints on you. If this is not enabled only some enemies can put restraints on you, based on their own abilities (For example, the police enemies have a 25% chance to put a restraint on you while you are downed). Usually villains and some security forces only have the ability to put restraints.

The bound when captured option is the last addition to the system. If you enable this enemies will put a bunch of restraints on you when you are captured! (But fear not, the clothing fixer in that room can remove up to 2 restraints on you, if you decide to pick it)

And this is the part that took most of the work:

You can not only enable or disable the whole system, and several of their options, but you can also select which restraints you want to have in the game INDIVIDUALLY!

And based on your choices, the progression of bondage will adapt. So you can play using only collars and hand/leg restraints, and it will work! Or you can only pick ring or ball gags, or both, etc.

One thing that you cannot turn off is that you will always need at least one type of hand and leg restraint. Because these are tied to the gameplay, so if you turn off all the hand restraints, the game will use (by default) the cuffs.

For this first update there will only be the cuff options as hand restraints, but I wanna add more and more different types of hand restraints as I can get them done and working.

For the leg restraints however, these are hard to make, in the sense that usually there are only one or two options, and mostly involve completely immobilizing the legs, which would make playing the adult animations and walking impossible. So the leg restraints for this game are leg cuffs with a chain that links them and prevents the character from being able to extend their legs and kick. The other option is to use bondage boots, which are the most similar to the actual bondage/ballerina boots we could get. I hope you guys and gals like it.

And, lastly, another thing I'm super happy about, is that when you are wearing a gag, the whole voice system adapts and changes! Yes, the voices have gagged variants for moans and grunts, and everything else!

As you can see, I'm very excited about this. We have been building this system for quite a while now, with both the 3d models, the animations, the code, and even the voice acting!

I don’t like to brag, but I feel like I should do it here. We built the most complex, customizable and adaptive bondage system in any game! (If you know any game that you think has a better bondage system let me know!)

And lastly, speaking about voices, I will be adding 8 new voices on this month’s update, and 215 new items. These additions were scheduled/prepared for when we get to the Goal of 3k, but we kinda made it last month (we got to 2985) so I wanted to have it ready for this month because I'm sure we will hit it, yay!

Congratulations friends, we got it done together!

That’s all I have for today!

have a great week friends!

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March Objectives!

Hey friends!

Here we are again, with more objectives and stuff coming this month. I'm trying to get as much of the core systems ready so I can stop overworking in the next months, and relax a bit. January and February have been very…intense…

So, let’s see everything coming this month
(spoiler alert: This month’s update is gonna be massive)


Improved Breakables!

I added a bunch of new breakable objects to replace the wooden boxes. And now the content of the breakables is randomized between a list of possible items (each box has their own list of possible items).

(You can see most of the new breakables in my basic test scene)


Clothing update!

215 new cloth items will be added to the game. These items will be added to the shop after you complete the police station stage!


Bondage

The big feature of this update. Originally I planned to add stuff slowly and in batches, but yeah, I'm gonna add everything I have so far this month. You can see below all the extra features included in Bondage. (I already made the UI, now I have to make everything else).

Each of the restraints has their own effect, and makes the game harder. If you manage to get yourself on all of the restraints you won’t be able to attack! (But pressing punch or kick buttons will increase your Special gauge, which you can use to try to break the restraints!)

Hand restraints like linked handcuffs will prevent you from using punch attacks, while Leg restraints like chained cuffs or bondage boots will prevent you from using kick attacks!

You will be able to learn more about all these things in the codex.


Codex!

I will be adding a codex on the main menu, where all the information about the game, the status, the features, and everything else you need to know will be located.


Voices update!

Another big feature for this update. I will be adding 8 completely new voice sets (and removing the old ones, as they lack a lot of the required voice sounds). You will be able to pick the voice you want for your character in the customization. The new voices include hitting, being hit, taunts, all the lewd things you expect, and even gagged variations of all the sounds! I hope you guys and gals like this, cause it’s been hella expensive.


Animations update

This is another big thing for the next update: 6 of the oldest animations that I did almost 3 years ago will be remade using the new system. This month there won’t be new animations per se, but I will be remaking the old animations so they look better. All these animations are already in the game.


New Stage!

After being arrested by the Solas City Police Department our hero has to escape the jail and fight his way to have a friendly talk with the police chief…

This new stage does not feature new enemies, however (if Bondage is enabled) many of the enemies in this stage will be able to put restraints on you, including handcuffs!


Graphic color correction

I slightly improved the skin refraction and general lighting setup. It’s noticeable but not something crazy. It looks better now (and performance cost is the same as before).

Melee weapons!

You will be able to pick up melee weapons and smack the villains with them!

(Time to Bonk!)


New Specials

I will be adding at least 2 new specials to the game: Crescent moon kick (  similar to the Dynamic punch, however it deals more damage in a smaller area and counts as a kick), and Iron skin, which doubles your defense for the duration and turns your skin into Iron, literally!

The system to select specials will also be enabled.


Self-hit!

Due to player request, I added a new Feature, now if you press H you will instantly drop to 0 hp and undress (if you are dressed). This feature only works in NSFW mode.


Bug and animation fixes

A bunch of bugs and animation errors will be fixed!


Always a boss in the room!

Starting on the next update, when you are captured, there will always be at least one boss in the room. You know, to check that everything is under control…


and that’s all I have for today, friends!

A lot of cool things are coming this month, so I hope if you enjoy the content we produce, consider supporting us, so we can keep making it!

Have a great month friends!

cheers!

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[Research] Skin lighting refraction

Hey friends!

In my eternal quest to improve how the game looks, I found something new that I want some feedback on.

Below there is an image where I tried 3 different shader setups for the skin. The change is slight but it makes it look different. (I'm trying to be as neutral as possible here to do not influence your vote)

so without further, I would like your opinion on which of these 3 options look better:


And that’s it friends, please cast your vote!

Have a great week friends!

PS: This post is not public like other previous research posts due to the display of titties.

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Solas City Heroes update 0.2.2

Hey friends!

I'm back, and it’s update day, yay!

I’ll try to make shorter posts, so let’s see how this goes.

What 's new?

Talents!

The tier 1 talents have been added to the game! This includes sex talents as well, take a look at them on the talent section of the character tab.

Important: Your character level is 1 in the last patch, so before you are allowed to learn some talents you may need to go and complete some stages (Completing the bar stage will set your level to 6)

Your level increases by 1 the first time you beat a stage (and get a talent point for that level)

The talents that unlock specials are added but currently don’t do anything as I haven’t finished the Special-swap system.

Capture system!

This new feature (player’s most requested feature in the poll, by a long shot) consists of a soft game over, where after being defeated, the enemies will capture you and you will have to escape in order to return to action!

While captured enemies will have fun with you if NSFW is enabled. Whenever you want them to stop so you can resume playing, all you have to do is press the Special button (Default: A), however this requires a full Special gauge to do. Once you press the Special button, when the enemy finishes he or she will go away, together with all other enemies to watch some TV. And that’s your opportunity to escape!

In SFW mode enemies will just drop you in their hideout and then wander off to watch TV, thinking you were asleep!

In the enemies hideout there will always be 4 enemies in the room with you, who will be picked based on which area you were defeated (areas with many enemy types will cycle through them randomly)


Lustful!

I added this new mechanic which represents when the character is too aroused to keep focused in fighting. Lustful only triggers in sexfights, and lasts for 3 seconds, and while active you cannot gain domination or escape progress.

You can get resistance to lustful (reducing the chances of this effect to activate) via talents, however some talents or the future corruption system could decrease your resistance as well. If your resistance goes below 0 it will instead increase the chances for this effect to trigger.

Worker type enemies will tend to have higher chances to trigger this effect on you, while thugs (who are stronger physically) will have a lesser chance to do it.

New Stage!

You found the location of a sports bar where it is said that some villains and bad guys go. Get in there and kick some ass! This new stage includes 2 new (worker type) enemies and one new villain boss!

Facial modification

You can now modify the facial appearance of your character, with new eye, mouth and even nose sliders!

Extra: elf ears slider!

New sex animations

2 completely original and new sex positions have been added to the game:

Kneeling oral 3 and Doggystyle 4. You can find these new sex animations in the new enemies.

6 new sex positions have been added to the game. These 6 new positions are positions made originally for KYFC and now imported to this project.

Camera Zoom memory!

The game will now record your prefered zoom distance (you can change it via mouse wheel) when you change it, and now when starting any mission it will remember your preferred distance on a per character basis.

Bugfix

Fixed a bunch of reported bugs, including: the error with bots on male characters that completely screwed them, the boob size now working properly on combat areas, a bunch of visual issues, including when the game accidentally hidden some of the background/hair of characters, and a bunch of animation errors. Check the changelog below for specific changes.

And that’s all I have for today, friends!

(closest zoom level)

The capture system took a lot of work to get ready (but the talents took even more), but I'm happy that I managed to finish the foundation of these systems, which I can expand in the future: The capture system will add BDSM elements in the future (if that feature is enabled), and the talent system will allow to have a lot of customization in how your character fights and sexfights!

I don’t wanna make a larger post so this is pretty much everything new. I did a lot of work behind the scenes to have stuff ready to build upon in the future.

As always I wanna thank all of you who support the development of the game. You make this possible! without your support we wouldn’t be able to have any work done! Thank you!

Download links!

EDIT: Added a quickfix, so now the update is 0.2.2F
If you already downloaded 0.2.2 download it again, this quickfix fixes all the new bugs!
Changelog below for both 0.2.2 and 0.2.2f

You can find the download links in this post! 

If you have any feedback, bug report, critic or suggestions feel free to tell me on Discord!

Have a great week friends!

Cheers!


Changelog - Solas City Heroes 0.2.2fix

  • Fixed an issue with the combo words scaling vertically instead of horizontally in 16 x 10 setups.
  • Life bar will no longer scale based on max hp to prevent it getting under the domination hud while in a sexfight.
  • Fixed an issue that caused sometimes the enemy to rotate when starting a grapple.
  • Fixed an issue with the buff system that caused sometimes the buff to bug out and not remove themselves.
  • Changed the term Historial for Statistics, as “Historial” is not a real word in english, lol
  • Fixed an issue that caused Lustful to sometimes trigger twice at the same time.
  • Improved the visibility of  the talent screen to differentiate easier bought talents
  • Added a text displaying current free talent points in the talent screen
  • Added an audio cue to inform the player when they buy a talent
  • While playing in Hard difficulty, when you cum you lose an extra 5% maximum hp
  • Talent “Counter” will now display the default key to activate it.
  • Fixed an issue with the camera in the “Captured” scene.
  • Fixed an issue with the UI not being properly adjusted for different screen settings
  • The shop mannequin is now more metallic (to better display white clothing)

Changelog - Solas City Heroes 0.2.2

  • Added “Lustful” debuff to the game. This debuff prevents you from gaining domination or escaping progress for 3 seconds. (5 Seconds on RPG or Auto modes)
  • Added a Resistance stat for the player (It is hidden, but it will be modified with talents and maybe gear upgrades)
  • Fixed an issue causing the boob slider to not work properly in the fight areas.
  • Added facial slider modifications!
  • Fixed an issue with some boots causing errors due to a ID clash with other unfinished footwear
  • Fixed an issue that sometimes caused the player to start a level with half of their max hp. This was just a visual bug.
  • Reduced the reach of one of the villain's attacks.
  • Fixed an issue that caused using a Special while running to display no animation
  • Relocated a box in the Stage 3 that was in a wall
  • Increased the amount of Ecstasy required for cuming by 33%.
  • Added a new feature: Getting Captured! If you are defeated (and choose to proceed) you will be captured by your enemies, who will have fun with you until you escape!
  • Added a new pickup: Clothing fixer! This pickup repairs your clothing. This pickup only appears in NSFW mode. (And only in the captured areas)
  • Fixed an issue that sometimes caused the AI to get stuck.
  • Reduced the forward force of the flying knee attack
  • Added 6 new sex positions.
  • Added a completely new original foreplay position: Kneeling oral 3! This new sex position includes F/F and M/M variants!
  • Added a completely new original sex position: Doggystyle 4!
  • Fixed an animation issue with Table Handjob.
  • Fixed an issue that caused the player to not moan in some cases.
  • Added a new visual cue for continuing the story after the third stage is completed.
  • Whenever you change the zoom in combat mode (default key: mouse wheel) it stores your preferred zoom level for that character, and when you start a new mission it will start at that zoom level.
  • Ground punch base damage increased by 5.
  • Enemies gain of Ecstasy is now less linear. (now the time it takes them to cum will vary between +/- 10 seconds)
  • Added tier 1 talents!
  • Added tier 1 sex talents! Including the highly awaited Counter talent!
  • Fixed an issue with an animation in thug 3.
  • Fixed an issue that caused the game to hide (occlude) character’s hairs!
  • Fixed an issue in the shop when a bought item won’t be removed from the shopping list
  • Fixed an issue that caused some buttons to not be interactable in the Game end scene
  • Fixed an issue with the screenshot tool that sometimes it didn’t work on stages 2 & 3
  • Fixed an issue with one oral animation that rotated 180 degrees when cumming

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Solas City Heroes 0.2.2 Links!

Hey friends!

Thank you for supporting the development of our little beat em up project!

Here you can find the links:

Solas City Heroes 0.2.2 Mega  

Solas City Heroes 0.2.2 Mediafire  


Have a great week!



View Post

February Objectives!

Hello friends!

I'm back again, with some more news and the objectives for February, so let’s get to it!

Capture system!

This is the big feature for February, it consists of a soft game over, where after being defeated, the enemies will capture you and you will have to escape in order to return to action!

While captured enemies will have fun with you if NSFW is enabled. Whenever you want them to stop so you can resume playing, all you have to do is press the Special button (Default: A), however this requires a full Special gauge to do. Once you press the Special button, when the enemy finishes he or she will go away, together with all other enemies to watch some TV. And that’s your opportunity to escape!

In SFW mode enemies will just drop you in their hideout and then wander off to watch TV, thinking you were asleep!

In the enemies hideout there will always be 4 enemies in the room with you, who will be picked based on which area you were defeated (areas with many enemy types will cycle through them randomly)


Talents!

The first tier of talents will be added to the game, these will allow you to upgrade your character and make them more powerful! These talents also include the first tier of sex talents, with a lot of sexy options to choose from to modify your sex gameplay!

New Stage!

You found the location of a sports bar where it is said that some villains and bad guys go. Get in there and kick some ass!

New enemies!

In the bar you will find two new types of enemies: Office workers, and a new guy/girl of the night. They may not look like villains at a first sight, but they all work for the biggest villain in Solas City!


Lustful!

Becoming lustful is a mechanic that I want to add to the game. This mechanic represents when the character is too aroused to keep focused in fighting. Lustful only triggers in sexfights, and lasts for 3 seconds, and while active you cannot gain domination or escape progress.

This mechanic will be widely used in the future by the Corruption system, and will also be used by some talents (increasing or decreasing your resistance to it), and will also be used by enemies who aren’t that powerful physically, but have some secret tricks under their sleeve…

Facial modification

I will add some sliders so you can modify the face of your character, including the size and aspect of nose, eyes and mouth. This will allow you to customize your characters even more!

New sex animations!

I will be adding to the game some of the animations that I used in previous projects, as I always  do, but I will also make 2 new totally originall sex positions!

So this update will have 8 new sex positions, 6 that are new to this game, and 2 that are completely new!

Bug Fixes!

I will be fixing all the reported bugs that I can, specially those that damage the gameplay, like the error with the male boots that prevents loading.

And that’s all for today, friends!



I hope you are as thrilled as I am with these new features! There is a lot of work to do so I don’t wanna make a super long post.

This month’s update is scheduled for the 14th, let’s see how many months I can keep dropping the updates on time!

I really wanna thank all of you who support the development of this game, this wouldn’t be possible without your support! Thanks!

As always I'm happy to receive feedback, critics, suggestions and ideas on discord!

Have a great week friends!

Cheers!

View Post

[Research] Update animations, yay or nay?

Hey friends!

Im today with a new question to see how much interest is for something I have been thinking lately.

The new animations have a better feeling than the older ones (indeed they also have more keyframes and are better timed), so I have been thinking about the possibility of updating the old animations to the new ones. This however would take some time to do , so I wanted to know if there is enough interest in this for me to do this, or if it's just not something you guys and gals are interested in.

The tradeoff would be that since I will be working on this, some minor features may be pushed to later updates (Capture, light/heavy bondage and talents are major features that won’t be pushed back)

Note: Some of the animations won’t be updated, because I kinda lost the file for those, however these are only like 5-6 sex moves, everything else should be upgradeable.

So, yeah. Vote below!

And that’s all friends! Have a good weekend, and ill be back soon with some news from Project Nexus!

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Solas City Heroes update 0.2

Hey friends!

It’s finally here! The HD update for Solas City Heroes. I'm so hyped, excited and anxious about this!

So without much more, let’s get into it, cause this is a massive update!

What 's new?

HD quality

The game has been completely revamped and now it looks way better than before! However, there was a big increase in the requirements and performance. The quality settings and well, everything has been redone to adjust to the new system. Keep in mind that even in Potato quality the game looks great.

NOTE: You will need to adjust the color of your character’s eyes due to the new eye shader.


Performance improvement system

A bunch of secondary systems that will improve performance have been made and put in the game to reduce the impact of the HD upgrade.

Player-error-prevention system

Most features that aren’t ready and have buttons in place will be unusable, as well as adding some other mechanics to prevent players from breaking stuff accidentally (like not selecting a mission on the map screen).

Stage 4: The alleys!

Venture into the alleys, and see what you can find there… This new stage includes 2 new enemies, each with 8 new sex moves, and a new boss!

NOTE: To access this level you should complete level 3 and then complete the dialogue in the Grand hall (An introduction to the other heroes!)



Taunt!

This player-requested feature allows you to press S to taunt enemies into getting closer and personal with you! It will instantly make enemies want to attack you (helping solve some cases where the AI may get stuck), and in NSFW mode enemies will start a sexfight when they touch you!

Taunt has no cost or cooldown, and you are free to use it as much as you like!

This is the only way the player will be able to initialize sexual interactions during the development campaign.

New makeup options!

7 new makeup options have been added to the customization.


Individual orgasms!

Usually when I make a poll I wait until it is completed and then start finding a way to implement it. It wasn’t necessary with this one, the response was extremely one-sided, so here it is! Characters now orgasm individually!


What’s been improved?

Clothes boob scaling

Clothes should scale better with clothing, preventing most of the previous clipping issues.

Improved facial animations

Facial animations have been redone from scratch, I wasn’t happy with the previous ones, so I redid all of them and they look much better now!

I also redid the facial animations on hero masks and helmets.

Escape system

You can now escape even while being completely dominated (0 domination). However, if you are completely dominated, escaping will be 30% harder. This is due to a design change, I don’t want players having to spam all buttons just to try to escape.

Enemies

Enemies now have more animations and attacks. Most of the enemies you face now still use the basic ones, but that’s because they are the basic enemies, but there are a bunch more of both idle animations and new attacks that have been added to the game. Enemies have also been rebalanced and are less powerful now but scale better, and some enemies are now harder to dominate. (Enemies now have both an offensive and defensive sexfight stat, allowing for more types of enemies strategies for sexfights). Additionally the range for enemies attacks has been reduced by roughly 35% in the vertical axis.


Massive bug fix

I listed most of them but I fixed a bunch of stuff, both bugs in unity, the code, or even visual errors and typos. (Yeah I'm counting everything as a bug for simplicity’s sake)

And that’s all on the new update!

There are some more small stuff, you can find it on the changelog below

As always I really wanna thank all of you who support the project that allows us to work on what we love and improve the game!

I hope you guys and gals enjoy this new update because it took a lot of work (heck I even read 2 books this last month related to this) and I spent a lot of time and energy on it. As always I'm open to ideas and suggestions and all that stuff.


EDIT: Hey friends, im back with a quickfix!

Please download the update again, here is the list of fixes and changes:

Solas City Heroes Changelog 0.2.1

  • Fixed an issue with the male character’s feet gear not loading properly.
  • Reduced the number of initial companions of the fourth stage boss.
  • Added a new ability to the fourth stage boss: it will periodically try to summon companions to fight for him or her. These additional enemies don’t need to be defeated to complete the stage. Maximum of 2 additional companions at any time.
  • Fixed an issue with some lights being excessively powerful (like Mightygirl’s chest logo or the table at the Guardian’s hall)
  • Male characters now properly use the male taunt animation
  • Finally found and fixed the issue that caused male dicks to be deactivated when using the “only show when in use” futa option.
  • Swapped sex position “Ground Oral 2” From Worker 1 to Thug 5, swapped sex position “Laying tit suck” from Thug 5 to Worker 1.
  • Added a new Cum gauge to enemies. Enemies will cum when their cum arousal fills up.
  • Enemies won’t let you go when you cum anymore, instead they will let you go only when they cum. (Unless you are using using the “won’t let go” optional feature)

You can find the Solas City Heroes 0.2.1 update on this post. 

I also updated the FREE DEMO on Itch.io, for those of you who wanna try the game before deciding if you wanna support the project.

You can find it here!

And that 's it!

If you can, please consider supporting us, so we can keep improving the game, and adding more content and features! Or even if you can’t support us monetarily, you can help us by spreading the word about the project!

Have a great weekend friends!

Cheers!



Changelog Solas City Heroes 0.2

  • Improved visuals to HD! (system change from URP > HDRP)
  • Optimized mesh treatment from the system to improve performance.
  • Remade the quality settings to adjust and optimize HDRP settings.
  • Added a new dynamic lighting system to improve performance.
  • Added dynamic skies!
  • Improved the weight scaling on the boobs for bras, catsuits, bodysuits, shirts and crop shirts. This will be more noticeable the bigger the boob size.
  • The “Other” button in the character customization is now disabled, as it should have been, since there is no content for the “other” button.
  • Added the fourth stage: The alleys!
  • Added a new feature: Floors are transparent from below! If you wanna watch the action from below, now you can!
  • Added console text to indicate when an enemy is trying to undress you, and when an enemy has undressed you.
  • Added missing animal print texture to some of the bottom clothing pieces.
  • Changing the clothing category in the customization will now disable the buttons to change and modify the design until a cloth piece is selected to prevent a possible clothing setup failure issue.
  • Slightly improved performance on the customization scene.
  • Running animation should now be properly interrupted when knocked down while running or jumping.
  • Fixed an issue that allowed players to attempt to start a mission without having any stage selected.
  • Improved facial animations for all male and female characters.
  • Improved facial animations reaction on helmets and hero masks.
  • Added a new Feature: Taunt!  You can press the S key to taunt enemies, who will try to punch you harder in sfw more, and fuck you in nsfw mode.
  • Added sex starting animations for taunt or other (future) standing positions.
  • While taunting the duration of the recently fucked debuff is reduced in 35%.
  • Enemies now react faster after a sex scene has finished.
  • Added new icons for all the buffs and debuffs.
  • The bonus coins for continuing from stage to stage now displays an icon while active!
  • Fixed an issue that caused the male dick to not properly activate sometimes.
  • Improved the rest animation in the customization scene
  • Added new music effects for completing a stage or for losing in a stage!
  • Added the fourth stage “The alleys”.
  • Added 2 new enemies, and one new boss.
  • Added 8 new sex positions.
  • Added 7 new makeup options.
  • Added a new Feature: Enemies now also have a Resistance stat, which reduces the domination you gain when in a sexfight against them.
  • Added a new feature: Screenshot taker! You can press the HOME key at any time to get a screenshot saved into your game folder!
  • Added a new texture for most gloves and stockings: A stripped pattern!
  • Added a safety to prevent enemies getting bugged while out of the screen area.
  • Fixed an issue with the Stats not properly counting the times you got undressed.
  • Reduced the bonus gold at the end of the mission. (Should have taken the extra coins away after the first update but I forgot)
  • You can now gain escape while being completely dominated (domination 0), however you gain 30% less escape gauge while being completely dominated
  • Added 2 new types of enemy attacks: Unblockable attacks and knockdown attacks. These attacks won’t be common and will be used by more powerful enemies.
  • Rebalanced enemies strength/power bonuses. They should be a bit weaker now.
  • Fixed an issue with occlusion culling sometimes hiding stuff when traversing through doors (portals would be the correct term as there aren’t really doors).
  • Based on player feedback, characters now orgasms individually
  • Fixed a few typos on the second dialogue.
  • Added new idle animations for some enemies. Some enemies will have different idle animations. (An example of this is the new character wearing green clothes)
  • Added 19 new combat animations to the game for enemies (you won’t see most of them now tho)
  • Reduced the Z-range for enemies attacks by 35%.
  • Changed the attack patterns and animations for almost all enemies.
  • Adjusted the timing for cum animations.
  • When completing a level or getting a game over the music will stop (so you can hear better the game over and win level sound effects)
  • Improved music compression, it now takes slightly less space, but the quality loss is greatly reduced.
  • Improved texture compression, roughly 600 mb of textures compressed.

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Solas City Heroes 0.2 Download links

Hey friends!


Here you can find the update for Solas City Heroes 0.2!

Thank you for supporting the project!

Solas City Heroes 0.2 Mega  

Solas City Heroes 0.2 Mediafire  

Have a great weekend friends!

Cheers!

View Post

Solas City Heroes - new poster and a poll!

Hey friends!

I hope you are having a wonderful day!

Today I wanna ask you a question about a feature that I can’t decide myself.

But before that, Behold the new poster image for Solas City Heroes!

(We spent a lot of time making it look cool, so I'm gonna show it 420 times!)

So here is the question.

Currently whenever a character cums in Solas City Heroes, all characters in the sexual interaction will cum (Either because the enemy has ran out of HP or the player’s Ecstasy bar is full). This is a feature I imported from Dungeon Coup, where the whole thing was that the player wasn’t allowed to cum unless their partner came as well. But that is not the case here (and it wasn’t either in Kinky Fight Club). So my question is: What do you guys and gals prefer?

Single orgasms: Whenever a character orgasms, only that character cums.

Shared orgasms: whenever a character orgasms, all characters in the sexual interaction will orgasm as well.

This feature is visual only and doesn’t really have an impact on gameplay. And before anyone suggests the option to add the feature as optional, that is something that I'm thinking about, but I'm curious about what is the default option that most players would like, single or shared orgasms.

And that’s all for today, friends!

The update for Solas City Heroes is coming next saturday! (15/1/2022)

Have a great weekend friends!

View Post

January and 2022 objectives!

Hey friends!

Happy new year!

Let’s hope this year is better than 2021.

I wanna thank all of you guys and gals for your support during last year, it was a rough year, but your support helped me and the team to survive through the whole year working on what we love and with a roof over our heads. thanks!

So let’s get to the stuff coming on this year!

First, let’s go with the objectives for january!

Over the last month I haven’t been very active on discord cause I was very focused on my secret project, and it was very hard for me to not upload spoilers, but here we are! For the last month I have been working on improving the graphics of Solas City Heroes and Project Nexus to HD!

And here they are! I took some pictures for you friends to compare them!

I still haven’t finished with the whole process, the game looks great, but now I'm focusing on improving performance, to reduce the overall performance impact of turning into HD.

This is the major feature for January's update!

I hope you guys and gals get as excited as I am with this update, because boy it’s taking a lot of work!

But I'm very happy with the results!

Taunt!

I will also be adding the Taunt! feature to the game, you will be able to press S to taunt your enemies, making them want to punch you harder in SFW mode, or start a sexfight with you in NSFW mode.


New Stage!

A new stage, and new enemies will be added to the game, as well as new sex positions.


Improved facial animations

I wasn’t happy with the current facial animations, so I redid all of them (for both male and female characters). They look way better now!


Massive bugfix

Fixed a bunch of bugs, and I'll keep fixing stuff I find.


Massive optimization

In order to reduce as much as possible the performance impact of turning the game into HD I'm optimizing the living shit out of the game. Im also massively crunching texture files, in order to reduce the weight size of the game (reduced from 3gb in the first HD draft to 1.4 gb currently)


And that’s all I have for january!

It’s gonna be a massive update and i'm so excited about it!

And what’s coming for the rest of the year?

Well, I plan to focus on Solas City Heroes, as that is going to be the main project for now. What happened with Project Nexus? I'm gonna do a big ass write about it during next week, but we will keep working on the game as usual, I just don’t want to have the pressure of having to release a playable demo in X time, or every X weeks.

So yeah, the main project for this year is Solas City Heroes, and I plan to add a lot of stuff to this project. The order of most of this stuff has been sorted based on the results of your votes on this poll. 

Some stuff may be shifted for simplicity of development, but in general here is the priority order for future features:

  1. Getting captured
  2. Talents (tier 1, including tier 1 sex talents)
  3. Light bondage
  4. Simulation (Gallery, different modes)
  5. Heavy bondage
  6. Talents (tier 2, including tier 2 sex talents)
  7. Threesomes

Keep in mind, adding one of these features means I'm adding the base system, and as such it will be expanded over time. For example, the month I add the first heavy bondage, it will include one “Furniture” and animations for it, however in later months I will add more (or restraints for light bondage). The same goes for the gallery, I have planned different modes for the Simulation (fighting with enemies, sex animations gallery, boss fights only, survival, etc)

As always, focusing in one feature takes time and prevents me from focusing on everything else, so while Ill be adding new sex animations each month, don’t expect new animations for heavy bondage, threesomes and new normal positions on the same month, as that would take an insame amount of time to animate.

So, yeah. Lots of things to come. LOTS OF ANIMATIONS.

There are a lot more of features to come during the year, but these were the ones you voted as the most important, so those are the main features that we will focus this year, with other smaller stuff getting when we have some spare time (like using weapons, different specials, and stuff that didn’t get much votes)

I hope during this year to count with your support, as that would help us grow the team and put more time into working as game developers (and thus improving the game to be better!)


And that’s all I had for today.

Let’s hope 2022 is a great year for everyone!

Have a great start of the year friends!

Cheers!

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Kinky Fight Club Update 1.2 "Enter the dungeon"

Hey friends!

It 's finally here! The big “Enter the dungeon” update for Kinky Fight Club!

wohoo!

This update was supposed to come out with the Dungeon Coup release, but I massively underestimated the complexity of well…everything, finishing Dungeon Coup and actually making the update, so here we are, like 3 months later!

But hey, better late than never! (and better yet, I survived!)

So, what 's new?

New sex positions!

6 new sex moves have been added to the game, each with their own 5-stages, and with this, the game now officially have over 100 different sex moves!  (101 to be exact, or 119 if you wanna count the f/f - m/m variations)

these new moves are:

Folded pin oral, mounting handjob, breast smother 2*, wrestler’s spanking, missionary 6 and prone doggystyle 4.

*This is the first dynamic sex move on this game: if started by a female passive character it will be a breast smother technique, while if it is started by a male or active character it will try to suck the boobs of their opponent. The animation is the same, but the intent is different, this is a system that i'm using in Solas City Heroes.


New fantasy skin tones & elf ears!

6 New skin tones have been added to the game, these are fantasy colors, so you can go with more crazy characters!

The elf models from dungeon coup have been added to the game as well, so you can now create elf characters!

Massive character slot expansion!

18 new character slots have been added to the game!

So you now can have up to 60 custom characters on your roster!

Originally I was going to add like 4-8, but LordJerle and DSX have helped me so much testing stuff and sharing videos that I decided to add more and more slots for them, as a way of saying Thanks!

The whole character saving system was revamped (partially), but now I finally fixed the bug that caused save files to get wrong information if you changed the name.

In other words: you can now rename the characters to change the save slot and they should work perfectly!

The new character slots will have to be unlocked in the shop, however instead of unlocking them one by one you can buy the whole page. If you had previously bought the character slots 11 and 12, you will have all the character slots unlocked for free!

New stages!

I added 3 dungeon-themed stages to the game!

These are unlocked and you can use them whenever you want!


Custom Dirty Talk!

This player-requested feature allows you to modify the dirty talk in the game! The game includes instructions on how to do it, but mostly it’s just using any word processor to modify the provided files and put them in the dialogues folder.

You can share your dirty talk creations, just like characters!


Improved facial expressions!

This system was developed for Solas City Heroes and has been updated to work in this project. Now the facial animations will smoothly transition from one to the other rather than changing instantly and abruptly.


Improved passives!

Most of the passives with 90 seconds cooldowns had their cooldowns reduced to 60 seconds, so they see more use in shorter games. They were a bit underpowered before, so now they should be more useful.


Massive bugfix

I fixed a lot of bugs, including save-file bugs, character selection bugs, passive bugs, AI bugs, gallery bugs, gallery bugs again, etc. So, yeah, many many bugs fixed.


Freed the cheats!

You can now find the cheat codes in the Credits section inside the game! This was supposed to be released on the 1 year anniversary, but well, here they are at least!


Slightly improved performance

Among other things I tried to squeeze a bit more optimization, and it worked, but at this point there isn’t much more to optimize. So yeah, more fps!

And that’s most of it, as always you can find the full changelog below!


I wanna say that I'm sorry it took so long, sometimes shit happens, and well, this is the best I could do, I'll try to not underestimate development times again, but this is something I'm actually very bad at…

So, this update is of course already uploaded to both Steam and Itch, so if you bought the game there, you can just go and download it!

If you enjoyed this update, consider trying Solas City Heroes, as that is my current project, and all support is welcome, as we try to expand the team and allow everyone to work more hours in developing the projects!

Have a great weekend friends, and enjoy the game!

And happy holidays!!!

Ill be back soon with a big surprise for the next update of Solas City Heroes

Cheers!


[How to use cheats]

For those of you who never used the Cheats Before you have to press the Dot (.) button inside a match and then press the Key combination (you won't see any text appearing until you finished entering it), you ca press Dot again to reset in case you missed it.

General Cheats:  ←  ↓  ↓  ↑  ↑  ↓ ↓   →  ←

(or if you are using the default keys  ASSWWSSDA )

+35% Money Cheat:    ↑ ↓   ↓  

(or if you are using the default keys   DADWASSWAS )

Instant 2500 Coins (one use only)  

(or if you are using the default keys    WASWASDASSWASS )

About Cheat usage

If you never used the Cheats before let me explain how they work:

Upon entering the general cheats code a button will appear on the top of your screen that allows you to enable cheats, this button will be there until you close the game. When you press that button and enable cheats, The coins you earn in this match will be reduced, and you won't get any progress towards achievements for the match. But it will enable the Cheats, which are:

Heal up: Instantly Heals for 15% maximum Ecstasis.

Escape: Instantly fills the escape bar, you have to press the escape key once to escape (Default: Z/X)

Buff all stats: Increase all the stats of your character by 1 for the rest of the match.

Immortality: you get the Undying passive buff, you won't cum and your ecstasis won't go over 90% for the duration.

Toggle AI: This toggles on and off your opponents AI. By having the AI toggled off your opponent won't defend at all!

And that's it, i hope you keep supporting the projects and enjoy the game, im working to fix all the bugs and stuff.



Changelog Kinky Fight Club - 1.2 “ Enter the dungeon”

  • Added 6 new skin colors! (Also dick skin colors)
  • Added two news elf bodies for customization
  • Removed the Fps counter on top
  • Added the new facial motion system, which makes the face transition between animations more fluid, and also more accurate.
  • Remade the main menu character selection interface, now there are 3 pages for characters: Kinky Fight Club base characters, custom characters and guest characters.
  • Added 18 more custom character slots!
  • Added 18 more guest character slots!
  • Modified shop unlock: The old Character 11 unlock space now unlocks all custom characters in page 2, the old Character 12 unlock space now unlocks all custom characters in page 3. If you had bought them previously then you saved 4400 coins!
  • Fixed an issue in the arcade that wouldn't show the icon for some custom characters.
  • Added missing custom characters to the list of possible enemies in Arcade.
  • Added missing custom characters to the list of possible enemies in Survival.
  • Added missing portraits in Survival.
  • Fixed an issue with the saves and added a failsafe to prevent it in the future.
  • Fixed an issue that caused some sex moves to be changed.
  • Fixed an issue with two BreastPlay moves missing their weakness and resistance.
  • Improved the save system: Starting in this update you can just Rename files and change slots for saved characters!
  • Fixed an issue with the cum animation of Prone Doggy 3
  • Fixed a possible issue with the Cheat to Disable the AI. Keep in mind the AI will finish any action it had queued before getting disabled (so it may take up to 5 secs for it to work).
  • Slightly rearranged the cheat buttons, now they look better.
  • Fixed an issue in Gallery where using "Change Role" wouldn't change the current sex position.
  • Fixed an issue with facial expressions on the gallery-
  • Fixed an issue with the Gallery not properly stopping auto mode.
  • Added 3 new Stages to fight on!
  • Added a new 5-stage Foreplay Movement: Folded pin oral!
  • Added a new 5-stage Foreplay Movement: Mounting Handjob!
  • Added a new 5-stage Foreplay Movement: Breastsmother2/Breast suck!
  • Added a new 5-stage Foreplay Movement: Wrestler's spanking!
  • Added a new 5-stage Sex Movement: Missionary 6!
  • Added a new 5-stage Sex Movement: Prone Doggystyle 4!
  • Fixed an issue that caused a visual bug in the EXTRA slots 1-2 in customization when saving in a costume that's not 1.
  • Slightly tweaked player AI for watch mode, to have more balanced matched.
  • Fixed an issue that caused when the character was completely naked to do not count as undressed. (It does now!)
  • Added a new Feature: Custom Dirty talk! With this new feature you can modify (with any text editor, like notepad) the lines that the character will speak during the game!
  • Fixed an issue with the loading screen that sometimes may take longer than expected.
  • Fixed an issue with the dick not spawning in one movement.
  • Fixed an issue with some characters not cumming in endless mode.
  • Fixed an issue with the gallery auto-mode not starting again once stopped.
  • Fixed an issue with the player AI not properly using the Counter sometimes.
  • Fixed an issue with animation timing in a particular animation-swap state.
  • Fixed an issue with garbage collection not triggering properly.
  • Fixed an issue with one light flickering sometimes in 32 bit OS.
  • Fixed an issue with the passive "Go with the flow", it should now work properly.
  • Reduced the base cooldown from all the 90 sec passives to 60 seconds.
  • Reduced the cooldown of Undying passive to 120 seconds.
  • Added the cheat codes list in the Credits page.
  • Removed some of the old guest characters.
  • Added a bunch of new Guest characters.
  • Slightly retouched player AI (once again).

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Solas City Heroes Free demo!

Hey friends, I'm back!

Lots of good news today, and I also wanna make a small poll for the future content of the game. Let 's get to it.

First of all, the first public demo for Solas City Heroes is here!

You can find it on the Itch.io page:

Solas City Heroes Free Demo 

If you can, help me spread the word about this, the more support we get for this project the faster we will be able to work and implement more cool stuff, I'm trying to get a bit more funding so I can hire a [real] writer.

I'm also almost done with the new Kinky Fight Club update, which will be live next saturday. The guys helped me test a lot of stuff and we found a good deal of old and new bugs to fix, and I got everything fixed so far!

So yeah, next saturday = Kinky Fight Club big update!

And on a note related to that.

I wanted to implement something I said months ago but I couldn’t do it yet. The truth is starting in September shit hit the fan and I barely recovered from that just now. The KYFC update was supposed to be live with the release of Dungeon Coup, but you saw how slow and bad things went.

So starting on january I'm gonna start making new animations for each future Solas City Heroes update, with each update having at least 2 new 5-stage sex animations.

Now, I'm very curious about what you guys and gals are more hyped for, and what features you are more interested in, so please go to This post and cast your vote there! 

Have a great weekend friends!

Cheers!

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[Research] Solas City Heroes Content

Hey friends!

In this post I'm looking for some feedback and to know what are you most hyped/interested in seeing in the game!

Please vote below so I can arrange stuff (as best as I can) based on your interests!

You can vote on as many options as you want. 

Patrons vote benefits fully apply here!

This poll ends on January 21st.

Gallery/Simulator: This system will allow the player to use the training option to summon enemies in the training area, and fight them there. This may also include the option for survival later on, as well to fight bosses only there.

Talents: This system is the core of the progression for this game. I'm putting it here but I'll be working on this during this month anyway.

Using weapons: A classic beat em up system, pick up a weapon to beat your enemies. Weapons will include baseball bats, sticks and other stuff like that.

Different Specials: This system requires the talent system, and will allow players to pick different specials to use, including active regeneration, short duration buffs, taunts and a super kick.

Different Fighting styles: This is related to the talent system, and will feature 5 different fighting styles for the player, each one with their own advantages and disadvantages. This is one of the most complex systems to make because it requires the whole talent system to be in place.

Voice variations: This feature will allow players to pick different voices for their characters. Keep in mind the character isn’t voiced yet, so this includes all the grunts and moans you hear, as well as some lines spoken when using some of the specials.

Story progression: This is just to focus on the progression of the game story and unlocking more levels.

Romance: After meeting the whole team during the next update, the player will be able to start working their way towards romancing any of the members of the Guardians. Keep in mind this feature will take longer to add as it will require much more than 2 or 3 dialogues to romance another hero!

Sex Talents: This system will allow players to customize how their characters interact with sex, and what buffs and debuff they may get based on different sexual situations. This system requires the talent system.

More Sex animations: Instead of focusing on more features and systems, prioritize adding a bit more sex animations to the game.

Threesome sex animations: This feature requires a lot more time than others for the animation time for a threesome is 4 times the usual time for a single sex position. I plan to add this once I can hire an animator or can spare the time to actually make these, keep in mind, these may take the room for other animations during development. And during a threesome all enemies will have the same role, I'm not making 16 variations for each single animation!

Inner thoughts: This feature will periodically print small text fragments showing the inner thoughts of the character during grapple and sex animations. The text will be moddable, and will change based on gender and role. (plus one extra variation for futas)

Capture: When losing on a level, the player may get captured by the enemies. When captured it is dragged to a different location from where it must escape to get back to the base or keep fighting. (This is the equivalent of a non-hardcore game over screen). If the player doesn’t wanna escape it can pay some of their credits as a ransom and flee to the base.

Light bondage: This feature includes the addition of enemies putting restraints on the player like: collars, blindfolds, gags, handcuffs or leg cuffs, among others. These don’t completely immobilize the player, but make it harder (or even impossible if completely bound) to fight back for a while. While wearing hand restraints the player won’t be able to fight back, and will instead use the bound sex animations.

Heavy bondage: This feature will require the Capture system to be ready, and will make enemies tie the player and completely immobilize them for a while. The player must escape to be able to continue on the journey.

Fetishes: This system will include bonus effects when some of the conditions for your fetish trigger. Similar to the weakness system, but more dedicated for some fetishes. This system may require some other systems to be ready (like bondage) for some specific fetishes.

Gaining new fetishes/weaknesses: This feature will cause players that after completing some conditions on several occasions they will get a new fetish or weakness. This feature may make the game harder. This feature requires the fetishes system.

Corruption: This feature will represent how much the character is falling for their lust rather than continuing fighting for their original goal. Higher corruption will make the character more powerful in sexfights, but will also make them more susceptible to sexy stuff. This feature will be improved by the talent system.

Training: This feature requires a bit more progression in the story. Some enemies will try to “train” the player to become more and more submissive to them and stop fighting back on some occasions. The higher the “trained” level becomes the more punishing it is for the character, but on the bright side it will also gain more Special.

I trust in you: This means that you trust my judgment and aren’t super hyped about anything in particular.

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Solas City Heroes Update 0.1.2!

Hey friends, I hope you are having a great day!

Today my friends, I bring to you the 0.1.2 update for Solas City Heroes!

This update adds a few new features, as well as new enemies and sex positions, and a massive bugfix!

On Saturday I will release the free demo for Solas City Heroes on Itch.io, which will only include the first level, and a few other restrictions.

The update for Kinky Fight Club is almost ready, we are testing a lot and trying to get every possible bug found and fixed before the update. (who could have thought that completely rewriting the system to allow more than 100 characters would generate so many errors and complications).

So, let’s see what is new for this update!

Weakness

The weakness system has been implemented! Now while you are in a sex position of your chosen weakness you will gain additional Special each second, but will also take more Arousal, and dominating will be slightly harder. This system will be expanded later on, when the talents are added.

Sexfight modes

I added a new system that allows you to pick which style of sexfight you want to use. These are the options:

  • Classic: the current button-mashing system!
  • RPG-Style: When you press Z or X to gain domination, a cast bar appears, and you will gain domination over 3 seconds. The same is true for pressing left or right to escape. The amount of domination gained is based on your stats and a bit of RNG.
  • Auto-mode: Similar to the RPG-style, but when you press Z/X or Left/Right, the system will start trying to dominate or escape automatically, and will not stop until the sexfight is over. The amount of domination gained is based on your stats, a bit or RNG and a random personality roll (sometimes having the auto-system be super aggressive or sometimes being a bit lazy, and everything in between.)

The amount of domination your enemies gain is toned down for the RPG and AUTO modes. The difficulty should be the same for every mode.

Combo counter

I added a new combo counter! This player-requested feature now counts how many hits you do in a row! It’s a very classic system, so there isn’t much to explain. In the future, longer combos will yield bonuses. At the end of the level you can see  your longest combo!

Rebalanced enemies

With the addition of the new Sexfight Modes, the enemy scaling was completely rebalanced. It shouldn’t be very noticeable for enemies in the Stage 1, while enemies on the Stage 2 and 3 will feel slightly weaker than before, however now both player and enemies scale at the same rate, preventing huge spikes in difficulty.

This was also needed for the talent system, and for other systems.

Boss enemies should also be more resistant now, being harder to take down, and having resistance to knockdowns.

New Stage: The hideout!

A new stage has been added. Go and explore the minion’s hideout!

This new stage includes 2 new enemies: A new type of thug, and a new type of villain, each with their own new sex positions!

And also a new boss: The marauder!

Loading screen

Some of the bugs in the game were generated by a weird interaction with the old loading screen system. I tried to fix it to no avail, so I yeeted it off the project. I got a new loading system, and everything seems to work better now. The bug that would cause menus to not load properly when returning from another level is now fixed!

Optimization & size reduction

I optimized the game to increase performance once again, there is no need for me to go into details now, but the game should run slightly better and now it weighs 600 gb less (when compressed). So yeah, stuff runs better and is less heavy!

Cheats!

As requested by many of you, I’ve added cheats to the game!
The cheats can be found in this post, but as usual, it is a treat for those of you who contribute the most so we can keep the lights on the project. 

The cheat system in this game works differently: In the character hub you can go to settings > others, and find a place to put the 5 digit code, and there you can enable the cheats.

The cheats include:  Doble damage, Super stamina (lose less max health when cumming), Super defense, Doble special charge, and Bonus coins!

You can enable or disable each one of these individually.

Massive bugfix

Thanks to all the bug reports I got in the last two months, I spent a lot of time trying to fix them, and I fixed a lot of stuff, please check the changelog below to see which ones were fixed,  but I think all of the common ones were fixed, with the exception of the blank-save character.

And that’s all the important stuff for now!

I improved and added other smaller features that don't have a big impact now, but will be more important in the future (like the Statistics window now displaying the information properly and the remaking of the dialogue-setup system). Progress is relatively slow but steady, and that is something that makes me happy. Hopefully if we get a bit more funding this month I'll be able to start looking for an animator or a programmer (as I've been coding everything myself after the fiasco with the last one).

On another good news, I have a fully voiced set for the female character, with all the necessary sounds. I'm hoping in the next two months I'll get enough voices to add the voice-selection feature. I aim to have one weak, one medium, and one strong voice set for male, and female. Once I get those I will add the system, with the possibility for expanding it even further in the future. For now I only have one voice set ready, but I'm happy that the ball has started rolling!

And this post is already long, so I better finish here. All in all, I'm very hyped and happy, and lots of cool stuff is coming soon!

Here is the link for Solas City Heroes Update 0.1.2. 

And as always I wanna thank all of you who are supporting the development of our games, this is super important as it allows us to do what we love for a living, and to improve the game for all of you! Thank you!

And if you have any feedback, critics, suggestions and bug reports, feel free to tell me in discord!

(Invite: https://discord.com/invite/hjxwd2k )

And that’s all for today, friends!

Cheers!


Changelog Solas City Heroes 0.1.2

0.1.2

  • Added the Weakness system! You now gain more Special while in your favorite sex positions, however you also take more arousal, dominating and escaping is harder!
  • Remade the base weakness/fetish system for easier scalability in the future
  • Duration of recently fucked (hidden debuff) increased by 40%.
  • Now you won’t be able to dominate back if you get completely dominated (Domination reaches 0)
  • Added a system to change between Sexfights modes, for different lewd gameplay styles.
  • Added a RPG-Style sexfight mode! (based on KYFC system)
  • Added an Auto-mode sexfight mode! (just watch and enjoy)
  • Fixed an issue with one of the animations playing a lesbian version when one of the participants was a futa.
  • Fixed an issue with all breast play animations not recognizing futas accordingly.
  • Added a Cheat system! You can unlock the cheats in the Settings > Other section.
  • Added 5 new Cheats!
  • Added the Third level: The hideout!
  • Added 2 new enemies, and one new boss!
  • Added 8 new sex positions!
  • Fixed an issue with the dialogue scene where stuff from the second dialogue overlapped the stuff in the first dialogue.
  • Added a new Tutorial for the Sexfight!
  • Tutorial info now lasts 30% longer.
  • Removed the forklift in the Warehouse until I can make the AI smarter so it doesn’t get stuck.
  • Enemies should bounce off the walls instead of getting stuck.
  • Added a Combo counter!
  • Slightly modified the warehouse to prevent AI fuckups.
  • Fixed an issue with Futa dick not spawning when the player is set as futa and passive role.
  • Hero masks will now properly animate with the face of the character.
  • Fixed an issue with some passive futa enemies not being properly futa.
  • Futanari enemies are now properly marked as futa, even if they are passive.
  • Optimized the in-game HUD for some marginal FPS gains. (but gains are gains!)
  • Optimized the Main menu and player hubs UI for some marginal FPS gains.
  • Fixed an issue that caused enemies starting a grapple at 1hp to die before being able to cum, causing the player to get stuck.
  • Improved the loading order of the intro, now it looks as it should.
  • Enemies should spread around the player better now.
  • Bosses now have a 50% chance to resist knockdowns.
  • Enemies head slot items won’t always be removed when undressing them.
  • Changed the way the enemy power scales to be more linear.
  • Enemies completely dominated now can now longer gain domination back.
  • Replaced the whole loading screen system with a new one, fixing the horrible bug that prevented players from going back to the main menu and into the player hub.
  • Fixed an issue that caused enemies to be able to damage the player while they were being disintegrated
  • Beating enemies are now properly accounted in the statistics
  • Fixed an issue with the male skin texture not being set up properly sometimes.
  • Fixed an issue that caused the boots to not be properly removed for some footjobs when the option to remove boots for footjobs is enabled
  • Fixed an issue with some cowgirl positions not activating dicks properly!
  • Improved the handjob animations male/female/futa detection.
  • Fixed an issue that caused the AI to sometimes wander around and fail to find the player while the player is downed.
  • Fixed an issue that caused the text from the enemy to stack over the text from the player in the dialogue scenes.
  • Increased the compression quality for the game, reducing it’s total roughly by 35% (from 1.85gb compressed to 1.2gb)

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