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mokujinh
mokujinh

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Tutorial: Torn clothes via shader and texture editor

So many people asked me how to do this. So here's a short video of my steps to make this effect using just blender internal texture editor and shader editor. I use photoshop for details but it's not necessary to get this done.

Tutorial Video

Tutorial: Torn clothes via shader and texture editor

Comments

yep, that did it! thanks!

owarisan

in eevee make sure to activate the blend mode or hash transparency options instead of Opaque in the shadder material settings

mokujinh

so I plug in the torn paint into the alpha channel but the pants does not tear.

owarisan

Ah I see. I'll keep studying then. I tried this on another model but was unsuccessful.

owarisan

No and yes, check out the video to see how it's done :)

mokujinh

is this done with a mask?

owarisan

Damn, been searching since I watching this with no luck lol

Lambo Xiao Long

oh, I just found those googling torn clothe textures or ripped cloth textures ages ago ^^;

mokujinh

My bad, meant for rips and tears you had to use for the actually mask. During the photoshop portion of your tutorial

Lambo Xiao Long

will add the texture into the next update for her model.

mokujinh

Where would I be able to find the torn mask you used in the vid?

Lambo Xiao Long

This is useful, thank you!

SebastienBL


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