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Treantmonkstemple
Treantmonkstemple

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Tal'Dorei feats

This video was 95% done for over a week now so I figured I might as well finish it up and release it to patrons now, though it probably won't go public for awhile.

Tal'Dorei feats

Comments

It's notable that the rules for "Stabilizing a Creature" and "Death Saving Throws" are separated and use different language. The Death Saving Throws section never uses the word "stabilized." It uses "you become stable (see below)". It then defines "Stable" in the "Stabilizing a Creature" section, which is unfortunate because if it was back under the Death Saving Throws section there would be no ambiguity. In comparison, the "Stabilizing a creature" section *does* use the word "stabilized", but also makes it very clear that doing so requires an action on an unconscious creature, and unconscious creatures are incapacitated and cannot take actions. Basically if the definition of "stable" were moved out, there would be no ambiguity -- it would be clear that "stabilizing/stabilized" is an action you do to another creature, while a death saving throw makes you "become stable", a different pathway to the same result.

Dan Rosenthal

First thing that jumped out to me with Spelldriver was Critical Role Campaign 1 (Especially Tiberious).

Carl Meade


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