Hello. I think many were waiting for this. Perhaps this map can be called as "Penthouse 1.0".
All premises of the casino penthouse are present here. There are minor flaws, but I did not have time to finish them + there were a lot of problems with the mirrors.
- Separate maps for SFM / Gmod due to reflection incompatibility.
- Fully working cubemaps in sfm version of the map.
- All mirrors are working! Yes, I have achieved working mirrors in all washrooms, even in the one where the mirror was previously only a model.
- Lots of fixes for materials and models.
- The map is rid of junk temporary files.
- 200+ fps stable in Garry's Mod (1920x1080) for me personally ๐
For sfm users: Copy and replace the folder from "_sfm_files", there is a separate version of the map for sfm + fixes for textures, including transparent and pale mirrors. Remember that mirrors are not AO compatible, I can't help you with that. Only VALVe can fix this.
Personally, for some reason sfm spam me with the error "Trying to set a pixel shader that failed loading!" I could not find the reason. Everything works smoothly, all materials are correct, all the necessary models are present. I spent a whole evening but no bug was found. Garry's mod does not have this error.
List of mirrors: mirror_lng_bath, mirror_b_brm1_wd, mirror_bath_std_1, mirror_bath_std_2
To enable all mirrors, enter ent_fire mirror_ * enable in the console (or disable)

For Garry's Mod Users: Use r_radiosity 4 to illuminate some door models correctly. More details here.