AMS v0.9.4A (Patron Beta)
Added 2017-09-18 04:09:24 +0000 UTCHey everyone!
Sorry about the late release but I wanted to start after my Stream for tonight was finished. I figure on days I stream, if it happens to fall on a release day, I'll add what I do in the stream to the game 'cause why not? So anyway, before I get started, I wanted to take a moment and thank all of you for your continued support. I really appreciate it and all the positive feedback I've been getting. It really helps me plug along day after day! I also wanted to take a moment to mention that a lot of people are going through some problems both personally and financially at the moment and that I hope you take time out of your day to root for a swift recovery. I've been talking with as many as I can but if we all work as a team we can accomplish anything! ^_^ So to all of you out there having problems right now, if you need anything, please speak with me and I'll do my best to help you whether it's lending an ear or whatever.
Now, although this release may seem small compared to a lot of other releases, I assure you that this has been one of the most writing intensive that I've had in a while. As of right now I've added about 70,000 words since the last release which is the length of a short novel (in less than a month)! @_@ Not bad considering I've been completely exhausted more often than not from student teaching this semester. It really is a lot more work than I anticipated. Nothing I can't handle of course though. **adjusts britches**
Anyway! Let's get on with the release! Oh! And before I forget I've added my Stream times to Patreon and the Blog so if you're curious about what coding is like or just want to catch me while I work on the game, I invite you to come hang out :) Also, if all goes according to plan the seeds for the new Character Creation might start getting implemented into the game and might be available for testing around the next update. Cross your fingers.
**As soon as I get the Stick Code fixed as well (should be between one-three days) I'll be adding in a quick hotfix too, that way you'll be able to see ALL of the Rest Command variables and categories.**
Before I forget too, CafofoMusic has worked very, very hard to create Apocamorphosis' first theme song! I will be uploading it to MEGA as well (if possible) and providing a link https://mega.nz/#!npkBELQL!u_1BMuu_5iW4-Ca2hcelXxK21q4b2FYwNMKCxKLQ0To. Remember this music is copyrighted by both Apocamorphosis and CafofoMusic so you may download and listen at your liesure but you cannot legally use it or share it without permission from either of us. I hope you all enjoy it as much as I did. It should be making an appearance in with the new Character Creation if all goes according to plan. Woo!
Now then, here is the ChangeLog.
v0.9.4A (Patron Beta) ChangeLog
Bug Fixes
- The Rest Command was checking twice to see if the Player was in a proper Rest area. Easy fix! I also fixed an issue where the Menu for the Rest Command was repeating twice. Strange! I think that happened while I was testing the Stick Cost code.
Sex
- I’ve worked more on the Masturbate Command. Now all the descriptions thus far fit with every race and all the position switches have 5 different descriptions each (to keep them from getting stale), they also take into account your current Foot Type/Race and have been mildly rewritten for better flow. All the position switches now properly get removed and added as well ((for example, you can’t Move Into A Standing Position twice in a row)). The female side is mostly done (with one category remaining) and all but one of the Position Switches are finished too. After that I'll be moving on the male versions.
- Player’s with Centaur/Centauress feet (which encompasses the entire lower body; four legs and all) can no longer Masturbate since you cannot reach your sex to do so.
- There are now Pregnancy Child Variables for every race meaning scenes of individual births and your experiences toward the end of your Pregnancy are now able to be written. These variables include; Human, Elf, Dwarf, Dragon-Descended, Orc-Descended, Gnome, Dark Elf, Goblin, High-Demon, Alaraune, Demon, Cow-Taur, Dryad, Goo Naga, Centaur, Neko, Wolf-Taur, Dragon, Orc, Doll Bee-Taur, and Drider.
- There are now Twin(s), Triplet(s) and Quadruplet(s) variables for Pregnancy. You have a 5% chance to land Quadruplets, a 15% chance to land Triplets, a 40% chance to get Twins and every other time you’ll have a single child.
- Pregnancy Turn 870 is now finished. At this point you’ll feel your baby kicking and you’ll find out if you’re pregnant with a single child, or Twins, Triplets or Quadruplets. This script is also completely customized for whatever race your baby happens to be. For example, if you’re pregnant with a Bee-Child you’ll feel eggs inside you, if you’re pregnant with a Demon Child you’ll feel something stabbing your innards. What’s cool about this gigantic script too is that there are four-five variations for each kick and/or discovering if you are pregnant with Twins, Triplets or Quadruplets; meaning that there are five different scripts for Twins, five different scripts for Triplets and four different scripts for Quadruplets. Whew! That was definitely the biggest script in Pregnancy I believe --- or close to the biggest.
- I’ve added another chunk of Masturbate text into the game which was for the option Move Onto All Fours (one of the Switch Position Categories). It has been fully customized toward the player’s legs and gender and it has five different Scenario descriptions. The On Your Back option is all that remains for Female Players. Males still need a revamp for most of their Masturbation Scenes so that all the races will be accommodated for. Both Genders only have one more Switch Scenario scene left.
- I’ve added Pregnancy Turn 910. This deals with the Player’s first experience with Lactation and activates the Lactation Script which I think lasts for 200 turns --- although I haven’t begun work on that particular Script. There are three different scenarios for Turn 970 and it takes into account, whether or not you’ve given birth before and whether or not you are wearing a top. With the conclusion of this script there are two remaining for Pregnancy, including actually giving Birth.
Patreon/Patron
- Added Dandy to the game’s Help Guide Thank You Page and Richard Headkid to the game’s Help Guide Libraries and Special Thank You Page.
- Added Stream Times to the Blog and the Patreon page.
Other
- The Stick Cost for the Rest Command still isn’t quite working yet, but it’s close and it has been implemented into all three of the Trap/Hunt Scenarios, the Fire Scenarios and the Shelter Scenarios. Here’s a reminder of their requirements:
Trap Small Prey: Requirements- 3 Small Sticks
Prey for Three: Requirements- 6 Small Sticks + 3 Large Sticks
Large Prey: Requirements- 9 Small Sticks + 6 Large Sticks
- Hah! I just noticed the Rest Command Supply Scavenge was called Supple Scavenge! You naughty people! Fixed!
- I’ve begun adding the Rest Command Fire Descriptions and now all of them are complete. Here’s a reminder of what their requirements are:
Small Fire: Requirements- 3 Small Sticks.
Group Fire: Requirements- 6 Small Sticks + 1 Large Stick
Large Fire: Requirements- 9 Small Sticks + 3 Large Sticks.
- You now have a 20% chance to fail making a fire which will return approximately half of the supplies used to try and create them.
- I’ve begun adding the Rest Command Shelter Descriptions and now all of them are complete. Here’s a reminder of what their requirements are:
No Shelter: Requirements- None.
Debris Hut: Requirements- 5 Large Sticks + 5 Small Sticks
Lean-To: Requirements- 15 Large Sticks
Subterranean Hut: Requirements- 30 Large Sticks
- I updated the Help Guide with the changes I added/made to the Rest Command.
- Using the No Shelter option now gives you less of a chance to Rest comfortably at Night --- and will affect how much Health you retain during Rain/Storm Weather---in some cases using No Shelter in Rain/Storms will reduce your Health instead.
- The Large Stick has been added to all Loot and Search tables.
The next the Public Version update is on....13OCT17
See you guys then!
Anonynn.
Comments
Unfortunately, not yet. Hopefully by the Public release the Save System will be back to normal working order. Don't worry! I'm on the library owner like white on rice! ^_^
Anonynn
2017-09-19 05:03:36 +0000 UTCIs the save system working in this version yet?
lightningshifter
2017-09-18 12:27:20 +0000 UTC