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The single train line is the quickest way to reach the frontier and allows passengers to avoid much of the dangerous wilderness along the way, but due to infrequent use the relatively new track has already fallen into some disrepair and the guards that patrolled the key intersections have been recalled to the city.
A few miles out from the new town the tracks cross a wide canyon, a few 100 ft deep. The bridge itself is a feat of gnomish engineering, and the view from the middle is one of the highlights of the trip. Despite relatively low numbers of passengers, trains run every week to bring supplies and mail, and return laden with valuable metals and gems mined from the surrounding mountains.
This location is of high interest to the bandits who hide out in the cavern systems below the mountains. If they can stop the train while it is on the bridge, it would be simple to rob it and escape without reinforcements being able to arrive to help. In anticipation of this, the sheriff is looking for adventuring parties to watch the area and protect the train from potential thieves. Unbeknownst to the sheriff and the adventurers, the bandits real target is not the train, but the bridge itself. Cutting off supply and communications to the new town would weaken it and make it easier to attack head on.
GRID SIZE – 88x34 (300DPI)
VTT SIZE – 12,320x4760 (140DPI)
RECOMMENDED PRINT SIZE – A0/ANSI E x2
Tabletop RPG Music has created an original track to go with this map, themed on 'Tension'. This is the second of 3 themed tracks they will be creating for the Frontier series. You can listen to the track on youtube HERE or download it using the link at the top of this post

'Need a soundtrack for your adventure? Tabletop RPG Music delivers multiple tracks every month specifically designed for use at the table. Enhance your game with evocative atmospheres, epic battle tracks, and much more in between. Sign up as a patron to gain access to rewards such as bonus tracks, 1 hour versions, behind the scenes content, custom track suggestions and more.'
Design Notes

Bandit Hideout 01 - Tracks
Bandit Hideout 02 - Walkway
Gravy
2022-01-09 09:35:17 +0000 UTCDM Dave
2022-01-08 22:06:18 +0000 UTCMichael Gasser
2021-06-15 15:53:21 +0000 UTCGravy
2021-03-20 12:54:40 +0000 UTCXandria
2021-02-21 19:11:06 +0000 UTCDM Dave
2021-02-21 15:46:20 +0000 UTC