Hey folks!
Merry Christmas from the Arvus Team!
Thank you all for your awesome support in 2019. It was a crazy year, we've released Below Sunshade, our first game on Steam, a lot of Roundscape content and started the production of our first 3D game.
Let's talk about Project Uprising!

Last time we've mentioned that you'll be able to play Project Uprising pretty soon, now we can tell you that we're aiming for an initial release for February 2020!
Project Uprising is our next big title since Roundscape which we'll create together with you. So unlike Below Sunshade or Arenus, the game won't be released in a finished state but instead we'll do regular updates and shape the game's content together.
Some of you wondered why we don't finish Arenus first, i'll be honest with you guys. We've run into heavy technical problems caused by the very limited RPG Maker engine we've used for our previous games and Arenus.
We've reached the ceiling of what is possible and are right now are taking a close look at Arenus and how we can make sure that it becomes the game it deserves to be. All our future titles will be produced with Unity.

You are the hero. Chose a gender, customize your character and define his or her personality through 8 different traits.
Similar to Roundscape the player character will be more of in a blank state and you'll be able to define his/her personality. Thanks to the advantages of 3D developement, we're able to add a lot of customization options. You can see an example of the character creation at the top of this post.
Of course we'll be adding more options as the game grows bigger.

Below you can see an example for the dialogue system in Project Uprising.
We really want to go back to our roots but we also don't want to walk on the spot. So we've taken inspiration from existing dialogue systems from our favorite RPGs such as Divinity Original Sin 2 or Fallout New Vegas.


We've worked a lot on Project Uprising's combat since we've first announced it.
Or better said: We've reworked it a lot.
We want the game to be simply fun: We're NSFW Devs in the first place.
The Game and its combat shouldn't be frustrating or stressful.

Just click on an enemy to start auto attacking him, use special skills to get the upper hand. Just as in Dragon Age Origins and if you feel like overwhelmed you can always press space to activate slow motion to plan your actions.
You'll be able to equip up to two passives, three active skills and two items.

But what is Project Uprising about?
It's easy. You're playing a young adult who's blessed with powers. Your goal will be to become famous/known. The question is: What kind of hero will you be?
The optimistic hero who would never betray his ideals, the one who does what is necessary or do you just want to fight stronger enemies and show the world?

Along your way you'll meet many different characters who may become your companions in combat, create your own team and of course: Experience a lot of kinky action and romances.
We hope we were able to spark your interest in Project Uprising!
Let us know what you think in the comments and on discord!
Stay tuned
- Kal
Cornelia
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