Character Selection in UE4 - Part 10: The Game Instance Object
Added 2020-11-04 19:00:00 +0000 UTCIn this episode I'm talking about a flaw in our game: namely that the selected character does not appear when we load a new level. We need to use a Game Instance object and store the current values, then bring them back before we being play in the next level.
Written instructions here: https://www.versluis.com/2020/10/persisting-variables-across-level-changes-in-unreal-engine/