XaiJu
blobygon
blobygon

patreon


Dev Build - Better Weight Than Never

At last we have some non-blob weight gain mechanics! It's still pretty basic with only one body type and there are a few minor issues to work out, but I think its a solid start. 

In addition to gaining weight, the skinny body also supports status effects like burps, hiccups, farts etc. I want to make better animations for these, but for now they are basic placeholders. Stretch marks and cellulite can now be enabled on the skinny body too, appearing gradually as she gains weight.

There's also a new status effect for heavy breathing plus a toggle to turn off sweat entirely if you aren't into that sorta thing. Lastly, there's an option to reset weight in the Body Shape menu. This option works in blob form as well.

I think that's it for this update. It took a while to add all these new features to the skinny body, but now I have a good framework for adding more body shape options and eventually larger sizes. I'm also interested to know what kinds of body shapes you'd like to see at this smaller size so if you have any suggestions lemme know. Hope you enjoy! 

https://bit.ly/3PzVQhf

Dev Build - Better Weight Than Never

Comments

I have it running great on an ARM Mac using CrossOver with a few work arounds. No issues with text on menus.

Rose Draper

What I'm definitely looking forward to is more intermediate sizes between skinny body form and the blobs. SSBBW/USSBBW type stuff. Big, fat girls waddling around is so good. Also maybe some more interactive elements. The snackrooms demo was very promising and I had a lot of fun with it.

Scruntus

I second that! ...and not because of my name!^^

Mark Zwei

That's pretty cool! I'm glad you were able to figure that out

blobygon

I was able to get all of your demos to run nearly flawlessly on my Mac using Wine. Only issue is the text does not appear on menus. Still playable. Impressive!

joemama

pear fat thighs

Mark

That’s understandable, I was thinking it would be a thing for later rather than now. Gotta have a working base to get a vr port to work well! Can’t wait to see what comes next tho!

KatyushaZoya

I just scratched the surface with VR a while ago hence why the files are still in there. But it seemed like it would take a lot more setup to make it work nicely so I moved onto other stuff. I still want to revisit it, but it is kinda low priority compared to other things I want to implement.

blobygon

I can’t help but notice that there’s some unity subsystem files for vr applications the files, most times I just remove it to make it stop opening steamvr.. however it got me thinking if there would be any way to support vr whether it’d be from Jill’s pov, feeders pov, or even a Birds Eye view kinda like the sims?

KatyushaZoya

Sounds amazing. This is one of the most technically impressive fatty games I've seen from anyone, so I'm riding this train until the end of the line.

Ultranova

That's definitely something I want to explore at some point, but probably not until all the weight gain mechanics are figured out.

blobygon

Do you have plans to add npc's to the world as well? It would be pretty cool to see the AI interact with Jill as she grows

Bioshock God

THE GOAT

Troglodyte8

Sorry for your loss. Nice drip though!

blobygon

Yeah I'm thinking something along those lines. In the long run, I'm considering some kind of fat distribution system where you can spend points to gain weight in specific spots. Maybe this would determine what kind of blob shape the character eventually evolves into.

blobygon

Glad you enjoy it! And I agree with everything you're saying. The eventual goal is to be able to go from skinny to blob by just feeding. I want to make it as smooth as possible but there will be a point where I have to hard swap the skinny and blob models since they have completely different setups. This will probably be obscured by some sort of leveling up effect.

blobygon

Good to hear! I agree that moans and groans would be awesome. I'm sure I'll add them at some point.

blobygon

Glad you like it! I noticed the lack of jiggle when running and I tried to fix it in some conventional ways. But I think the run cycle just happens to move in a way that cancels out the jiggle. I may have to use some hacks to force more jiggle there. Either way its on my list of things to improve.

blobygon

The eventual goal is to bridge the gap between this size and the blob sizes. At some point there will have to be a hard swap between this model and the blob model since they work completely differently but I will be trying to make the rest of the growth as smooth as possible. I might be able to do larger blob sizes too but that would likely require another hard swap.

blobygon

Me at my aunt's funeral : 🎽🧦. Me at the latest Blobygon release : 🤵🏽

Popparocksordonpatch

When you say "larger sizes" does that entail a smooth buildup from skinny to the current max or possibly larger than what blobs we have now? I'm fine with either, but I'm hoping for both.

Ultranova

This looks great, I'm excited to see where this leads. The cellulite especially is really well done. Would you be able to turn up the jiggle effect while running?

Aftermath

So excited now that the groundwork has been established to go from skinny to blob! Enjoyed the new sound options as well. I think moans and groans would be awesome to include as well ^^

karson

I did quite love this new body shape, I think it would be cool if in the future you could go from skinny to blob by only eating. I do think that the calves, face/neck, and arms should get a little bigger when she does. If not it looks rather strange XD. Loved the new content though

Bioshock God

In terms of smaller size body shapes, I think it'd be cool to have some that focus on one part of the body. As in, there could be one that's extremely belly heavy, and one with thunder thighs, and another with gigantic breasts. Plus a body that is kinda evenly spread.

GraniteAssFA


More Creators