XaiJu
miziziziz
miziziziz

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Endoparasitic Demo #2


Kind of forgot everything that's been added since the last demo but here's the gist:

Tons of bug fixes

new levels showing off shotgun, flare, and crossbow

new enemy Corpse Trap

Tons of random polish

gun recoil

sliding on movement


Comments

It's quite good, the new enemy is good as well, though I'm worried that the crossbow could trivialize some of the scarcity, maybe speed up the rate that the parasite grows so that you are forced to not spend forever cranking the cross bow? That's the only point where I feel it might need watched for, everything else is really good, I like the distinctive sounds of the enemies and the colors assigned for each weapon, though I feel like if possible the ammo drops and locked crates should be on top of the enemies bodies/corpses, sometimes it got hard to see, but yeah good work!

Zeebozzdoctor

Just finished the new demo, its great! I'm glad you fixed one of the worst bugs from the first one, where when you used a syringe it would use them all. Also, when I read corpse trap, I expected it to be something where copse's were piled on a hole and you could fall in it or something. When I saw the new enemy, I definitely freaked out. The crossbow I think is a great idea, as its a good way to get rid of rats without having to use the pistol, and I appreciate the different weapons producing noise, so you can only use certain weapons around the corpse traps. The new area's design is great, and I really appreciate all the detail. Overall, this game is going in a great direction, please keep up the good work!

Unbuckled Spaghetti


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