XaiJu
sugarmint
sugarmint

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Sex System mechanic based on the Combat System

Hey! I'm designing the next version's events right now. At a point in one of the events, depending on her past choices, our main character can reach a point at which she needs to sexually satisfy a certain character. Would you like to have a higher level of control over interactions in sexual events like this? Scenario below:

She gives a handjob to this character, and she needs to increase his Lust to 100 in a series of turns (let's say 15-20). If she strokes too fast in the beginning, his Lust will go lower because it's too early and he can complain that she is doing a sloppy job. On the other hand (pun intended), if she takes the right decisions at the right times, the character will be happy indeed. The right choices are determined by a range of values in the Lust of the character, for example around 30-50 stroking faster might be a good choice. If she took all the wrong decisions, then this character will ask for more from her.. for compensation. Of course, since it's an event it's designed with choices from the grounds-up, but if she leaves there can be consequences in regards to her reputation.

So, in case you'd like to have this mechanic available to you in scenes designed for it in quests and events I made this poll. If there are more votes for "Yes", I'll include it in one of the coding goalpoints for this version. If there are more votes for "No", I'll remake the poll at a later version. The idea is to have more control, but it's not actually a mechanic that replaces written sexual content. 


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