XaiJu
Bob Blunderton
Bob Blunderton

patreon


Second airport update is here!

As promised the second update of the month.  Looks like it'll be updated twice a month from here on out, or at-least every three weeks.

I have now finished much of the parking area of the airport, though it's still lacking some finishing touches.  It's absolutely huge, and there's now basic AI paths on the main corridor through the airport grounds.  Not everything has AI paths.

The majority of the update is centered around the airport currently.  The airport is still not done, but it should look much more like an airport now.  It's taking quite a while, but it's certainly coming somewhat close to what I envisioned... just 5x bigger.

A long bridge on a highway near the airport used to have cars spawning stuck in it, slightly below and inside of the bridge deck.  This was a bug, and it is fixed now.  No more messing up your pro-crash shots.

Added in some edging / road texture accessories from East Coast update, to help hide the slightly-lower than average terrain resolution, and blend road-edges better.

Speaking of crash, my copy of 0.17.x BeamNG.Drive is crashing like crazy, so sorry we don't have fancy Sea Walls or signs yet.  They're coming, and I'm currently working with the developers to see what the heck is going on here.

Do enjoy!  File is now there-about 1016mb or just under 1GB.

https://mega.nz/#!iVNRHSKY!z1gWK9NCHlBg_VKfhLmuJPeehG3Y7nzEDe2PNJYi8AA

Copy the entire line above including stuff after the # sign, paste it into your browser in a new window, and download the map.  Please mind that if you have a metered data plan, you may wish to do so in the very late evening / early morning hours of your local timezone.

Please make sure no old versions of the map exist, or that you overwrite it with the new one.

Please clear cache if you've been playing the old map since the game updated, though not too many models are different.

Bugs:

Well it's still not done.  

The concourse area of the airport is a little bland and is missing it's seawall.  More work will come to the airport to your computer in a few weeks.

Zones don't work in the tunnel in 0.17.x, causing the tunnel not to darken automatically when you enter it.  I believe that's more game-related due to the update then something I did, but time will tell all.

The 13-floor white office building near the spawn point is missing, I don't know what happened there, but I will try and have it working, or replaced, in the next update.  The model is there but like I said, who knows!  There's also a small store  just up the hill from the spawn point that's also missing right now since I updated models, I will try to get to that soon.

Lots of little things here and there, it's an unfinished map in an unfinished game, what could possibly go wrong?

Other News:

SEPTEMBER will mark the first month this map GOES PUBLIC.  It will be updated about every 3~4 months publicly, and will update for Patreon supporters every 2~3 weeks.  Thank-you for your support and help making Los Injurus become not just a dream, but a reality too.

I could not have done this - we could have not done this - without YOU.

Comments

woahh that lot is huge

falefee


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