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PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings)


Many of you asked me to provide the most Optimized Settings for PC Gaming for a very long time, so (since the launch of Starfield) I finally decided to dig deep into the PC optimization void and, after months of research and direct testing, here's my complete guide and suggestions for it.

The goal is to noticeably increase average FPS (incl. 1% lows), stabilize Frame Time, remove micro-stutters, decrease input lag, properly setup HDR and all without sacrificing picture quality.

My direct testing and focus was on Windows + NVIDIA Control Panel + In-Game + HDR settings, but you can also find AMD Control Panel optimized settings as well.

I will also try at best to explain very technical/difficult names and features in the simplest yet effective way possible for most people to better understand what exactly each setting/change is doing and why it was changed accordingly.

I will avoid "risky" third-party tools or de-bloaters which may permanently harm your system as well.


Essential first steps:

Windows 11 "Safe De-Bloating"

These steps will contribute in having the most lightweight version of the OS (which will contribute in stabilize the frame time and fix stuttering in games) without compromising its stability:







Click for Full Screen






Windows 11: Optimized Settings

Now that you have a slimmed, stable and efficient Windows 11 OS, it's time to configure it at best for gaming.










Always enable HDR before gaming + use Auto HDR (or disable it if you use RTX HDR): in the System -> Display -> Use HDR section. This is VERY important.
Considering many native HDR games won't even trigger to HDR if the system "Use HDR" option is disabled, it's best to be sure that the setting is always enabled before launching any game.
This way: native ones will always correctly handshake to HDR10 while SDR ones will be auto-converted to a good Native HDR10 presentation thanks to the AutoHDR in a similar way Xbox Series do as well.

If you don't want to manually re-enter this section to enable/disable the Use HDR toggle each time before gaming, you have two options:
1) Always use HDR even for Windows (Recommended)
2) Use this shortcut to quickly toggle between "Use HDR: On/Off" before/after using a game: Win + Alt + B

NOTE: Starting from Windows 11 24H2 Build 4202, Dolby Vision may be automatically enabled system wide instead of HDR on specific displays. My advice is to turn it OFF in favor of HDR (by going into Display Settings -> HDR - > Expand the HDR options -> untick "Use Dolby Vision" ) as DV may have both a worse picture compared to properly setup HDR + HGIG and an higher input lag as well.


NVIDIA Control Panel: Optimized Settings

With Windows 11 ready to go, it's time to move to NVIDIA Control Panel specific optimizations which, as introduced in the guide, aim to increase as much as possibile the in-game performance while providing the best stability/consistency at the lowest input lag possible, all without noticeably sacrificing quality:







Now it's time to setup the "good stuff".


Here you can find a complete list of both "Global" and "Program" settings. As those names suggest, the first sheet will apply the selected settings to ALL programs and games while (after) you can manage eventual differences for specific program/games for which you desire/need to change specific values for them only.


I will now provide my full list of Global Optimized Settings below, along with the reasonings behind each setting:


Image Scaling/Sharpening: Scaling/Sharpening Off

This is basically an old method of upscaling lower-res contents to native resolution which was vastly superseded by DLSS 2.5.1 and higher, which is highly recommended instead


Ambient Occlusion: Off

This setting is best to be left for the game itself to be managed or you may noticeably lose performance if forced at driver level


Anisotropic Filtering: Application-controlled

Even if 16x AF for all games is a good idea as the visual improvements to textures' definition on medium-long distances is big with a very little if zero performance cost, forcing it at driver level may create textures issues with some games (e.g. Starfield) so it's better to manage this setting directly in-game (when available)


Anti-Aliasing - FXAA: Off

This setting is best to be left for the game itself to be managed or you may noticeably lose performance if forced at driver level


Anti-Aliasing Gamma Correction: Off

No need. It is already controlled by game


Anti-Aliasing Mode: Application-Controlled

This will ensure AA will be directly controlled by games, which is what you want. When using DLSS (highly recommended) there's no need to also separately enable AA in-game as AA is included in all DLSS profiles during the upscale


Anti-Aliasing Setting: Application-Controlled

This will ensure AA will be directly controlled by games, which is what you want. When using DLSS (highly recommended) there's no need to also enable AA in-game as AA is included in all DLSS profiles during the upscale


Anti-Aliasing Transparency: Off

No need. It is already controlled by game


Background Application Max Framerate: Off

If you're an avid "multitasking" user which often switches between a game and other PC tasks, you can set it to 20 to be sure the game isn't tanking your regular Windows performance, but nowadays the new "Borderless Window" mode makes it unnecessary. Leave it Off


CUDA - GPUs: Select your most powerful GPU

If you have multiple GPUs on your system (e.g. iGPU + dGPU in a Laptop), make sure to select only the most powerful GPU (e.g. dGPU) here in order to leverage CUDA processing more efficiently

CUDA - Sysmem Fallback Policy: Prefer No Sysmem Fallback

This will ensure that games' assets/textures only get loaded in faster VRAM, improving performance, but with the only drawback to crash the game if VRAM is not enough. If this is often the case, try lowering the game graphics' options (for example starting with using a lesser DLSS tier like from Quality to Balanced or Performance) to reduce VRAM usage


DSR - Factors: Off

This is basically Supersampling. It could be useful if you have a 1080p or 1440p monitor along with a very powerful GPU (e.g. which can easily manage to run games at 4K/60fps and above). How? You can for example enable it (along with all multipliers inside the setting) and then select the 1440p (2560x1440) or 4K resolution (3840x2160) respectively + enable DLSS: Quality or Balanced in-game to have a better than native 1080p or 1440p image + TAA and also better performance with it at the same time. If you're already using a 4K Display, leave it Off


DSR - Smoothness: Off

If you enabled DSR - Factors, set this to 33%


Low Latency Mode: On

This will noticeably reduce input latency without being too heavy on the CPU like the "Ultra" setting (which can cause frametime spikes/stutters in CPU-bound games)

That said, contrary to "Ultra" and NVIDA Reflex, the "On" setting doesn't include an auto-fps limiter so you have to set it manually for your display through the separate/dedicated option in NVCP for the best smoothness and responsiveness.


Max Frame Rate: Manually set it based on your current Refresh Rate (following Reflex guidelines)

If you have a 60hz display set it to 59 fps

If you have a 120hz display set it to 116 fps

If you have a 144hz display set it to 138 fps

If you have a 165hz display set it to 157 fps

If you have a 180hz display set it to 171 fps

If you have a 240hz display set it to 224 fps

If you have a 360hz display set it to 324 fps

If you have a 480hz display set it to 416 fps

This will ensure to always be within your VRR/G-Sync range in-game without ever activating V-Sync (which otherwise could still work as a fallback to fix tearing but increasing latency and making frametime consistency worse)


Monitor Technology: G-SYNC

Select this to make sure G-Sync is working properly with the selected main display


Multi-Frame Sampled AA (MFAA): Off

This setting will improve MSAA when selected in-game, but is not necessary when using DLSS as this already incorporates an AA solution in it so, when enabled, this setting could cause flickering issue together with DLSS


OpenGL GDI Compatibility: Auto

This will ensure the max compatibility with both older and new games. No need to change it


OpenGL rendering GPU: Select your most powerful GPU

If you have multiple GPUs on your system (e.g. iGPU + dGPU in a Laptop), make sure to select only the most powerful GPU (e.g. dGPU) here in order to leverage a more efficient rendering


Power management mode: Normal or Optimal Power

Similarly to the the Windows 11 Balanced Power Plan suggestion, there is no need to always have the GPU at max usage all the time (it could even hurt the performance by becoming hotter and then getting downclocked) so this setting will ensure the GPU will only be maxed out when needed in a more efficient way


Preferred refresh rate: Highest available

This will ensure correctly leveraging G-Sync


Shader Cache: 10GB Minimum (If you have 1 TB+ storage, try 100GB)

10GB will provide the same performance of "Default" setting (which will be equal to 4GB) for 90% of games...but for the heaviest ones out there (e.g. Star Citizen, Flight Simulator) it will noticeably reduce random shader compilation stutters.
That said, if you have enough storage space (1 TB+) and/or alternate playing many different games in parallel (so not playing only one at a time), you can try setting Shader Cache to 100GB. This doesn't mean 100GB of disk will be "wasted", but only that you can collect shader cache from many different games up to 100GB before the drivers will start deleting older cache, so you will avoid shader re-compilation stutters even in that extreme scenario.
In all cases, when you install new NVIDIA drivers all shaders' cache will be deleted automatically and you will start "fresh" again


Texture Filtering - Anisotropic sample optimization: Off

This setting aims to reduce Anisotropic Filter quality to improve performance, but considering how small 16x AF impact is it's really not necessary, especially considering it can also cause flickering issues when using DLSS


Texture Filtering- Negative LOD bias: Allow

This will allow games to increase performance by rendering LOD closer to the player. Many games may stop working properly if set to "Clamp" and also DLSS could cause severe flickering issues with "Clamp". Leave it to Allow


Texture Filtering - Quality: Quality

This will ensure 16x Anisotropic Filtering quality when selected in-game, but also making the next option available to be changed


Texture Filtering - Trilinear optimization: On

Trilinear optimizations are aimed to make 16x Anisotropic Filtering more efficient, improving its performance a bit without losing quality at all nor causing issues with DLSS, so you can leave it On


Threaded optimization: Auto

If you have a powerful, multi-core CPU along with a good GPU, this settings will help in GPU-bound situations where CPU multi-cores + multi-threading may help in keeping the performance high. If you have an under-specs' CPU (e.g. an old dual-core only) you can try setting this to Off and see if performance in games will improve for you


Triple Buffering: Off

This is very important to be disabled both here at driver level and in-game level when using G-Sync or it may cause FPS drops and stuttering


Vertical Sync: On

This is very important to be enabled at driver level AND disabled at in-game level when using G-Sync as with G-Sync this is not real V-Sync, but (together with the manual FPS Limiter we've set before and/or NVIDIA Reflex) this will ensure the variable FPS in games will always be matched to the Variable Refresh Rate of the Display but always up to few frames under the max Refresh Rate (to always have the lowest input lag and no tearing)

In DX12 games without Reflex support V-Sync will actually trigger only when FPS is higher than used Refresh Rate to eliminate tearing but will automatically disable itself when FPS go back under the Refresh Rate, preserving smoothness and low input lag


Virtual Reality Pre-Renderes Frame: 1

That's default for VR headsets, so leave it alone even if you don't have one


Virtual Reality - Variable Rate Super Sampling: Adaptive

Also for VR headsets only, but you can set it do Adaptive to improve VR performance at no noticeable quality loss


Vulkan/OpenGL present method: Prefer layered on DXGI swapchain

This will enable Borderless Fullscreen advantages of Windows 11 also for Vulkan and OpenGL games while also including better G-Sync and Auto HDR support for them. If you encounter issues with specific games (e.g. flickering) you can revert to "Auto" just for them


Click for Full Screen

Apply all settings and reboot your PC


AMD Control Panel: Optimized Settings

While I did not test and verified myself the AMD Control Panel optimizations, after a bit of searching I think the following one is the most comprehensive and thought out optimization guide you can find for it, so go have a look




PC In-Game Settings: Optimized

If you came this far and applied all the previous optimized settings for both Windows & NVIDIA/AMD Control Panel, just remember to always change the following in-game settings for PC games:


Click for Full Screen

Even DLSS Ray Reconstruction can also be set to "Always use latest" preset now.

If NVIDIA DLSS4+ is not supported in the game but AMD FSR3+ is, use this one with the same suggestions (it will be less efficient, but still worth it)




LG OLEDs: Optimized Settings


With the entire PC (Windows 11 + NVIDIA/AMD Control Panel + In-Game Settings) configured as suggested, you can then finally use the:


[4K/HDR] Optimized Gameplay (YouTube Playlist)

Here you will find Very High Quality (among the best seen on YT), Direct-feed gameplay recordings in Native 4K, 60fps, color-accurate and Calibrated HDR after applying all the optimizations in this guide to my new PC (Full Specs and Setup in each video description)

For this reason, I highly recommend to see them from a true HDR display!

YouTube will still decently tone map them to SDR automatically if you can't.

I will periodically add new gameplay recordings for select games over time, so if you like them please support my work by leaving a Like & Subscribe on the YouTube channel and here on Patreon!

NOTE:
In order to preserve the highest and smoothest quality of the recordings, the actual performance you see is around 5-10% slower than normal. Just consider that as a reference if you want to compare it with similar setups.

Let me know in the comments what improvements you had after all these optimizations (if any) and generally if you found them useful or not.


Enjoy :)

-P

PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings) PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings) PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings) PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings) PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings) PC Gaming: Optimized - The Ultimate Guide (including NVIDIA/AMD CP + G-Sync/Freesync + HDR Best Settings)

Comments

I've also updated to 25H2 + latest WU and I've no issues. Are you sure it's just shaders being recompiled from scratch? Maybe also try updating to latest NVIDIA drivers as well

P40L0

Hi P4OLO, I've been using these settings for a while, and they've been great. However, after updating my PC yesterday to the 2025-09 Cumulative Update Preview for Windows 11 Version 24H2 (KB5065789), my gaming performance dropped from a steady 60 FPS to 30-40 FPS, particularly in AC Shadows. Have you updated your PC yet, and could you check if any settings in this guide might be causing the issue with the new update? My system specs are a Ryzen 7 5800X3D and an RTX 4090.

F_Eighty7

I wouldn't touch anything else compared to my full guide. Maybe you can use CloudFlare DNS (both IPv4 and IPv6) instead of Auto and that's it ;)

P40L0

Hey Paolo love your guides since day one. Could you make a network adapter settings guide to likely we should disable checksum offloading etc. ?

Laurens

Most of it yes but it's time to upgrade di Windows 11, which is objectively a better OS for gaming (and will also run better once debloated and tweaked using this guide)... ;)

P40L0

Hey P40L0! Can this guide be used for Windows 10 too? I still use them (and will do so for a long time :P), so it made me wonder if it's compatible and/or will do any good....

zerkeros

I think it's also really good, but it's a but more complicated than Chris Titus Utility and you may risk to remove too much if you don't pay attention to the configurable options. For most users Chris Titus + O&O cover the same things but are easier to use.

P40L0

What do you think of Win11Debloat by Raphire on Github? (idk if links are allowed in comments) I have personally used it multiple times and it is extremely fast and highly customizable. It runs via a PowerShell script, with every function being thoroughly detailed on Github. Very curious to hear your thoughts on it, and thanks for making such great content!

SirBilliam

Those flickers only happen when the game stutters and/or suddenly drops below 40fps when VRR/G-Sync is enabled, which is normal. The only solution is making sure to always be above 40fps and to reduce stutters to minimum. Flickering during loading screens is perfectly normal instead. Those RTX HDR values are ok for C4

P40L0

Hello, please tell me why the image may flicker slightly from time to time, as if it were flashing with a slight gray film. I don't know how to explain it, it just flickers... Maybe it's because of gsync, or some other setting... I configured it according to this guide. Oled65c4, rtx4080.... And another question for oled65c4 rtx hdr: should I set it to 7D, 2C, 3E8, 4B, or other values....

Евгений Макаренко

You need to enter the values manually in those boxes

P40L0

Hi, I followed your RTX HDR guide, but I have an issue as you can see here: https://i.imgur.com/QJ7UVbt.png No options appear for selecting contrast, middle grey, Peak Brightness, and Saturation! How can I fix this? I'm using the latest nvidia profile inspector. I also have an OLED C2.

Ownsin

UPDATE 2025/08/27 - nvidiaDlssGlom is now recommended to keep all DLSS files updated globally (without the need to manually swap games' files anymore) - NVIDIA Profile Inispector DLSS Override is no longer necessary when doing so

P40L0

Personally I only use OBS ;)

P40L0

Hey Paolo, Which Clipping Software do you recommend? I have a NVidia GPU. So Shadowplay or OBS or Something else?

DB

120hz in Windows

P40L0

Hi Paolo, I have 119.88 hz and 120 hz in the display settings. When I select 120 hz from the Nvidia control panel, it is 119.88 hz, but there is also a 120 hz option in Windows. Which one is better to choose?

Talha

UPDATE 2025/08/16 - Fixed "SystemResponsiveness" reg tweak as it was erroneously recommended to 10 in Hexadecimal value while the correct tweak is in Decimal value

P40L0

I have an Intel CPU and use Park Control set on prefer p Cores. Should I leave for affinity the default-f or still use 0 Like you Mention

Laurens

Try restoring BIOS defaults and see if it fixes it. If it does you have to find the change that causes it there

P40L0

something broke and my right mouse click on any icon results in infinite spinning wheel, do you know what this is?

kaching

Both PC and Laptops

P40L0

Is the power & battery settings and intel cpu settings applicable on pc? Or laptop only?

Arvin

Hi Paolo, just to be sure: Before clicking on ajust the virtual memory, there is a setting "adjust to get the best performance for: Program or background. Which one do you think I need to select? Thank you.

Joris Bouazza

UPDATE #2 - 2025/08/10 - Suggested Pagefile fixed value is now 16384 (16GB): this will ensure that even the most memory-demanding games (Flight Simulator 2024, Star Citizen etc.) will find enough Pagefile size as an extra resort without causing microstutters due to Windows constantly changing it and avoiding "out-of-memory" errors for PCs with lower RAM, all without wasting too much SSD space for reserving it.

P40L0

UPDATE 2025/08/10 - Updated recommended Chris Titus Tweaks to latest utility version

P40L0

I wouldn't as that would totally exclude E-Cores which could still be useful for background processes, so avoiding secondary loads to P-Cores

P40L0

Paolo should I try perfomant processors instead of prefer performant in park control wouldn’t that be better ?

Laurens

UPDATE 2025/07/15 IMPORTANT: rBAR - Size Limit should be at the same amount of your actual VRAM for best efficiency (e.g. less microstutters) See the table below to identify the correct hex value to copy and use there based on your VRAM: 0x0000000100000000 (for 4 GB) 0x0000000180000000 (for 6 GB) 0x0000000200000000 (for 8 GB) 0x0000000280000000 (for 10 GB) 0x0000000300000000 (for 12 GB) 0x0000000400000000 (for 16 GB) 0x0000000600000000 (for 24 GB) 0x0000000800000000 (for 32 GB) After testing 25+ games, I measured an FPS boost of around 5% both for Average FPS and 1% Lows when enabled as above. If a game is not working correctly after the change (e.g. Ratchet & Clank Rift Apart crashing the Desktop as soon as you quit it or FFVII Remake/Rebirth stuttering) you can disable ReBAR just for those games with NVIDIA Profile Inspector as an exception

P40L0

UPDATE 2025/07/14 Shader Cache: 10GB Minimum (If you have 1 TB+ storage, try 100GB) 10GB will provide the same performance of "Default" setting (which will be equal to 4GB) for 90% of games...but for the heaviest ones out there (e.g. Star Citizen, Flight Simulator) it will noticeably reduce random shader compilation stutters. That said, if you have enough storage space (1 TB+) and/or alternate playing many different games in parallel (so not playing only one at a time), you can try setting Shader Cache to 100GB. This doesn't mean 100GB of disk will be "wasted", but only that you can collect shader cache from many different games up to 100GB before the drivers will start deleting older cache, so you will avoid shader re-compilation stutters even in that extreme scenario. In all cases, when you install new NVIDIA drivers all shaders' cache will be deleted automatically and you will start "fresh" again

P40L0

HAGS should always be on in order to leverage borderless full screen optimizations, DLSS/FSR Frame Gen and new graphics features and techs. What do you mean by cssr?

P40L0

Paolo can you try to test out without hags I get lesser stutters and better latency with it off and I read setting cssr on real time does help what do you think about it and thank you for all your hard work

Laurens

UPDATE 2025/07/02: Updated this reg tweak to: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks\Games Affinity -> 0 As this means Windows will leverage all CPU Cores/Threads for games, which is what you want with single-CCD CPUs (like 7800X3D/9800X3D) while for multi-CCDs CPUs (like 7950X3D/9950X3D) you can use ParkControl to prioritize Performance Cores over E-cores.

P40L0

UPDATE - 2025/07/01 Expanded manual FPS caps for G-Sync in NVCP: Max Frame Rate: Manually set it based on your current Refresh Rate (following Reflex guidelines) If you have a 60hz display set it to 59 fps If you have a 120hz display set it to 116 fps If you have a 144hz display set it to 138 fps If you have a 165hz display set it to 157 fps If you have a 180hz display set it to 171 fps If you have a 240hz display set it to 224 fps If you have a 360hz display set it to 324 fps If you have a 480hz display set it to 416 fps This will ensure to always be within your VRR/G-Sync range in-game without ever activating V-Sync (which otherwise could still work as a fallback to fix tearing but increasing latency and making frametime consistency worse)

P40L0

Should rebar size limit not be at 0004? thats what jay2cents use in his video

Emil Mathisen

UPDATE - 2025/06/22 Re-tweaked "Win32PrioritySeparation" Previously it was set to "2A" (Hexadecimal) which may had a very slight advantage in input lag but was more prone to frametime spikes when background processes accumulated (e.g. Windows Update, Windows indexing, Windows Defender etc.). The new "28" (Hexadecimal) doesn't have the High Foreground Boost so this won't happen and frametimes will be more consistent while keeping input lag lower than default.

P40L0

I think you should clean install NVIDIA drivers only if you have issues. If you don't it's not necessary. I already made a mini-guide on how to do so here: https://www.reddit.com/r/nvidia/comments/1jpikiu Latest drivers 576.80 are also pretty good so far.

P40L0

Paolo can you do a guide for a clean NVIDIA driver install I think this would improve performance too

Laurens

That fix doesn't disable MPO, it will just fix its issues with 24H2

P40L0

Should MPO not be disabled along with fullscreen screen optimizations, as having it enabled when MPO is disabled can cause issues? MPO enabled can cause stuttering, etc.

Emil Mathisen

I still see 2.4.0.19 as latest stable and the pictures are already updated?

P40L0

The latest version of NVInspector has quite significantly changed the location of some settings. Might be worth revisiting recommendations there.

Tedge

What should i limit my fps to when using 360 hz monitor?

Emil Mathisen

UPDATE #3 - 2025/06/10 - Added a note to disable Dolby Vision in favor of HDR (if you find it automatically enabled system wide after latest Windows 11 updates) - Added the suggestion to disable ACM (Automatic Color Management)

P40L0

UPDATE #2 - 2025/06/10 - Clarified/expanded Win11 CPU Throttling tweak

P40L0

UPDATE 2025/06/10 Added 7 new Windows 11 tweaks to: - Disable Power Throttling - Disable Network Throttling - Prioritize Gaming tasks - Increase Windows responsiveness - Reduce network lag and spikes for online gaming - Improve network bandwidth - Optimize Windows virtual memory usage Always do a backup of your default settings before applying the changes (e.g. creating a Windows 11 System Restore point) More info in the article itself. Enjoy! ;) -P

P40L0

Texture filtering is tied to Anisotropic Filtering and it's widely demonstrated that Quality is basically undistinguishable to High Quality while running faster so it's an already good default.

P40L0

Paolo can you explain why you choose texture filtering quality instead of high quality shouldn’t it be better ?

Laurens

This tweak was by far the best one you’ve ever did I can’t believe how smooth the game runs now, please look for more reg tweaks if you can ❤️

Laurens

UPDATE 2025/05/29 Added the following new Win11 tweak: -DWM MPO Fix: if you use Windows 11 24H2 or newer, I highly recommend applying this registry tweak to fix occasional rendering issues especially when Alt+Tabbing programs, particularly Chromium based browser (like Edge) which can cause part of the tabbed programs to remain "stuck" on screen switching to another one. The "OverlayMinFPS=0" parameter means that Windows will always try to use hardware composition whenever available which can also lead to smoother and more consistent animations when using Windows in general.

P40L0

UPDATE 2025/05/22 For 2023-2025+ LG OLEDs: Changed recommended Color Temp from W50 to W45: to remove a slight yellow tint on whites (probably introduced after last few FW updates) while still remaining color accurate and within the D65 standard (used by all movies and games as well) For people preferring a colder temp (for example if they watch TV in a bright room most of the time) I added W25 as a personal preference option. I don't recommend ever going colder than that or you will drift away too much from color accuracy and things will just become too bluish

P40L0

absolute insane guide, i recommend this one too any LG OLED TV owners.

Ferdi

Old Windows Control Panel -> Audio -> your device -> right click -> Properties

P40L0

Where can I find Exclusive Mode, I can't find it? Output is set to dolby atmos via hdmi

Евгений Макаренко

Honestly I think Lasso is unnecessary. AMD scheduling is fixed automatically with Win11 24H2, for Intel you can use ParkControl which is free and can already prioritize P-Cores over E-Cores. For giving games higher priority you can use my registry tweak in my anti-stutters guide.

P40L0

Paolo can you make a guide for the best process lasso settings many people recommend this Programm ?

Laurens

How often do I apply these tweaks? Are they taken away after every update? Only asking is when I opened it, my previous tweaks weren't selected and reopening the app after this new tweaks were applied, they weren't selected.

haris mohammad

UPDATE 2025/04/17: - Added latest Chris Titus Utility tweaks: https://i.imgur.com/e5UT48r.png

P40L0

Oh cool so this doesn't cause stutter in Indiana Jones or Shadows AC? Also is there a performance hit in general, with this like ultra?

haris mohammad

UPDATE 2025/04/16 Updated classic NVCP settings: - Low Latency Mode: On (instead of Ultra) This will noticeably reduce input latency without being too heavy on the CPU like the "Ultra" setting (which can cause frametime spikes/stutters in CPU-bound games) That said, contrary to the "Ultra" and NVIDA Reflex, the "On" setting doesn't include an auto-fps limiter so you have to set it manually for your display through the separate/dedicated option in NVCP for the best smoothness and responsiveness. - Max Frame Rate: Manually set it based on your current Refresh Rate (following Reflex guidelines) If you have a 60hz display set it to 59 fps If you have a 120hz display set it to 116 fps If you have a 144hz display set it to 138 fps If you have a 165hz display set it to 157 fps If you have a 240hz or 244hz display set it to 225 fps or 227 fps respectively This will ensure to always be within you VRR/G-Sync range without ever activating V-Sync (which otherwise could still work as a fallback to fix tearing but increasing latency and making frametime consistency worse)

P40L0

I think it's unnecessary, especially considering it needs NVIDIA App which is buggy and mess up with performance. I would avoid installing NVIDIA App completely so only use drivers and enable/comfigure RTX HDR at driver level via NVIDIA Profile Inspector as instructed in the guide

P40L0

Hey P40L0 The MAster of tuning :), What do you think of RTX Dynamic Vibrance in games together with RTX HDR? Thanks in advance

DB

i see, i bet its the same for the 7800x3d right? just to confirm the default values are parking:off (100%) and frequency scaling on (0%) when plagued in ac?

ttheo1983

Here's a handy little tool for auto enabling HDR when a game launches and disabling when it closes https://github.com/Codectory/AutoActions Works well 👍

Darren Firman

UPDATE 2025/13/04 - ParkControl usage and settings are now suggested [FOR INTEL CPUs ONLY]: this because AMD works much better and/or actually need default Core Parking and Frequency Scaling to work at best, especially on new X3D chips

P40L0

UPDATE 2025/03/31 Added the following suggestion in NVIDIA settings: - Disable Ansel (via NVPI): to remove added stutters when using VRR/G-Sync but also improve input latency and frame pacing for everybody. Ansel is an NVIDIA driver feature to capture 360° screenshots in-game which basically no one is using and can ruin frame pacing, especially when using VRR

P40L0

How’s the testing for this one? Any I’ll effects other than foreground apps performance? Like this doesn’t affect rtss, controller stuff, or stability and in game fps?

haris mohammad

UPDATE 2025/03/30: - Added "Win32PrioritySeparation" tweak to further lower input lag, improve 1% Lows and make Frametimes smoother/more consistent for applications in the foreground (e.g. games). You can find it at the end of the Windows section

P40L0

Framesync Boost power plan never heard of this one before? Is it official? Also any downsides such as incompatibility or fps loss or is it just increased temps?

haris mohammad

UPDATE 2025/03/29: Added the new custom FrameSync Boost Power Plan: if you want to squeeze every bit of performance and latency from your system without losing normal idle behavior. Just beware that temps and power consumption may slightly increase when using it.

P40L0

Yes, that seems to be new drivers fault. Try using DDU to completely remove them and install 572.47 which is latest stable (and runs great even with newer games, just manually add them in classic NVCP if not there already so you can also find them in Inspector)

P40L0

Yeah some reason the profile inspector keeps crashing when trying to chnage private flag setting? Is this confirmed to be the new driver or could it be the new profile inspector or something else? As I kinda need the new driver as it's optimized for AC Shadows.

haris mohammad

UPDATE 2025/03/23: Starting with DLSS4 Frame Generation (using Transformer Model) and NVIDIA Profile Inspector v2.4.0.19 I also recommend setting the new "DLSS-FG - Private Flags" option (in 8 - Extra section) to "Disable Scene Change Detection" This will fix an otherwise annoying recurrent "hitch" when moving the camera in-game along with inconsistent framerate/frametime going from static to moving scenes and vice versa + reduce CPU usage (and temps) as well.

P40L0

So is there no more forced preset letter for fg?

haris mohammad

I just updated the guide following the changes but the new rBAR Intel CPU exclusion should be left to default (which means disabled for AMD and automatically enabled for some Intel CPUs), while rBAR Options still work and I still recommend it as they were before (custom size to 10GB) as that will provide the best performance for most games while specific games will use a specific size set by NVIDIA automatically, so the global setting won't interfere with them

P40L0

UPDATE 2025/03/21: - Guide updated following the new NVIDIA Profile Inspector v2.4.0.19 changes - If you had the "DLSS-FG - Forced Preset Letter" flag of previous version set to "Always use latest" -> that was wrong as the author of NVPI misnamed it for another setting which is now correctly called "DLSS-FG - Private Flags" (under section "8 - Extra"), so go there and revert it to default (0x00000000)

P40L0

Can you take a pass over ReBar settings with the latest NVPI? There are new settings regarding Intel CPU exclusions, and I've read that the rBAR - Options setting may be deprecated. Looking for the most stable options for a global profile.

Tedge

Yeah, both Doom Eternal and latest Indiana Jones use Vulkan instead of DX12 which create issues with Ultra Low Latency. You can try disabling ULL only for them and manually set a 116 cap + use Reflex when available in-game.

P40L0

Wondering if I’m doing something wrong. Using a G3 OLED. Low latency set to ultra, gsync compatible on, and vsync on in nvidia control panel and off in games. I have RTSS running to monitor my fps and in Doom Eternal I’m locked at 120 fps with inconsistent frame timing(9-16ms). If I turn low latency mode off and set my max frame rate to 117, it runs at a solid 117 and consistent frame time(8.5ms) Might I have something wrong? Update: This seems to only be an issue with Doom Eternal on game pass. Tested with other games and they’re all running at a locked 116 fps.

Tyler Pickney

Yes but only if you use the PC mainly for gaming and not much else. If you also use it for work and/or you have sensible data on it (credit cards, bank accounts, family photos etc.) keep those enabled for additional security.

P40L0

Question - Do you recommend to disable Memory Integrity and VMP?

Eric Lunsford

UPDATE 2025/02/13: - NVIDIA Profile Inspector was updated to v2.4.0.11 and now includes all RTX HDR & DLSS options, so there is no need to use the custom XML anymore - DLSS "Always use latest" preset option in Inspector is now available also for Ray Reconstruction and Frame Generation - Images and article updated to reflect that - Latest version of DLSS Swapper is also recommended to make this process easier/faster

P40L0

Borderless = Borderless Fullscreen. Use that

P40L0

Paolo if my game only says borderless should I use borderless or fullscreen ?

Laurens

Yes but only in LTSC and if you use it for gaming only (at home). If you use the PC also for personal stuff and work data + home banking etc. it's better to keep them enabled.

P40L0

Paolo is it Safe to disable secure boot and TPM in bios ? Because in you LTC windows version that is disabled ?

Laurens

Not sure as I'm not using it (having proper FG support on 4000 series). I suppose could be related to G-Sync/V-Sync settings so you can try troubleshooting from there

P40L0

After meticulously following all the steps on my laptop with Windows 11 and RTX 3070 connected to an external Samsung Odyssey 7 monitor via DisplayPort, Lossless Scaling no longer works. When I activate it, the colors become more saturated, but the frame counter shows 60/60. What happened?

Vincenzo

If you're also using Windows 11 in HDR, yes, that's normal as "SDR in HDR" on desktop is slightly washed out on Windows, but anything HDR (or RTX HDR) will look correct instead.

P40L0

Hi, setting YCbCr444 and limited in the nvidia control panel makes my colors look washed out as opposed to RGB + Full. I have 4:4:4 pass through enabled and have set the input icon as PC along with all your other recommended settings. Are these "washed out colors" actually the correct colors?

Amin Karaoui

Ok, I've personally tried the following games with updated Streamline v2.7.2 .dlls + new DLSS4 FG Transformer model support with my 4080: - Forza Horizon 5 - Flight Simulator 2024 - Cyberpunk 2077 (2.21 had Streamline 2.7.1, I've updated it to 2.7.2) - Hellblade 2 - Indiana Jones and the Great Circle All worked fine after the change, DLSS FG performance was improved in all (around 5-6% fps boost + less lag + better clarity with less artifacts in motion) but I confirm that the new model will mess with MSI Afterburner + RTSS Overlay's Frametime graph and 1% Low numbers (thick graph with 0.1-0.5ms latency and wrongly low 1% Lows) but luckily the actual smoothness and responsiveness of the games were better :) I tried searching for Streamline .dlls in FF7: Rebirth but it doesn't use them at all: this only uses DLSS SR .dll and that's it, so not applicable here. Overall a very good find from that Redditor and I recommend swapping them for older games (do a backup of original files just in case)

P40L0

UPDATE 2025/02/03: This is very interesting for NVIDIA owners (RTX 4000/5000 Series): https://www.reddit.com/r/nvidia/comments/1ig4f7f/the_new_dlss_4_fg_has_better_performance/ Apparently also updating/replacing Streamline .dlls to latest v2.7.2 for each game + adding "sl.pcl.dll" to all of them even if not present will actually leverage the new DLSS4 FG with Tensor Cores (which currently MSI Afterburner + RTSS will wrongly show like a "thick" line with 0.1-0.5ms latency as a Frametime graph + low 1% Lows) The real benefit is a noticeable performance bump (+6% fps average!), less lag, less artifacts and less VRAM usage in all games. Just do a backup before replacing for very few games which don't like the new files (also don't do it for online games with anti-cheat systems)

P40L0

Here's my Global/Base profile for Inspector: https://mega.nz/file/1kFyAJSI#8Ue8HzXn06VF2jzOKU-UphpAbcsY5eCZ4CWjtmFvyNE Beware this targets a LG G3 OLED at 4K/HDR/120hz and G-Sync/VRR enabled + PC Mode + 4:4:4 @ 10-bit

P40L0

Paolo can you make a download link for a base profile of the NVIDIA inspector settings you use to import and use ?

Laurens

UPDATE 2025/01/31: - I now also suggest to add DLSS Ray Reconstruction preset to the "Overrides" section, which can also be set to "0x00FFFFFF" = "Latest" https://i.imgur.com/rlPmifQ.png

P40L0

What do you mean by memory allocation? Shader cache or ReBaR size or?

P40L0

Paolo one question should memory allocation policy be set as default or too moderate like panjo on YouTube says do have info on that if that helps ?

Laurens

(BIG) UPDATE 2025/01/30: After new NVIDIA drivers v572.16 you can now enable "Latest" DLSS4 preset (currently Preset K) via both NVIDIA App and NVIDIA Profile Inspector (v2.4.0.8 and above) by adding this custom XML file in its main folder before launching it: https://mega.nz/file/tscTSDxI#49cIYkevZ53DbLASX9m_DEoHpyF0OMIYVFwMEBpNQ88 Then setting it up like this: https://i.imgur.com/0Ny8UkH.png This will automatically use the "Latest" DLSS preset (with insane quality improvements) without the need to manually change them again in the future! Moreover, additional DLSS Override options were added both in NVIDIA App and Inspector which will force games to use latest version of DLSS .dlls without the need to manually replace it in the future as well! The NVIDIA App has a whitelist of games where you can do this, but via Inspector you can force it globally to all games as follows: https://i.imgur.com/SzujLRL.png Only pay attention to online games with strict anticheat which may wrongly detect this. If you prefer to continue manually swapping DLSS .dlls into game folders (to be sure or to be ahead of the drivers' versions), you can still do that. I actually still recommend swapping .dlls the usual way to be 100% sure versions + presets are applied properly. Latest DLSS4 v310.2.1 .dlls can be downloaded separately from here: https://mega.nz/file/RIk0UTpR#_BklZRMY0KN2hF097B14BBPuSrMkFjiI3P1RYrj3i0Q Enjoy :) -P

P40L0

One question I have an rtx 3090 with plenty of vram is it fine to use rBAR size limit - - - - - 0x0000000100000000 that’s 4GB of ram instea of C800000 which is 200MB VRAM ?

Laurens

UPDATE 2025/01/28: ReBAR Global Settings/Recommendations in NVIDIA Profile Inspector updated. After testing 25+ games with many combinations (ReBAR: Off, ReBAR: Enabled with Options and Size Limit to default, ReBAR Enabled with different rBAR Size limits etc.) those ones was the most consistently performant (both in 1% Lows and Average FPS) across the majority of them and in all cases were better than rBAR: Off. Just beware that some games still need specific rBAR tweaks to work it properly, but are very few: among the 25 I tested I only had issues with Ratchet & Clank Rift Apart (which needed rBAR: Off) and Final Fantasy VII Remake/Rebirth which work more smoothly with rBAR Size Limit set to "Returnal" or 0x000000000C800000. Enjoy :) -P

P40L0

No, globally ReBar is best to be set to "Enabled" without any other options or size (so for the games to use drivers' default for that game, which is usually tested/chosen by NVIDIA itself). For Rebirth NVIDIA didn't yet and defaults cause severe stuttering. Manually changing it to "Returnal" type as shown will fix that.

P40L0

Paolo one question is it fine to use for rebar globally the final fantasy rebirth settings that you suggested today so far I had no stutter problems and by the way you’re unreal engine ini tweaks are perfect thank you so much for that !!

Laurens

So this works without the dlss 4 driver update?

haris mohammad

UPDATE 2025/01/23: Official DLSS4 .dlls are now available (from Cyberpunk 2.21 patch) and you can download them separately from here: https://easyupload.io/m/xgy5cc You can use them to replace old .dlls in all games and benefit from the new "Transformer" AI model (for much improved picture quality and stability even with lower internal resolutions as 4K DLSS Performance) Just remember to also update NVIDIA Profile Inspector with this new custom XML you can download from here: https://mega.nz/file/418EABTZ#wLs34XHVmcVYBcfhvU3wOQbHUKcHkXDBJddudTvzOSQ and then globally set "Preset J (Transformer)" as the new best preset

P40L0

This doesn't happen to me and seems somewhat unrelated to O&O? Maybe try restoring the changes and apply them a couple at a time until you find the culprit

P40L0

Fyi after using ur o&o settings right clicking freezes the window so i cant run stuff as admin

Emil Mathisen

Nope, that's only for multi CCDs CPUs (you won't even see the option there)

P40L0

Dont think the core parking part apply to the 9800x3d

Emil Mathisen

UPDATE 2024/10/22: - HGIG is now recommended for PC over DTM in HDR for LG 2019-2024 OLEDs

P40L0

Alright how do I revert the Atmos back to default as it's currently on full left right speakers. Also thanks for the help as always.

haris mohammad

Again, no. Because Dolby Atmos need the full multichannel source and then it's the Atmos of the TV to best adapt it for its two speakers. Same for Headphones.

P40L0

Ok I guess but I don't have subwoofer, center speakers, or external ones I only have left and right built in. So I thought turning those off and enabling full left and right helps me.

haris mohammad

Yes, don't touch it. You need to send an untouched surround signal to the TV speakers (or external speakers) and Atmos will do the rest

P40L0

Are you sure as the configure shows that I should have speakers all over and to select what I do have. Since I have built in left and right it makes sense to use only that no? Check it out for yourself friend and let me know what you think.

haris mohammad

Oops yep you're right forgot it's in Italian though.

haris mohammad

1. Not needed. 2. I'm already suggesting to disable exclusive mode in my guide.

P40L0

I also found this *THE FIX: 1. (Optional) Right click the speaker icon in the system tray> Sound Settings > More Sound Settings; this should open the legacy sound device dialog box > Now highlight your device and click "Configure" in the bottom left > Check "Full Front Left and Right Speakers" If you cant access configure don't worry about it. 2. (Crucial Step) Highlight your sound device and click "Properties" > Advanced > EXCLUSIVE MODE Uncheck both options and then Click "Apply" I should probably do step 1 and step 2 as I'm only using built in TV speakers yes?

haris mohammad

Probaby I've translated it wrong, but yes: for the TV or external speakers you have to select Dolby Atmos for Home Theater in Windows Audio options/Spatial Tab and always set games to Home Theater (or Cinema or Surround, naming can differ). The same even when you use Stereo Headphones/Headset and enable Dolby Atmos for Headphones in their Spatial tab.

P40L0

Are you sure? As I thought in game home theater was for multi speaker setup and I'm just using built in TV speakers? Does Atmos not work with TV speakers option in game? It's all really confusing lol as I can use dolby Atmos on my TV speakers as TV supports it. Yeah the option says for home theater and then in game it's like home theater to go with windows or tv speakers to go with reality of setup. I don't see a Dolby Atmos for speakers option. Any final thoughts XD?

haris mohammad

No, it's sufficient having it installed. It will work in the background ;)

P40L0

Do i need to launch dolby atmos app everytime i start or have it running in the background, final question I promise XD.

haris mohammad

Leave Atmos channel up mixer on, leave Windows audio enhancements "unchecked", set games audio to home theater.

P40L0

Bet and should I have dolby Atmos channel up mixer on or off? Also should I have audio enhancement on with driver default effects or off when using Atmos? Since it says in audio format, dolby Atmos for home theater but I'm using my TV speakers, in game do I put audio settings on TV speakers or home theater?

haris mohammad

Yes, but only if you see it as "Dolby Atmos for Speakers" there. If that also does not work, stick with Stereo (but if you use headsets for gaming, you can put those to Dolby Atmos for Headphones in that tab and games set to Surround/Home Cinema/Studio)

P40L0

Well I'm using the TV speakers in my Samsung S90C and it supports dolby Atmos. But some reason when I set it to dolby atmos in audio format it doesn't work. Should I enable Atmos through spatial audio tab?

haris mohammad

I recommend CPU Priority High only for games and only for those that needs it (if you have stutters). My audio settings also applies for TV speakers, yes For the best audio format it depends from the TV speakers. You can even enable Atmos for Speakers (under Spacial Audio tab) at 24-bit, 48000hz if you have Dolby Access and your speakers work without problems with it, otherwise stick with 24-bit, 48000hz Stereo (Spatial Audio set to Off)

P40L0

Appreciate it and do you recommend CPU priority high over normal or only as a tool for CPU games with stutters as nexus has a lot of mods that register for CPU high. Also does your audio settings apply to TV speakers as well? Also what's the best audio format in windows for TV speakers?

haris mohammad

Process Lasso is not needed except if you want a more simplified way to assign High Proprity process to games, while for the rest there is already ParkControl. Throttlestop High Performance is the same as using High Performance power plan on Windows, yes. It will consume a bit more power, but not outside the limits you've set with your undervolt/overclock, so if those are stable it will also be the power plan. It's very similar to Balanced + Best Performance set in new NVCP.

P40L0

So no process lasso? Also is Throttlestop High Performance Mode the same as Windows Performance where it doesn't allow for idling and keeps it at high power consumption 24/7? Like not having it on wouldn't hurt my undervolt would it?

haris mohammad

Yes, I meant Minimum Luminance for the black section. I fixed the wording, thanks :)

P40L0

Hey you mean minimum luminance should be 0 right and not maximum as that's the black section.

haris mohammad

UPDATE 09/17/2024: - Chris Titus Winutil settings updated for its latest version

P40L0

First you need to launch a game in HDR Filmmaker Mode then from ColorControl (connected wirelessly to the TV) Click Expert Button -> HDR Tone Mapping -> HGIG and this will be enabled in the TV only in the preset you're currently in (so HDR FMM). After enabling it, just be sure Fine Tune Dark Area is set to 0 and Black Level to 50. Then System Level and games' Peak HDR Luminance to 800 nits in your case.

P40L0

Thank you for such a prompt reply! I will stick to 10-bit and I will use HGIG then.However, based on your LG guide, HDR for PC -> HGIG needs to be enabled via ColorControl. I've installed it, but I am really not sure which settings to change to enable it. I saw your article dedicated to ColorControl and "LG 2023+ OLEDs:" settings, but I have not found all of these options in ColorControl. Also, I am not sure if it is best to apply all of them or only "HGIG also in HDR Filmmaker Mode" to enable HGIG on my LG C3.

andrew.cowork

Honestly on PC I would just stick with HGIG (that's what I'm doing) as system HDR Calibration won't go past 3.000 nits (but for HGIG is more than enough) along with having a proper desktop rendition when HDR is always enabled in Windows (which I also have to avoid manual triggerings between SDR and HDR and to also leverage RTX HDR). For games which don't allow peak HDR luminance control, HGIG still looks great on my G3 (even if unaccurate on paper) so I just live with it.

P40L0

1. Yes as the TV is native 10-bit so feeding it with an uncompressed 4:4:4 Limited signal at 10-bit you are avoiding any middle reconversion or processing, so you would have the most accurate picture at lowest input lag 2. Yes I just have a folder with latest .dll files (from Techpowerup) and I replace them manually in game folders (doing a backup first). I know it may be tedious, but this way I'm always sure to do things correctly in the correct folders and for all .dll's (including Frame Gen and Ray Reconstruction). I also know which games usually replaces them from time to time, so I'll double check when those get an update. Between that tool and DLSS Swapper I also prefer swapper as it's more tested and it has a GUI

P40L0

And question 3 I am still confused whether I need to use HGIG or DTM. You have settings for both and apparently one is better than the other for some games. Ideally, I would have different profiles for different games which I could toggle + I could manually adjust TV settings for best possible settings

andrew.cowork

Hi P40L0 1. If I have 12 bpc output color depth available (LG C3) - is it a recommended setting over 10 bpc? Any reason not to set it? Also, would I need to update any settings on my LG C3 (it is now configured based on your other guide)? 2. Have you used the DLSS Updater? I know you recommend using just the latest DLSS file, but it might be very inconvenient and also some games support older DLSS versions only. If not using it, do you manually update each game individually, including after the game update when it might get overridden?

andrew.cowork

Being on Windows 11 24H2 for a while I decided, for testing purpose, to disable Virtualization entirely from BIOS (so for my AMD 7800X3D I needed to disable both "SVM Mode" and "IOMMU" settings from there) and also made sure that Virtual Machine Platform was unchecked/uninstalled in Windows' additional features, rebooted and...I gained around +5% more FPS on average, even at 4K (20+ games tested) 🫡 That said this will auto-disable Core Isolation / Memory Integrity from Windows Defender and make virtual machines stop working, so I still wouldn't add it in the guide as a main suggestion. Personally I only game (on my gaming desktop at home) and the base Windows Defender + AdGuard extension in Edge (including security filters enabled) + the usual good behaviours are enough protection in my case, like it was even during Windows 10 years (without Core Isolation), but the security and virtualization trade off is up to you to decide.

P40L0

No, as you shouldn't use PC Icon/Mode and/or 4:4:4 on an Input which will share both gaming and movie playback, otherwise for movies most (useful) Clarity options won't work.

P40L0

I connect all my devices so my receiver via HDMI 2.1 and my G3 doesn't let me change the HDMI icon to anything other than the receiver looking icon. Can't pick video game console or PC. Is that a problem?

Tyler Pickney

Update 08/17/2024: - An even better audio tweak has been added (replacing the previous one)

P40L0

Update 08/15/2024: - Updated Suggested Tweaks for Chris Titus utility - Updated my personal O&O Shutup10++ tweaks' file following the new version of the app - Added "Audio Enhancements" suggestion for improving audio quality and use less CPU at the same time

P40L0

Some settings (not all) are reset even if you direct update drivers while choosing to keep settings, so I always recommend to backup NVIDIA Profile Inspector's Base Profile only and just restore it after each drivers update, and you should be set (after a reboot).

P40L0

Hello, can you please tell me when all settings in nvidia inspector and control panel are reset? After installing a new driver? And such a question, if I export settings in the inspector, they are saved only from the inspector, or from the nvidia control panel are also pulled through the inspector? I just want to do something that constantly manually do not re-configure ... And also when exporting in the inspector is available four points, which is the correct choice, I chose the second...? Thanks

Евгений Макаренко

Ok thanks for confirming. I am using a Sony A95L connected to my desktop. There is no "PC mode" like there is/was with my old LG C9 however I am able to select 4:4:4 and it seems to output without issue.

Eric Lunsford

Yes, those TVs (LG OLEDs in particular) are pre-calibrated with 4:4:4 Chroma (so with also Limited color space) and will look best and without any middle re-conversions (so also with lowest input lag with it). PC Monitors are the same but with RGB Full in mind.

P40L0

Hello I have a question on setting RGB vs YCbCr444 in the Nvidia control panel. Everywhere I see it is said RGB is better since it can use Full instead of Limited. Why do you say to use YCbCR444? Is it only for TVs that are connected to a PC?

Eric Lunsford

No, once you've replaced them they are already "activated" . What you can do is use "Preset E" in Inspector as suggested/shown for the best upscale quality and that setting is Global, no need to apply it to each game. You always need to replace the .dll you find (and the game uses), not adding the missing one (the game doesn't use)

P40L0

I downloaded nvngx_dlss, nvngx_dlssd, nvngx_dlssg, for example replaced them in Cyberpunk2077, now how do I activate all this in NVIDIA Profile Inspector, globally it is not done, only manually for each game? Is it always necessary to replace and enable separately for each game in NVIDIA Profile Inspector and what exactly to enable for these three settings and how? And I understand correctly, one game can have only one of the three files and another game can have all three? Thanks

Евгений Макаренко

Yes, if you use HGIG

P40L0

0х000003E8 Change it to 0х00000320?

Евгений Макаренко

Leave it as my main suggestion if you use DTM, otherwise set RTX HDR Peak Brightness to "320" (last 3 digits) which is = 800 nits

P40L0

For Lg cx what do you need to set there?

Евгений Макаренко

You can clean uninstall everything NVIDIA using "Display Drivers Uninstaller" here: https://www.guru3d.com/download/display-driver-uninstaller-download/ Then reinstall choosing Drivers + GFE when asked, if you prefer. You can enable RTX HDR without NVIDIA App by just using NVIDIA Profile Inspector, as described here: https://www.patreon.com/posts/99110213

P40L0

I can somehow roll back to geforce experience, how do I do it to stream and can I on geforce experience, use rtx hdr without installing nvidia app, how do I do it?

Евгений Макаренко

I'm not sure as, personally, I don't use any of them (I just install NVIDIA drivers with classic Control Panel + NVIDIA Profile Inspector), but consider that NVIDIA App is still Beta and doesn't have all GFE features (yet)

P40L0

Hello, can you advise, I installed Nvidia app, now there is no stream launch on twitch, how to launch stream on twitch now, or is it impossible? In Geforce experience there was a stream on twitch.....

Евгений Макаренко

Okey :)

Emil Mathisen

LG G3 OLED TV = HDMI

P40L0

You using dp or hdmi

Emil Mathisen

No it's not as it doesn't happen with VRR/G-Sync on my G3

P40L0

Noticed that i get vrr flicker on desktop is that normal? Goes away when i disable freesync

Emil Mathisen

Btw what are you supposed to use for the hdr intensity slider? Or is it personal pref

Emil Mathisen

Oh, I know. I just wanted to know why everyone says different things. seems like its a mess on pc

Emil Mathisen

I've already wrote, told and explained my opinion here

P40L0

I have been reading this, https://www.reddit.com/r/OLED_Gaming/comments/19fkc1l/settings_for_hdr_color_management_for_windows_oled/ and they say to not use the HDR app and put SDR all the way to the left, same with paper white. What is your opinion on that? It seems like HDR on PC is a mess.

Emil Mathisen

It's 200 nits paper white as standard for 1.000 nits peak

P40L0

Thank you btw how do i know what paper white setting to use?

Emil Mathisen

It you've set 1.070 nits for it, choose 1.070 or 1.000 nits for each of them as indicated.

P40L0

Thank you and when following ur settings should i go by the hgig oneor the tone mapping one? Its for a pc monitor

Emil Mathisen

Use yours

P40L0

Many questions now haha sorry you think i should use the hdr app nits that i hit when doing the calibration or copy the ones that are on rtings

Emil Mathisen

No, Windows 11 SDR Content Brightness slider at 35 = 250 nits which is the industry standard for "SDR in HDR" on PC

P40L0

Btw the sdr content brightness is it not supposed to be at around 0 or 5? At 0 its at 80 nits and every step is a 4 nit increase

Emil Mathisen

Yes

P40L0

I just got the fo27q3 monitor and after using the hdr tool it sits at around 1070 nits does that mean that i should also set the nits in cyberpunk to 1070?

Emil Mathisen

Yes as most HDR games won't read its values.

P40L0

Hello after using the windows hdr tool am i supposed to use the same nits in games? Like in cyberpunk?

Emil Mathisen

Thanks, I'll try two inputs, I have an additional question, I'll continue in the appropriate thread....

Евгений Макаренко

If you really want to do everything from the same input, don't use PC Mode but Game Console (or any other) HDMI icon for the port instead (e.g. the one the TV will auto assign for it), but if you do that on an actual PC there are other drawbacks as if you want low input lag you necessarily have to use Game Mode/Preset for gaming and then manually switch to SDR/HDR Filmmaker Mode every time you watch SDR/HDR movies as ALLM doesn't work well on Windows as it does on Xbox or Playstation... You also have to remember that VRR doesn't work well for movies so if you see judders with it you further need to disable it every time you watch a movie and re-enable it for games... Honestly, it's less complicated to just use PC for Gaming and enabling PC Mode for its HDMI1 input with HDMI2 reserved only for audio when in use (and yes, you can also do Bitsream + Pass Through this way) and then use HDMI2 (set to any other HDMI than PC) for movies (if the receiver also has apps, otherwise just use webOS apps and the receiver only for audio via eARC)

P40L0

Is there no way to connect and configure everything as it is now, one port? I just have a home theater Dolby Atmos, configuration 5.1.4, it is very important to me that the sound to the receiver transmitted lossless, uncompressed, Bitstream, I understand that it must pass through the earc with hdmi1, but whether it will not deteriorate, whether the system will not perceive it as stereo and upmix to 5.1.4, that is, as if to compress for the TV, and then compressed upmix to Atmos for the receiver. It is important to me, as in movies and games there is such a format of sound. Also will not cease to be available sound settings in games everywhere on stereo, as in the TV stereo, will I be able as before to choose a mix in games 5.1, dolby atmos, as well as dynamic range home theater? To all this I understand the second version of the sound DTS-HD, DTS:X will not miss at all as there is no support for TV? What do you think? Please help me to set everything up properly, so that it works correctly.

Евгений Макаренко

You don't have to use the PC icon for the receiver in the HDMI2 (eARC): just leave what the TV auto-assign to it or manually set it to any other icon than PC. Then use HDMI1 port for the PC itself so that should be set to the "PC" icon/mode for the lowest input lag (coupled with VRR/G-Sync).

P40L0

Hello, I am your new subscriber, need your help, would be very grateful. I have a denon 3800 receiver. I have a pc and a zidoo z9x for movies, the receiver itself is connected to a Lg cx 55 TV via hdmi earc. What do I need to set the icon on the hdmi in the TV, I set the icon of the pc, while the media player is off, everything is fine, but as soon as I switch to the media player the icon of the pc disappears and appears as if several sources and with two sources turned on I can not change the icon at all, it is not available in the TV. Due to the fact that the pk icon is there, but it disappears when I turn on the media player, I can't change some of the TV settings for the player, how can I deal with this? Do I need to choose a different icon and will it affect the display of pc and delay, it is important to me for games....

Евгений Макаренко

Ahh yes, its the RTX Video Enchantment HDR tick box in the nvidia control panel. I looked over the article but couldn't find what I was looking for. I can see the settings in nvidiaprofileinspector to change RTX HDR settings for SDR games but not for video content (Youtube via web-browser for example). Is there any way to adjust how pure white is rendered by the RTX Video Enchantment HDR setting? Thank you!

James Jackson

AutoHDR doesn't work in videos. Are you referring to RTX HDR? If yes you can tweak it as suggested in my dedicated article here: https://www.patreon.com/posts/99110213?utm_campaign=postshare_creator&utm_source=android

P40L0

Hi, Just checking if auto HDR in Windows 11 is meant to blow out the whites? When watching a youtube video with white in it, its always 100% brightness on the white parts if that makes sense... its unnatural and very jarring. Anyway to reduce this while keeping autohdr? Thanks!

James Jackson

For what? PC, GPU or both? Personally I didn't touch GPU fan curve (but only used MSI Afterburner to Undervolt it + overclock VRAM speed) while for the PC fan curve I've an AM5 (ASUS Rog Strix) with 7800X3D so from the BIOS I've used AMD "Q-Fan" auto-tuning (which suggested me to increase CPU fan and lower the case fan a bit) and auto-accepted it. Everything works perfectly and almost silent after

P40L0

Paolo do you recommend Auto fan curve or costume fan curve

Laurens

I use Mirillis Action. It's paid (like under 20$, lifetime) but it's the absolute best for accurately recording in 4K/60/HDR while not degrading performance too much at the same time. It's also constantly updated/improved

P40L0

And what do you recommend to record clips like when playing halo and does having GFE affect performance?

Laurens

Thanks again 🔥

Laurens

Absolutely not. The new NVIDIA App is currently limited/bugged and can also decrease performance or create issues in-game. Personally I'm only using pure NVIDIA Drivers with just the old Control Panel, no GFE nor NVIDIA App and I manage all the extras (RTX HDR, DLSS Presets, ReBar etc.) using NVIDIA Profile Inspector. Everything is perfect this way.

P40L0

Paolo one question would you recommend getting the new NVIDIA app and would you recommend auto tuning my gpu with the NVIDIA app ?

Laurens

It will free up some CPU cycles for games to use, but this only happens on Intel. On AMD disabling Core Isolation has the opposite effect, it will lower FPS in games (probably because the CPU has to "wake" from idle states more often without it)

P40L0

So it's a cpu booster?

haris mohammad

On Intel: Yes (it will improve performance in games) On AMD: No (for some reason it will degrade performance in games when disabled)

P40L0

Should I turn off core isolation?

haris mohammad

Honestly you can always keep Windows 11 in HDR following my guide and SDR games wll be correctly "contained" within its signal. If you have an NVIDIA RTX card, use RTX HDR to Auto convert them in a good HDR signal, otherwise if you have AMD use Win11 AutoHDR.

P40L0

Paolo just one more thing how do I start my game in sdr on pc do I have to disable something

Laurens

Usually yes as it's also default of RTX HDR (1.000 nits) but if your monitor uses HGIG you can put its actual max nits by using this site for decimal to exadecimal conversion: https://www.rapidtables.com/convert/number/decimal-to-hex.html

P40L0

What should use for a monitor does 3E8 for RTX HDR work also for monitors ?

Laurens

I had no issues with 3.7 in all games I've treied except Alan Wake 2 DLSSG.dll which I had to revert to 3.6 because 3.7 created ghosting.

P40L0

Experimental was the wrong word but I was basically trying to say if s game doesn't officially support 3.7, then on my end it seems to be a case by case basis.

haris mohammad

It's not experimental, it's latest and also new default. If some older games have issues with it, revert to previous .dll with Profile C or F only for them through Inspector.

P40L0

Is dlss 3.7 and preset e really experimental? As it doesn't work as well as 3.5 did and preset f in terms of fps and no stutter for a lot of older and some new dlss games after replacing the dlss file. For example, battlefield 2042 a looks and plays great with 3.7 and preset e. But mw2 singleplayer stutters nonstop when shooting, moving,aiming down sights etc with 3.7 and preset e.

haris mohammad

reBAR has caused me frame time issues more often than not, so despite the small FPS boost, I leave it off. Same goes for GPU scheduling which has caused me problems in CPU-bound titles.

KyberCrow

The default "Balanced" power plan (in old Control Panel) + "Best Performance" power mode (in New Control Panel) when plugged to AC is now recommended. After testing 50+ games and benchmarks, this provided the best and most consistent results compared to old High/Ultimate Performance power plans (with no power modes control) and "Balanced/Balanced" (power plan + power mode) while having the plus of still properly going in Idle states (and lower temps) when needed, without consuming a lot more power and making a lot more noise like the old plans (both for AMD and Intel CPUs). OP also updated.

P40L0

It's unnecessary with NVIDIA Profile Inspector (which will also allow changing DLSS presets and playing online without getting banned)

P40L0

What about dlss tweaks?

haris mohammad

sorry, cookies issue, nexusmods was broken on my pc, solved, thanks!

Pablo Coronas González

Works on my side. Make sure to create and log-in with a free account on NexusMods first: https://www.nexusmods.com/site/mods/781?tab=files&file_id=2792

P40L0

Hey P40L0 the link for the XML to use in NVIDIA Profile Inspector for the Auto HDR doesn't work.

Pablo Coronas González

You're right, I will add the changelog starting from next updates! ;)

P40L0

This is a great guide! Is it possible to see some sort of change log as edits that suggest new settings occur? Right now I diff the emails from time to time.

Daniel Lin

You don't need DLSS Swapper but just NVIDIA Profile Inspector + the XML file I provide later in the guide to add in its folder, then manually select the DLSS preset you prefer globally. Currently DLSS 3.7.0 with Preset E provides the best results. You can read more here: https://www.resetera.com/threads/pc-gaming-optimized-the-ultimate-guide-including-nvidia-amd-cp-g-sync-freesync-hdr-best-settings.757693/post-121230585

P40L0

I absolutely love this guide, being a PC graphics nerd is not enough to be able to optimize everything, I read this guide and I feel like a totally noob, congrats, it's amazing 💖. So I use DLSS Swapper (github.com/beeradmoore/dlss-swapper) to improve the DLSS quality updating the libraries for some games but I'd like to know which version to use and why (depending on every game maybe, my graphics card, etc.), do you know where I can find that? Thanks P40L0!

Pablo Coronas González

Grazie pensavo di aver sbagliato qualcosa!

AleZzz87

Sì usa CRU e rimuovila come da istruzioni linkate

P40L0

Ciao Paolo stesso problema anche io con LG g3 aspect ratio 16:9 (just scan grigia) impostato tutto come spiegato nella tua guida sia Windows che pannello nvidia e anche io ho le bande nere e risoluzione 4096x2160 come risolvo? Devo usare CRU? Grazie

AleZzz87

Definitely 32GB RAM

P40L0

Would you recommend the 16 or 32gb ram version?

Charles Roe

Thanks for the recommendation. I will look into that Lenovo.

Charles Roe

If it's also a personal/business laptop I recommend latest Lenovo Yoga Pro 9i with NVIDIA 4060, which is extremely well built and suitable also for gaming. If you want a gaming-focused laptop you can have a look at the Legions but personally if you're really that serious about gaming get a Desktop PC.

P40L0

I’m looking at buying a new laptop. Do you have any recommended specs for utilising all of the features in this guide?

Charles Roe

No, with FSR2 never go below Quality if possible or it will start looking REALLY bad...

P40L0

How about for fsr only games? Is 4k balanced still the way to go?

haris mohammad

Yes exactly. 4K DLSS Balanced is visually more than acceptable: it's actually very similar to 4K Native still and the performance boost will be big. ReBAR improved all the games I've tested except Ratchet & Clank Rift Apart...which crashed my PC on exit. So I think that as long as you don't have crashes, keep it On.

P40L0

So, DLSS Balanced is acceptable so long as the resolution is 4k, since it is largely undetectable at that level unless I conduct an in-depth analysis or attempt to discern it myself? Additionally, when will I be able to tell if Rebar is malfunctioning, given that the majority of games are improving? Have you attempted Baldurs Gate 3's rebar?

haris mohammad

It's obvious that the higher profile you go with DLSS as far as your PC can handle it the better at any res (with DLAA being the best), but as a PQ/Performance ratio goes DLSS in general (with forced global Preset F) is much better than XeSS, FSR2 and any other upscaling and AA technique and can be summarized like this: -DLAA = 100% Native Res + NVIDIA AI Anti-Aliasing only. Much better than Native + TAA -Quality = 67% Native Res. It will be still better than Native + TAA at noticeably better performance and less VRAM usage -Balanced = 58% Native Res. It will be close to Native Res + TAA (especially targeting 4K) with even more performance and less VRAM usage -Performance = 50% Native Res. You will start noticing a softer and degraded image quality over Native + TAA but it's not that bad and the performance improvement will be very high with VRAM usage much lower -Ultra Performance: 33% Native Res. Visual quality will noticeably drop and I don't recommend it unless for some reason you really want extremely high FPS and very low VRAM usage. So personally at 4K I would stick with DLAA or Quality only if your PC is so powerful to have performance to spare, otherwise Balanced is, well, actually "balanced" and you can start with that before trying to turn down other visual settings.

P40L0

Regarding balanced DLSS for 4K gaming, I had the following inquiry: Why is using it  the case? I was under the impression that anything of a inferior level below quality DLSS would have a significant negative impact on image quality. Alternatively, is the increase in frame rate worthwhile over image quality loss? Any additional information regarding DLSS would be a tremendous help.

haris mohammad

Parking Off only in AC and I never recommended Bitsum (that was only a sample image). Stick with Windows 11 Balanced plan and Balanced mode.

P40L0

Cool thanks. Still recommend parking off and bitsum profile?

Josh Vaughan

It's normal as it doesn't have E-Cores like 7950X3D has (and for gaming is better without them most the time), so don't worry about it.

P40L0

I am running a 7800x3d. In ParkControl "Heterogenous Policy" to "Standard Parking" and "Short + Long Threads" are not showing as available settings under Plugged In (AC). Any suggestions?

Josh Vaughan

Yes, keep it at max.

P40L0

Do you have any suggestions for the AutoHDR intensity slider?

pastrami1993

Here the changes of last edit: https://www.patreon.com/posts/99110213?utm_campaign=postshare_creator

P40L0

Ciao Paolo!!! I'm Riccardo and I live near Venice, I would find it very useful you have a changelog of the changes/additions to this guide, what do you think? I have a pc amd7600/4070ti on oled c1

Riccardo

Like i said the test is flawed and all the security still work if you want it to lets just end it here as i can see we both wont change our mind i still love ur game and tv guides keep up the good work

Emil Mathisen

There's nothing to disagree. As you can see in the video I linked the improved in-game performance using the Atlas script is almost non existent while what it will for sure do is break the OS security, stability, features availability and upgradability. Many of them cannot be reverted if not with a clean install with an official ISO again. None of this will happen with my guide.

P40L0

When i said agree to disagree i meant that ur way is probably not as good as atlasos now u can prove me wrong and do benchmarks and compare but who cares you are free to believe what u want as am i also if you check the first comments u can see that hes way of testing is flawed

Emil Mathisen

https://www.youtube.com/watch?v=d817V1OAoL4

P40L0

Agree to disagree ig

Emil Mathisen

It's still a script which will tamper/trim an official ISO. Same thing.

P40L0

Its not a iso anymore.

Emil Mathisen

Because using an unofficial/tampered Windows ISO is ALWAYS a very bad thing for security and future support/upgradability. The actual performance benefit over using an official ISO and then optimize Windows after is almost non existent as well.

P40L0

And why is that

Emil Mathisen

No.

P40L0

Use atlasos

Emil Mathisen

W11 ones + the laptop ones will have the same performance but will be much more efficient.

P40L0

Is Bitsum not any good or does it not do anything at all in comparison to the laptop one?

haris mohammad

No, stick to Windows Balanced Power Plan + "Balanced" or "Best Performance" Power Mode. Then use your Laptop "Best Performance" mode too.

P40L0

Would you recommend Bitsum highest performance paired with your park control settings or my manafacturer's gaming performance mode

haris mohammad

Yes. I've re-tested 25+ DLSS games and Preset F was the most consistently good for all (no ghosting/smearing as Preset C but with better Anti-Aliasing with same performance)

P40L0

So is preset c not the way to go anymore and now F is?

haris mohammad

Yes, just skip the last TV settings for LG OLEDs

P40L0

Color Depth and all those settings will work for a Samsung s90c?

haris mohammad

For most users I think that correctly setup the native HDR10 profile through Win11 HDR Calibration app is the easiest and best thing overall. From there, it's up to Microsoft fixing thre SDR to Auto HDR rendition and it's probably best adjusting in-game settings to compensate instead of messing with different TV profiles to manually switch. Thanks for sharing the workaround tho!

P40L0

Thanks for all your guides and insight! I got an LG C3 last month, so I'm finally able to experience HDR gaming. I was very confused by the conflicting things most sources were saying on Reddit and elsewhere, as well as having trouble calibrating various games, but your guides have been a lifesaver. However, I came across this notable issue with Windows 11's tone curves that I haven't seen you address, so hopefully you can check it out if you're unfamiliar, or help explain which is truly best: https://github.com/dylanraga/win11hdr-srgb-to-gamma2.2-icm I applied the fix according to the instructions here, and it does absolutely make an impact in making SDR content appear less gray and washed out, but it does replace the color profile set according to your instructions. Fortunately, Windows 11 allows you to switch between them conveniently, but I don't know how many people are informed about this oversight in Windows 11.

Dominic Manganiello

I'm getting some stuttering in games despite my average FPS being fine. These stutters occur when the 99% FPS counter plummets. Temps are fine and there appear to be no bottlenecks, so I don't know what's causing it.

KyberCrow

Yes, keep it disabled. If on PC you're not watching movies you can use the "PC Mode" (changing its HDMI Icon to "PC") which will both enable 4:4:4 and reduce input lag outside Game Optimizer preset.

P40L0

Hi There I had one question In your LG 2023 optimized spreadsheet you mention disabling 4:4:4 pass through, is this still appropriate when using a Gaming PC with a 4090? Also thanks for all the work you put into these guides!

Chris Day

Yes

P40L0

Well, I already bought the parts for my PC, so if I use your suggestions for Windows and AMD, will I be able to have the best images as possible?

HRILEN JONES BIÉ

If you want the best possible for PC Gaming I highly suggest getting an NVIDIA GPU, better if 4000 series with DLSS 3 and Frame Gen support (a 4060 Ti or 4070 at least) and DDR5 32GB RAM 6000Mhz or faster SSD M.2 2280 and CPU an Intel 13th gen i7 13700 or i9 13900 or AMD Ryzen 7 7735 or 7840HS or 7940HS

P40L0

You can re-enable it from Settings -> Games section

P40L0

You changed the guide to not remove GaneDVR. I don't know how to reenable it. Can you advise?

Evan

I'll soon build my first gaming PC, I already have most of all the parts and I intend to use your settings, it will be a challenge for me as I've never done this before and I don't even have experience with Windows, I've always been a console-only gamer and I've always strived for the best image possible to play and thanks to that I discovered your patreon. I was watching several videos on tiktok about how to configure the PC to have more fps and also overclock to use 100% of the capacity of the computer's parts, but I will blindly trust your suggestions. God help me, I'm just a perfectionist and I want the best possible My PC parts so far are these: rx6700xt 12gb red devil, ryzen 7 5700x, aorus elite b550m motherboard

HRILEN JONES BIÉ

A direct connection is always preferrable.

P40L0

Yep it’s a bandwidth limitation. Do you recommend to plug in the HDMI 2.1. into a receiver or directly into the television for PC gaming?

Hulk smash

Make sure to remove the 4096x2160 resolution by following these steps: https://www.monitortests.com/blog/guide-how-to-remove-4096x2160/ and try again. If you are not seeing it, it's probably a bandwidth limitation of the HDMI port you're using, so stick with 10-bit

P40L0

Does the CX OLED have the 12 bit option under the “PC” resolution tab? I only see the 12 bit option on the native resolution under “Ultra HD, HD, SD” tab.

Hulk smash

Could be, try just removing 4096x2160 and then use the regular 3840x2160 , 16:9 Aspect Ratio @ 120hz

P40L0

I deleted 4096x2160 using CRU, but added a custom resolution of 3840x1620 for ultra wide. I imagine that's the issue?

Evan

About Core Isolation: that's ok, it means it is not active. About C1, double check if the native resolution is not 4096x2160, if it is it's a know bug and you need to remove it from the PC following these steps: https://www.monitortests.com/blog/guide-how-to-remove-4096x2160/ , and then return to the correct 4K one (3840x2160)

P40L0

Hello, when I click on Core Isolation, it says that page doesn't exist. Also, ycbcr444 limited only goes up to 10 bpc for my LG C1.

Evan

E vedi le bande nere? È strano. Magari controlla bene tutti i settaggi, specie se la risoluzione è nativa, l'aspect ratio è 16:9 e il Refresh Rate a 120hz

P40L0

si ... just scan è attiva ma grigia

Michael

Hai impostato la risoluzione 3840x2160 sia in Windows che nel Pannello di Controllo di NVIDIA e in + l'Aspect Ratio 16:9 con opzione "Just Scan" attiva sulla TV?

P40L0

ciao paolo, se dal pannello nvidia metto "no scaling e gpu" ho le bande nere a dx e sx della tv (lg c1)...come mai?

Michael


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