Nightmare Kart dev update 2024/4/3
Added 2024-04-03 23:09:35 +0000 UTCWorking on rebranding the power ups for today's Nightmare Kart dev post! The first power up we are replacing is quicksilver bullets, which handled boost. They are now called æther, as a vial of fluid makes more sense for a resource thats used for boosting.
Here is a closer look at the models!

I expanded the power up data struct to include info for the rebranded variables (name, icon, 3d model ect). This means that most existing power ups' visuals have been 'scrubbed', and are waiting for replacement assets. Here's what that looks like for those curious:
