You know a task sucks, if you would rather spend time writing a tool to do it for you, even if writing it takes just as much time (or more) than doing it by hand... Before I start rigging Violet, I wanted to be absolutely sure that her eyelids would work. They didn't. I knew they wouldn't, but I hoped I was just second-guessing myself. One reason I was second-guessing myself, was because of just how her eyelids would need to be tested - first I would need to rig them. That would be a tedious task even if her eyes where spherical, so I wasn't looking forward to rigging something that I wasn't even certain would work... With the script in place, my fears about the mesh were confirmed, but I've already managed to (hopefully) fix it. Now maybe tomorrow I can start rigging her for real.