XaiJu
InatariTales
InatariTales

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#50 report - Bed time.

Hello, Ladies and Gentlemen~

This week, I kept working on Violet's part and finished her first scene (which includes a small animation). But there's still more work to be done, for her second scene, I have something a bit spicier in mind (involving her tongue). Anyway, I think you'll really like it. 

What I did this week:


Have a great weekend, everyone!

#50 report - Bed time.

Comments

I see, that explains a lot actually, I remember one update I put my save from a previous version and everything was bugeted, the story in that update was supposed to start in the daytime but in my save it was in the evening, and Marin who wasn't supposed to be in the kitchen was there, and other things I don't remember. But I guess it's normal since the game is still in development and it's also your first game.

SFukuro

I still plan to add at least one or two more days. The thing about the days is that both the dialogues and the characters' positions change depending on the day and the time. Since there are four times of day (morning, afternoon, evening, and midnight), it complicates things further. And when a major event occurs, like the death of the priest's wife, I have to change the dialogues/positions of the characters again.

InatariTales

Question unrelated to the topic of the post haha, are you going to implement more in-game days, I find it a bit weird that the cycle of game days is only two and I think you are still at a point in development where you can squeeze in more days of the week without affecting too much of the work you already have.

SFukuro


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