Late Update 09/14/20
Added 2020-09-14 09:51:14 +0000 UTCThis week I rewrote the specifics of how the context buttons are fetched, updated the radars so that Mangle and Sprintrap appear on it, and added some boiler plate code that should make it easier to give each bot a different voice.All of these were part of making it possible for springtrap to be redirected from bot to bot. I also made an alternative Springtrap skin that can be seen in the toy box, one that's more in line with the other bots (a plastic look instead of a felt-like one) let me know which you prefer.
The context buttons previously would be tied to the name of the room you were looking at and then do subsequent checks such as "is there a light in this room" or "is Bonnie trying to hack right now". Now the context buttons are tied to the radar and the context buttons that appear are based on what the radar senses is available. This should mean that if the puppet isn't in her machine the "change position" button won't appear, if Mangle isn't at her shop the tip buttons won't appear, and the new "tickle" buttons described below only appear if a bot is in the room and available to attract Springtrap.
The "tickle" buttons (I don't have a better name for them) will cause the pictured bot to emit a laughing sound to grab Springtrap's attention. A bot needs to be in an "idle" state in order for the buttons to be available. These can be used to pull Springtrap off of another bot. Right now the previous bot's AI won't resume so this can currently be used to systematically disable each bot.
Comments
Thanks for spotting it, it should be fixed in the latest update.
SmutCube
2020-09-22 04:48:50 +0000 UTCThe tickle buttons don't seem to do anything for me, but that might just be me.
Yuni Hermit
2020-09-21 01:33:52 +0000 UTC