TBOE Tuesday Upd8
Added 2025-08-12 12:06:39 +0000 UTCGood afternoon everyone, today I have for you yet another new enemy and the start of some fixes to the ending/hourglass system. Here's the list:
Added new enemy: Hound. Chases Eliza down and trips her up. Appears rarely on Depths and Archive
Jean now has specific dialogue for when you try to talk about becoming a maid, but are in the Pony or Cognitor tracks
New telephone dialogue regarding suspicious slaves
Added missing dialogue localisation keys
Debug menu has a new button that allows the switching of the current room to any other room that fits in that place. For instance, one of the rooms containing the new hounds is a T-junction with three exits, called '1:holding_hounds'
In order to prevent the new room's walls from appearing under your character and holding her in place, it is best to stand in the entryway when using this button
All rooms at home are considered crossroads with 4 exits. Therefore it is possible to change a room at home and then walk out of the world
Debug menu allows the gaining of non-wearable items such as dead key pieces
Added non-wearable item Ioxic Acid. This is an acid that easily dissolves anything that isn't flesh, making it perfectly safe to shower in. To that end, your shower has been modified to accept it. If you shower with Ioxic Acid in the inventory, the acid will be consumed and ALL worn items will be destroyed
Ioxic acid cannot yet be gained normally, only through the debug menu. It is a part of the system that will replace the hourglass to deal with permalocked items
Handler enemy pulls Eliza to the anchor with greater speed and gusto
Thank you for reading my update-post and thanks for enjoying my game ꉂ(˵˃ ᗜ ˂˵)