TBOE Tuesday Upud8: Gadgets
Added 2025-05-27 07:45:37 +0000 UTCSalutations all, today I have an upd8 for you that adds gadgets to the game of Eliza. These are active items that can drop from lootboxes with about 1/6 chance, and which can be carried with you for as long as you please.
The 1st of June update that will be freely available to all, will not include these gadgets, therefore they will only be available to subscribers for the next month or so.
Perhaps you have noticed: I like to keep all upd8s in a month roughly withing a certain theme: upd8s throughout May have focussed on expanding the pool of minigames and fixing bugs. upd8s throughout April surrounded the cognitor track, etc. The upd8s throughout June will be surrounding these gadgets and will add some amount of lore, narrative, and elaborate on characters.
Here's the log for today's upd8:
Lootboxes now have a chance to drop gadgets, which are items with effects that you can activate, and of which you can hold only one at a time. Gadgets include:
Keycard, which allows one electrolocked item to be unlocked
Loot bag, from which a consumable can be drawn
Nine tails, a whip which you can use on yourself for extra speed
Cubic die, which randomises all equipped items
Missing poster, which renders Eliza hidden from enemies ('missing') for a short time
Sippy straw, which allows the activation of vials without consuming them
Periscope, which reveals the map
Chain minigame: Screwdriver now flashes when in the wrong position rather than merely being partly transparent
Balance minigame: Coins are thrown onto the scales rather than random objects
Instead of coin piles having a flat 1/40 chance to spawn a capitalist, they now start at 0 and increase for each pile that doesn't spawn one
Fixed heel height acclimatisation not happening as fast as it should
Fixed slaves sometimes spawning with unfinished items e.g. bloodfold
Fixed player being forever hidden if ending floor while standing near a slave
Fixed some cases of interactable tooltips appearing behind their props
Fixed timed blocks reappearing while Eliza is stood upon them, causing her to become stuck
Fixed enemies grabbing Eliza forever if she leaves the room mid-grab
Fixed situation where temporary status effects would still apply even after expiring
Comments
So the fabled key cards have finally made their appearance :D. Great update, I'm looking forward to testing the new items out.
Lotus Nine
2025-05-27 11:00:31 +0000 UTC