XaiJu
Eijineer
Eijineer

patreon


Custom VFX 1.6 update

Hello

This update was large and long. Had few issues editing and giving it fixes, seens fixed by now, feel free to message if you find issues.

- Added naming version tag as [1.6] on all VFXs ported on this version to help/easier the search newest ports. Still testing, for next for example i'll input [1.7] on all new VFXs ported, you can search [custom vfx 1.6] or [custom 1.6] or [Eijineer 1.6] when writing manually to locate the new VFXs easily.
*Sadly on previous versions <1.5 names will stay same, to avoid possibly risks issues when loading scene data and getting error.

VFX: 557 > 647

Custom VFX 1.6 update

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