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MooresLawIsDead
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Battlefield 6 Performance & Nvidia CPU Overhead (Die Shrink Telegrams)

Over the past week Tom, Dan, and their friends have done extensive BF6 testing! This includes gaming on Strix Halo, PS5, PS5 Pro, RTX 9070 XT, and RTX 4090! In doing said testing quite a few discoveries were made about performance in modern games...so let's talk about it!

Feel free to write in below regarding subjects related to BF6, RADEON, console performance, or Nvidia! You have ~4 hours to submit below!

Comments

I've learned from the community that this is the absolute most and least optimized game that's ever existed and the graphics are the best and worst we have ever seen ever! What's your take on Schrodinger's Battlefield?

Deadeyes

Hi Tom and Dan, did you also experience a lot of shimmering on foliage and details in the BF6 beta? In my experience the only way to get rid of it was to render in native resolution and use AA (preferably DLAA, but anything other than TAA looks fine as well). In my opinion the sharpness was also way too high by default (50%) where as 5-10% looks much better. Other than that, I was surprised the "Auto" graphics settings for my 3090 defaulted to "Low" (I use a 3440x1440 monitor). Also the beta convinced me to finally upgrade my 5900X to a 5700X3D as the ingame FPS for my GPU were about 10 FPS higher than my CPU. Just about what I need to hit 90-100FPS on average in Low settings.

KingKoro


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