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alexsylex
alexsylex

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Dragon's Eye Minimap 1.0 (and what is beyond...)

Hi again guys! This is it! Dragon's Eye Minimap at Skyrim Special Edition Nexus

I consider this version stable enough to be called 1.0 and be released publicly. However I know that my mods lack of MCM menus to customize the settings properly. This I will address it for next versions, don't worry.

I want to go back to work on motion/behavior mods and finish with the Z-Motion mod and other related projects... Also, fixing some ugly bugs I've seen in gameplays with Compass Navigation Overhaul.

So much to do in the roadmap, hope you enjoy my content guys. Also, I'm here to listen your suggestions on what do you think I should head my modding to. I have a couple more mod ideas, but it is always great to get your feedback :D

Dragon's Eye Minimap 1.0 (and what is beyond...)

Comments

https://ibb.co/fxqrbz2 - mini-map on https://ibb.co/ncbrkwm - mini map off ENB shots If its help -- when i wait for example 5 hours trees come back on terrain ( i use modern sleep menu) i think that something wrong in function OnUpdate ( or Update) mini map have to update state but it doesnt.

Andrew

Yes I hear you. Will try and replicate your setup, it's true that it's been a while since I've tested 1.6.640.

alexsylex

I use ENB - I have i9 14900KS + RTX4070TI - and version 0.9 works. This is not really my bussines who saying that version 1.0 works but i have problems. Mod really fine, but you dont hear me. Edit: rudy ENB new version - but on shots it was disabled to show you how mod is broken. On 1.6.640 version, maybe on new version mod will works fine cuz new version has another code for interface.

Andrew

Saw your report in nexus :) I'm on it. But others are saying the opposite, that's misleading. If you are using Community Shaders, did you update it and the mods that depend on it to the latest version?

alexsylex

Broken dosnt work anymore - trees, rocks, buildings just gone. 0.9 version works fine

Andrew


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