XaiJu
IntiMateVR
IntiMateVR

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Update 0.3.3.1

Download (VR and 2D) - Click 

0.3.3.1

⦁ Fixed weight, breast and other morphs bugging out 

⦁ Fixed head colliding with character's body

0.3.3

⦁ Better body rendering

Character's body normals are being recalculated on spawn, when the editor is closed or some parameters are changed. It generally improves the look of the morphed characters, with the most visible improvements being seen on fat characters.

It was such a pain to set this up on modular, animated skinned meshes, but it opens up the possibility of "crazier" body morphs in the future.

⦁ Better body deformations

One of the 3rd party tools I'm using is limiting the quality of skinning. Found a shi*ty, labor intensive workaround. Hard to pull off, but the results are good.

⦁ Much better collisions neck down

Body colliders are dynamically generated now. Might impact the performance on slower machines, but it shouldn't be that noticeable.

⦁ Digi paws option

⦁ Two leopard spots layers for body, face and ears.

Outer and inner spots layers.

⦁ Fixed nip*le su*king affecting character's heads

⦁ Fixed death loop in the attic

⦁ Fixed hands moving to other character's chest targets (?)


Update 0.3.3.1

Comments

Good quality of life improvements! Just gave it a try and while it's not overt, it is noticeable and I like that. I would also hope for an alternate male and female voice for a future update, if possible? Don't get me wrong, I like the current ones, but when you have two or more female voices at the same time, it gets a bit much. Maybe instead of recording completely new voices, you could incorporate a pitch shift slider of some sort? Kind of like Saint's Row? Just an idea.

K4RN4GE911


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