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ML101 – pt. 07: Section Overview and Pose Generation

This week we are finally back in Houdini and we will go over the upcoming Steps to get a Neural Net that actually works as a Muscle Deformer. We will prep some Poses of our Capybara for training and we will add a Wrinkle Deformer to get more realistic looking neck wrinkles!

Comments

Definitely would be curious to see this with a vellum sim to get an idea of how to expand it to my own sim vs a pre-built Houdini node(Wrinkle Deformer).

Michael


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