Ah! The classic FEM setup: Weirdly moving, crawling softbody creatures that make you shiver in slight disgust. Good news: It can be done in Vellum too! Same level of disgust but faster simulation times. Fibre constraint galore!
In this tutorial we'll build an organically moving worm like creature using H17.5's new Vellum fiber constraint.
EDIT: Updated the scene file to work in H18 too. Solidconform doesn't properly promote attributes in H18.348, so it needs to go in before setting up our friction and mass.
Connor Bugni
2022-12-02 19:06:26 +0000 UTCRay J
2020-11-10 11:22:27 +0000 UTCMarvelous Media Engine
2020-10-27 14:52:42 +0000 UTCEntagma
2020-01-23 21:01:50 +0000 UTCata mutahar
2020-01-23 20:02:43 +0000 UTCEntagma
2019-06-19 20:32:19 +0000 UTCFlavio M
2019-06-18 14:59:23 +0000 UTCBartek Kalinowski
2019-06-07 15:22:04 +0000 UTCjeremy jozwik
2019-04-24 02:36:07 +0000 UTCKonsta Ryösä
2019-04-19 10:21:01 +0000 UTCEntagma
2019-04-18 10:50:14 +0000 UTCEntagma
2019-04-18 10:47:36 +0000 UTCAz Ainamart
2019-04-18 08:19:36 +0000 UTCChris Johnstone
2019-04-18 08:17:18 +0000 UTC