Before we dive into rendering the volumetric sculpture with Redshift3D in one of the next episodes, today we finish the model. To create a final scene some attention to little details has to be payed. We'll vary the gaps between onion skins, color the model by using an attribute, create caps and polsih the model to prepare it for shading.
Keanu li
2022-08-24 02:49:02 +0000 UTCYR
2022-04-22 06:58:20 +0000 UTCDimitris
2022-01-06 10:15:41 +0000 UTCJustin Kirk
2021-08-20 14:47:07 +0000 UTCJennifer Lynn Hachigian
2021-04-07 05:04:06 +0000 UTCJia
2020-09-15 07:09:02 +0000 UTCShkyo30
2020-09-11 16:46:41 +0000 UTCcaios
2020-04-24 17:27:51 +0000 UTCEntagma
2019-10-20 19:27:09 +0000 UTCzepixel
2019-10-20 19:24:44 +0000 UTCEntagma
2019-09-29 10:59:51 +0000 UTCMiles Manfield
2019-09-28 19:40:36 +0000 UTCGuido Ponzini
2019-08-29 08:01:24 +0000 UTCKieran
2019-01-30 18:42:11 +0000 UTCKieran
2019-01-30 00:46:01 +0000 UTCEntagma
2018-08-07 07:14:04 +0000 UTCHenry Bullen
2018-08-07 00:43:12 +0000 UTCEntagma
2018-07-28 20:31:55 +0000 UTCEntagma
2018-07-28 07:21:10 +0000 UTCInjae Hwang
2018-07-28 07:17:03 +0000 UTCEntagma
2018-07-26 08:59:28 +0000 UTCAsh
2018-07-26 08:52:24 +0000 UTC