A quick one that I managed to get ready for this update still. Not every piece of art has to be a big character moment after all, and illustrating this dice game I think will do well to just break up the whole "looking at character sprites" thing quite nicely.
I mentioned a new little feature in a couple of places, and this is what I've been talking about. Again it's nothing massive by any stretch of the imagination, but I'm just happy with any new coding effort I manage to figure out.
But yes, we'll have some actual random dice rolls determine the outcome of a scene! With you being able to either join the bet or stay out of it. Naturally, that means plenty of variation for the outcome depending on who wins, and if you win I do want to give the option to pick between a few options as well for you to choose. Which in turn means that it won't be ready for this update, unfortunately.
But it's a scene I've so far had a lot of fun writing because of that, and it just means you all have something to look forward to for the update after this one already!