In the end, almost most of the tests were completed, and there may be some things I had forgotten. I fixed some tricky bugs, some typos, and some logic problems that almost no one would find. Logic problems refer to the coherence of the plot, such as: If you find the passage behind the painting in the library first, Prolo will not help you drive away the fox. If you find the secret path directly in Pro's house, Prolo will not accompany you to the right. These logical problems are really extremely complicated. For example, you don’t sit on the cushion and you directly find the secret road, or you sit on the cushion and let Proto accompany you to the room on the right, and then find the secret road with the help of the map. These two story lines It's not that simple to run. There are many switch operations. Because I like to name the switches randomly, sometimes I get confused, but these are my own problems. The content is perfect enough now.
In addition, the live wallpaper of the leopard is still being produced
最终完成了几乎大部分的测试,可能还有一些东西我自己也忘记了,修复了一些几乎不会有人发现的刁钻bug、一些错别字、一些逻辑问题,逻辑问题是指剧情的连贯性,比如:你如果在图书馆先找到了画后面的通道,普罗就不会再帮你赶走狐狸,如果你在普罗的家里直接找到了密道,普罗就不会陪你去右边。这些逻辑的问题真的极其复杂,比如说:不坐坐垫并且直接找到密道,或者坐了坐垫让普罗陪着去了右边的房间,之后在地图的帮助下找到密道,这两个故事线并不是那么简单的运行,这之中有很多的开关操作,因为我喜欢给开关乱起名字,所以有时候我也会糊涂,不过这些都是我自己的问题,现在的内容已经足够完美了
另外豹子的动态壁纸还在制作
Zoltek
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