Complementary Reimagined r2.2 Development Version 3
Added 2023-05-20 16:04:25 +0000 UTCChanges over r2.2 dev2:
- Improved reflection filtering in multiple different ways to reduce smudging
- Improved reflection handling for held items to overcome certain limitations
- Added "Shadow Light Multiplier" setting
- Added "Generated Normal Strength" setting (IntegratedPBR)
- Added "Coated Texture Strength" setting (IntegratedPBR)
- Tweaked water color handling for better water visibility in caves
- Tweaked Scene Aware Light Shafts to disappear faster than before (looking for more feedback)
- Tweaked reflection color handling for more convincing smooth surfaces in certain situations
- Increased the limit of Selection Outline Brightness setting