XaiJu
dysonlogos
dysonlogos

patreon


The Mushroom Cavern

Earlier this week I had the idea of trying to put together a megadungeon again. This was initially triggered by the creation of my “Multi Page Dungeon” page that collects most of the maps that span more than one page on the blog. I came across both the Darkling Depths (which has all the structure I would want from a Megadungeon without the mega) and the abortive Delve of Dread which I never went anywhere with. So I grabbed a post-it and drew out the baseline of what I’d want in my megadungeon if I were to ever get around to drawing it. I got a few questions about layout and WTF the “Vietnamese Cavern” was (I couldn’t remember the name and proper letters to use for Sơn Đoòng Cave), and a lot of “hmmm… this could be AWESOME!” So I started with the Fungus Cave. Also on the blog page, just because S. John Ross had a dream sequence about it (complete with a wavy-distorted screen segue effect), I put together a faux spot-process version where the mushrooms have been rendered in a different colour of ink. This also marks a strange turning point in my cartography… there’s a scale at the bottom of the page!

The Mushroom Cavern

Comments

In photoshop, I grabbed the colour I wanted, used the paintbrush tool, and set the "Mode" as "Lighten" - since the purple is lighter than black and darker than white, it only changes the colour of the black I paint over, not the white.

Dyson Logos

Nice as always. Can you explain in more detail about how you changed the color of the mushroom elements after you were done with the initial map?


More Creators