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Old Unfinished Animations (Part 2)

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Once again, diving into the ugly, broken stuff. Funny thing is, I could easily with a few clicks improve those two animations just by tweaking their timing—which, incidentally, I did in the gifs above to present them in a better light.

Timing is the one thing I’ve noticed every beginner (my past self included) struggles with when learning 3D animation. It’s always off at first and very often the action is way too slow. That said, I do think I’ve improved massively in that area, even if I’m not even close to having mastered it.

So, here are two more old animations:

As much as I enjoy the concept of SNUSNU animations, they’re impractical to use and frustrating to make. Plus, with the positioning tool in WickedWhims, you can pretty much adapt any normal animation in-game to fit a larger Sim with a smaller Sim. So, that’s why I stopped making them.

Old Unfinished Animations (Part 2) Old Unfinished Animations (Part 2)

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