The development log
Added 2023-06-18 16:31:36 +0000 UTCThe next weekend is here, and that means it's time to work on the game mechanics and the game logic.
This week I continued to create a training system for skill acquisition. You can enter the training interface through the dialogue with the green-haired game administrator girl.
Each new skill will cost the player a certain amount of in-game Credits. However, the player will not be able to get a particular skill simply by paying money. To obtain a skill, the player will have to win a fight with a virtual fighting girl.
The template for the virtual girl is already finished. However, I haven't made an image for her yet. I've said many times before that creating images is much harder and longer than working on game algorithms. So, wherever a new image needs to be pasted into the game, I, first, paste the text "Here will be an image...". The new image, then, is added to the list of images to be created.
Now I have more than a dozen images in my list, and they will all be created and added to the game in the order in which they were added to the queue. This is why my patrons who get the working build of the game are seeing a lot of "Here will be an image..." instead of the images themselves. Please be patient. All images will definitely be created and added to the game. I have said many times in previous posts why I can't work faster. Believe me, I really want to devote more time to game development.
By the way, I created two new in-game images from the list this week on weekdays: start-level-25 and hall-15. The images have already been added to the working build of the game. The first image can be found in the dialogue with the green-haired game administrator girl. The second image has been added to the dialog with the red-haired service girl in the hall.
Also today I added the description of items in the dialog of shopping.
In the training system dialog I added some comments about skills.
And, so you can use the store and training interface right away, the admin girl gives you a small amount of credits at the beginning of the game.
In addition to all of the above, I've eliminated a few minor bugs.
Love you all!
Helen.