Done with the environment for now, still need to render a few second test animation to see how much noise/flickering it has since I'm currently rendering at just 64 samples to keep the render times at somewhat manageable level. If it ends looking bad in motion then I might have to do something else with that background scene.
I also did switch from cycles renderer to octane renderer. So far I have liked the visual result it produces and it also isn't prone to frequent crashes due to not having enough VRAM in the same way cycles is.
I would also like to hear your opinion on these kind of posts which only contain some work in progress stuff and if they are something you would like to see/care to see more in the future.
Previously I have just posted once in a month when I have a new animation to release and then proceed to disappear until I have had new animation to release, I was thinking that it would probably be nice if I updated my patreon a bit more frequently than that.
Xaldon Ajide
2019-10-14 18:34:09 +0000 UTCMemeDarg
2019-10-14 18:23:54 +0000 UTCGabriel Cannizzo
2019-10-14 18:18:33 +0000 UTCGabriel Cannizzo
2019-10-14 18:16:52 +0000 UTC