XaiJu
VersuchDrei
VersuchDrei

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OStim NG 6.8 beta 1b

Sound engine:
- implemented a new sound engine inside of the OStim.dll
- added a few MCM options to configure frequency and volume of moans
(due to technical limitations volumes higher than 1.0 won't make the moan loader, so there is no point in asking me to allow higher values in the slider)
- replaced all moaning and climax sounds
- replacing OSound is still on the todo list

MCM:
- added MCM pages for camera and sound, if you can't see them try the bootstrap MCM option on the general page

Version 1a:
- fixed a CTD at scene start if one of the actors does not have a voice type

Version 1b:
- fixed a bug in the orgasm event that resulted in some addons (like for example FM) no longer processing it properly

I personally haven't tested it as this is only a temporary issue, but if my suspicions are correct running this version with OSound and without NV will result in all female actors being muted. This will resolve itself once OSound has been reimplemented as a part of OStim.

Comments

nvm i fixed it

1yoyoyo2

OK on a more serious note you can disable osound and osound expansion and not get a missing masters error when using MO2. I'm starting a new play through and if I notice any errors I'll post them asap.

Robert Spencer

You gotta be a little more precise about what exactly is not working anymore.

VersuchDrei

Is it just me or are the Oromance kissing scenes broken now?

1yoyoyo2

The sounds are working pretty much as intended so far. No glitches I've noticed. It would be nice if there was a little variety in them. Wouldn't it be nice if some demented genius modder could now add bed springs sounds also. LOL!

Robert Spencer

Uhh, well I'm not yet replacing those so it depends on what you want to use. Also you should probably test if it actually works the way I think it does before disabling anything.

VersuchDrei

You are a genius.. Doies this mean should disable OSound and OSound Expansion?

Daniel Bethancourt


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