XaiJu
neroupi
neroupi

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Game Port Update - Aug

Hey ya'll, I've got a Spore creation looking update for you guys this month.
This month I was able to achieve a little rigging and skin binding for the mouth x-ray (longest one out of the way first)
Combining 6 separate geometry sets into 1 for the inner tube, and 5 to 1 for the secondary sides
Most notably I connected 5 sets of rigs which usually work independently together. The rigging work always takes long, with very little visual progress to show. But basically there are like over 700 joints moving together for middle and left & right sides, with the set keys (bulging mechanics) still working seamlessly.
My main concern with porting this to the game will be lag for one as there is so much detail, but also getting all these bits to follow the 'player' without glitching on not moving at all - in terms of gameplay. But when exporting an animation, these bits should all be processed in the 3D software without even having to really go through the game

Anyway I hope you guys had a nice summer break and stuff. I'm halfway through getting my full moto licence and got to a stage in life where I have been able to afford getting new clothes with work too. I guess the lesson here is patience!

Game Port Update - Aug Game Port Update - Aug Game Port Update - Aug

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