v0.5.0 Development Update
Added 2024-10-26 11:42:30 +0000 UTCA few updates regarding development progress:
I've managed to set-up a system whereby I can record and replay hand mocap data using my Oculus headset and hands (and foot for controlling start/stop recording), and then using a simple anchor I can simulate the interaction of objects in the scene with no additional configuration required. The current hand animations are quite clunky and unnatural, however with future releases I'll be fazing them out to use the new system.
I've added a JSON authoring system that allows me to quickly create new content by defining it in the JSON file format, rather than having to create new nodes and join them within a visual editor. This comes with the additional benefit of allowing me to leverage a JSON schema for auto-completion, and combined with the snippet functionality of VS Code means I can very quickly embellish character interactions with animation/expression changes and manpu with a few simple keypresses.
The model skinning of clothing is proving to be a real pain when it comes to some animations, especially those involving sitting. I've also had to introduce another masking material in the shader for culling skin on arm/leg joints. I would like to switch to a cloth-based system, however I then won't be able to use blend shapes for interacting with clothing. I'll be looking into whether I can introduce "fastening" to an existing cloth system - fingers crossed there's a solution to be found down that avenue.
I'll be starting scripting of the next release this weekend, and I'm aiming for a release around about a week from now. At some point during the week I'll be posting a member poll for other kink-related themes that people would like to see included in future releases.
Thanks
Comments
Uhh a release next week would be really nice since i have vacation then and something to look forward to! :D
Jumalina
2024-10-26 21:50:53 +0000 UTC